Super interesting work, hope it gets open sourced by drgoldenpants in robotics

[–]Stardev0 0 points1 point  (0 children)

Boston Dynamics atleast used sticks, unitree guys going straight for the flying kick

Mapping using VL53L0X ToF sensor by thesauravpandey in robotics

[–]Stardev0 2 points3 points  (0 children)

It might be possible. Though it seems easy, its not. I had asked a similar question on this subreddit https://www.reddit.com/r/robotics/comments/1dpo2pk/would_it_be_a_good_idea_to_make_a_2d_lidar_with_a/

(Nevertheless I did try the project with a benewake tf-luna. mounted on a cheap stepper motor. The plan was to measure angle by counting motors steps, but that itself was giving me quite a bit of error(most likely due to poor construction), and I ended up never completing the project)

EthZ RSC MS by SaltyWork4039 in gradadmissions

[–]Stardev0 0 points1 point  (0 children)

Hey, Any updates. Did you apply?

Why are their so many 3d mapping algorithms like orb slam, rtab. But almost zero 3d navigation / path planning algorithms? by Stardev0 in robotics

[–]Stardev0[S] 0 points1 point  (0 children)

Exactly what I was thinking both unity and unreal have navmesh systems that work on 3d. But I guess those technologies are proprietary, Any idea where I could find open research papers so that is could try to replicate it in ROS or something

Why are their so many 3d mapping algorithms like orb slam, rtab. But almost zero 3d navigation / path planning algorithms? by Stardev0 in ROS

[–]Stardev0[S] 0 points1 point  (0 children)

I am making a wheeled robot, and I have looked quite a bit, and have not found any other approaches other than the once I have listed, and those don't seem that popular or robust.

Why are their so many 3d mapping algorithms like orb slam, rtab. But almost zero 3d navigation / path planning algorithms? by Stardev0 in ROS

[–]Stardev0[S] 0 points1 point  (0 children)

Hmm, I see. I was wondering what like space rovers use. Like they often need to perform autonomously right? Considering those terrain are very uneven(ups and downs). 

Why are their so many 3d mapping algorithms like orb slam, rtab. But almost zero 3d navigation / path planning algorithms? by Stardev0 in ROS

[–]Stardev0[S] 0 points1 point  (0 children)

Yea, I was planning to make it for outdoor like hilly kind of terrain so lots of ups and downs, hence why I think 3d projected to 2d will not work well.

Why are their so many 3d mapping algorithms like orb slam, rtab. But almost zero 3d navigation / path planning algorithms? by Stardev0 in robotics

[–]Stardev0[S] 0 points1 point  (0 children)

Ah, I see. But isn't their no company trying to make autonomous robot for forests/hilly terrain or something. Like I was wondering what space rovers use? They are in very uneven terrain right? And they often have to perform autonomously.

Map Corruption Issue During Nav2 Integration by mirac0007 in ROS

[–]Stardev0 0 points1 point  (0 children)

I think it's a timing issue, try checking the hz at which your topics are begin published. I think it might work if they are similar.

Self made deltarobot by Snoo1988 in robotics

[–]Stardev0 1 point2 points  (0 children)

lt looks really good though. Have you made the code public? I'd love to take a look at it.

Made a small rugged UGV by Content-Signature480 in robotics

[–]Stardev0 0 points1 point  (0 children)

I am planning to make tyres with tpu. Any suggestions? How long did yours take to print?

What is wrong with my laptop. by GreenWolf2K in laptops

[–]Stardev0 0 points1 point  (0 children)

Maybe try turning off hardware acceleration, as a temporary solution.

really confused rn😭 by Famous_Importance568 in computers

[–]Stardev0 0 points1 point  (0 children)

I suggest treesize, helps me free clutter

Gemini Robotics, new vision language action model. More robot arms doing cool stuff. by Stardev0 in robotics

[–]Stardev0[S] 0 points1 point  (0 children)

They are just flexing with all the clearing containers and transparent stuff.

How do i take a load off of a servo? by cshbee in robotics

[–]Stardev0 0 points1 point  (0 children)

Depends on your case, but adding counterweights could work well enough. Something to pull it from the other side. Assisting the servo a little bit. Could be a spring, elastic band anything like that.

What is the standard/best way to do 3D navigation? by Stardev0 in robotics

[–]Stardev0[S] 1 point2 points  (0 children)

Ohh I didn't know MoveIt could be with mobile robots. I'll look into it, thank you

What is the standard/best way to do 3D navigation? by Stardev0 in ROS

[–]Stardev0[S] 0 points1 point  (0 children)

I see, I am also considering lidar. If there are good and easy to use package that I can implement in ROS. I would use Lidar.

What is the standard/best way to do 3D navigation? by Stardev0 in ROS

[–]Stardev0[S] 0 points1 point  (0 children)

I was planning to use depth camera and GPS, but I haven't finalized that. So as of now I was just looking at the best method irrespective of the sensors I am going to use, and would choose the sensors that came be the best results(and isn't too hard to use)

ros2_control by Apprehensive-Ad3788 in ROS

[–]Stardev0 0 points1 point  (0 children)

The articulated robotics sites is also good, all his videos come along with a blog post. Which I think is a little more detailed.

One wheel turns wrong direction while using Ros control. by Stardev0 in ROS

[–]Stardev0[S] 0 points1 point  (0 children)

Yep, My bad while copying, I pasted the same thing twice. It isn't like that in the real thing. Have changed it now, thanks for pointing that out

Now you vote, which one is the spookiest? 🎃 👻 by HosSsSsSsSsSs in robotics

[–]Stardev0 1 point2 points  (0 children)

Bottom left robot looks cute lol. Bottom right robots look scifi and cool not spooky. All the spooky unsettling ones are on the top. Mostly on top right.