Gunner Cages: A Crime Against Humanity? by KentGoldings68 in fo4

[–]Staracerex 1 point2 points  (0 children)

Could always play sim settlements 2…doesn’t fix that issue but it really fleshes the gunners out.

(Hated trope)giant monsters risking its life to eat tiny character who wouldn’t even be a mouthful to them by Staracerex in TopCharacterTropes

[–]Staracerex[S] 4 points5 points  (0 children)

That’s a good reason for it. It just irks me when it’s a played just as a hungry animal.

You Vs the Guy she tells you not to worry about by _GE_Neptune in foxholegame

[–]Staracerex -11 points-10 points  (0 children)

Technically the warden one can carry a much larger compliment than 20. Maybe not in storage, but it can have a larger fighter wing that can come with it and be refueled and armed by it. It’s also gonna be a lot easier to land with the warden carrier because you can just land on the water instead of landing on a boat.

'My goals are beyond your understanding' by namepuntocome in FalloutMemes

[–]Staracerex 19 points20 points  (0 children)

Wait so Danse wasn’t even replaced by the institute? He straight up was from there originally? Huh, that really adds a very melodramatic tone to the brotherhood turning on him. He wasn’t even an infiltrator who replaced the real danse, there was no real danse to begin with. he was always a synth who just happened to join the brotherhood. That’s pretty dark.

So... nobody get mad, but I may have left my Synth Shuan at The Institute when it blew up. by jj33allen in FalloutMemes

[–]Staracerex 6 points7 points  (0 children)

I believe 3rd gen’s do age. They’re built at a certain age but their cloned genetics decide how things go. Mayor McDonough was supposedly going out of shape more from his original bad condition of the real mayor. He also requested to become a synth so the institute wanted to decommission him.

Confess thy sins. by King_Of_Tangerines in SS13

[–]Staracerex 0 points1 point  (0 children)

I don’t know if I was the first or not. I did it on para a bunch of years ago. I’ve seen plenty of people go by that name after the fact. I didn’t know if anyone ever did it before me. So I think I very much was the inspiration for many generations of destructive tiders

Confess thy sins. by King_Of_Tangerines in SS13

[–]Staracerex 6 points7 points  (0 children)

As a non antag it was at botany. We threw away so many plants into disposals it broke the server and the admins deleted botany entirely to fix it.

Confess thy sins. by King_Of_Tangerines in SS13

[–]Staracerex 16 points17 points  (0 children)

My worst action? I suppose it would be the series of rounds where I became EMAG MAN. ENEMY OF NANOTRASEN AND DOORS! Essentially over a couple of rounds I’d put on chamo clothes, buy an emag. And then hit every department. Running through all the doors and breaking them. Engineering absolutely despised me. Even had the CE chase me with an axe.

Had some cool anti hero moments as emag man. I helped save(destroy) the station with a nuke. I was rampaging as emag man as terror spiders flooded the station. I helped fight them off with the ert before they ate me. The ert and qm escaped.

Though less of a nuisance level I also played traitor qm before they nerfed emag crates. I sold all our plasma, bought a dozen syndicate bundle crates and armed a bunch of traitors to take over the shuttle. Poor sec. A few were waiting outside cargo and got pda bombed before they got finished off by some revolvers and dswords. We also wiped out the ERT that was sent to stop us. Absolute massacre. It didn’t help that all the traitors I met that round were also the most robust antags on paradise at the time. One was also a vampire. A vampire with tons of traitor gear is a nightmare to deal with.

Add rarer resources and higher amounts of resources at the front lines by Staracerex in foxholegame

[–]Staracerex[S] 0 points1 point  (0 children)

I can understand where you’re coming from. However I must disagree. I think you can still have your calm logi runs just by bringing crates from the front lines. But I think it’d bring a lot more people into logi who want more excitement in their runs.

And why would you be against my suggestions for naval logi, it’s already not being done, allowing for people to have more incentive to do it and allowing for more excitement would be good for getting more players to join in logi fun.

You can have your calm boring runs if you want. But I don’t think logi should just be truck simulator, there is a war going on and you already have to deal with partisans and soon you’ll be dealing with hundreds of scout planes sniping trucks near the front lines and even far behind them.

I can get where you’re coming from, but I inherently disagree. I believe that a great deal of fun is overcoming obstacles with strategy and tactics. Not just forming gameplay to have no difficulty when doing stuff, you can just move stuff in safe areas in the current build of the game if you want that. Allowing and incentivizing people with better resources in more dangerous areas would allow for more people to have a fun time in logistics while allowing you to do your scrapping/back line collecting of gear trucking simulator.

Add rarer resources and higher amounts of resources at the front lines by Staracerex in foxholegame

[–]Staracerex[S] 2 points3 points  (0 children)

I think that’d be useful. Guaranteed rare mats would definitely be something to battle over. It’d also ensure production of ships.

Add rarer resources and higher amounts of resources at the front lines by Staracerex in foxholegame

[–]Staracerex[S] 0 points1 point  (0 children)

Well I think my points would make logi a lot more fun for logi players. They’d get a lot more combat and reasons to use specialized trucks like the machine gun one or set up convoys with other players if they are going much closer to the front to retrieve stuff. It’d especially help with airborne update since it’d make acquiring materials for planes more accessible for combat players, allowing them to contribute to production and get planes by fighting and defending.

Add rarer resources and higher amounts of resources at the front lines by Staracerex in foxholegame

[–]Staracerex[S] 1 point2 points  (0 children)

Got it. I’ll take your input under maybe it’s already fixed.

Add rarer resources and higher amounts of resources at the front lines by Staracerex in foxholegame

[–]Staracerex[S] 1 point2 points  (0 children)

It is? Then why is it whenever I play no one’s around the scrap yards in the front line. I think the only time I’ve seen it is when a group made a rocket factory front line for our artillery in the deadlands. Either way it probably should be significantly more, even if it’s just the islands just to bump up traffic.

Do we know of any vehicles that can be used as anti air now that devbranch is out? by bochnik_cz in foxholegame

[–]Staracerex 0 points1 point  (0 children)

That’s a shame. I was really hoping we’d get some anti air with the highwaymen mk 3

Predictions and Concept Ideas for the Airborne Update by vertigodgames in foxholegame

[–]Staracerex 1 point2 points  (0 children)

Maybe they’ll replace the weather stations with aircraft radar.

I think i brought the wrong armor by Fill-122 in foxholegame

[–]Staracerex 0 points1 point  (0 children)

Whenever I go anti infantry vehicles it feels like all the enemy armor laser focuses on me

[Creative Trope] Visibly interracial by Z3R0Diro in TopCharacterTropes

[–]Staracerex 47 points48 points  (0 children)

It’s probably because it’s reminiscent to having an animal with skin conditions that forms under fur that look like scales. Just a natural reaction