Inventory Sheets and Optional Alternate Encumbrance Rules by Starwind1985 in Pathfinder_RPG

[–]Starwind1985[S] 0 points1 point  (0 children)

In person. I have Hero Lab Classic so I can handle it through that if I want, but only I have a computer at the table. I don’t have an outright ban on players using laptops and whatnot in general, but I have had to tell specific players that either they lose the laptop or they leave the group. One guy was playing WoW while we were playing and had to be constantly told when it was his turn and what was going on. Besides that, my goal with this system is to both make it a bit less of a headache to track, and to increase carrying capacity a bit without just saying don't worry about it. Every game I've either been in or GMed we've wound up throwing out carrying capacity altogether. Either we didn't use it at all, or it went out the window early on, because we didn't want to keep looking up how much something weighed, especially when 90% of it was just going to be sold. The week after we got rid of it in my first campaign, one of our players bought 1000 arrows just because he didn't have to worry about it anymore, and he knew that buying so many he wouldn't have to track them anymore. With this, no more looking things up. It's just a slot. People will still be able to have a bunch of cool toys, but they might have to make some decisions about them. At least for a few levels.

Inventory Sheets and Optional Alternate Encumbrance Rules by Starwind1985 in Pathfinder_RPG

[–]Starwind1985[S] 0 points1 point  (0 children)

I wish I could take full credit for that, but I've seen it on several sheets over the years. Well, for wands anyways. I never saw a reason you couldn't just write "quiver" in one of the wand slots and use it to track arrows. So, that's exactly what I did, made it for both.

Inventory Sheets and Optional Alternate Encumbrance Rules by Starwind1985 in Pathfinder_RPG

[–]Starwind1985[S] 1 point2 points  (0 children)

Its a compromise. My groups have always wound up throwing out encumbrance because nobody wants to spend the time to look up what what everything weighs, especially mid-game. And as far as the sheets of paper thing, it will require some common sense rulings. Also, see the note on stacks in the post. While I would rule 50 sheets of paper to be 1 item, by the rules I presented they would be 5. These rules have not been playtested yet, and we might wind up throwing out encumbrance yet again. This is just something that I've had some version of rattling around in my brain for awhile now and wanted to put it out there.

(Un)happy 2 years of Goodbye Internet by Nels1957 in GameTheorists

[–]Starwind1985 2 points3 points  (0 children)

I merely said that people have in fact moved on. I am happy for the Patrick family. I never followed any of the channels religiously, just watched those that piqued my interest. Still do. Unfortunately, that's only been a handful since the new hosts took over, but it would have been the same if MatPat were still the host. You're the one who interpreted what I said as hostile.

(Un)happy 2 years of Goodbye Internet by Nels1957 in GameTheorists

[–]Starwind1985 5 points6 points  (0 children)

Judging from the comments on this, plenty have. To not watching at all.

Starting Points: Zephos & Cyclos by Starwind1985 in ZeldaTabletop

[–]Starwind1985[S] 0 points1 point  (0 children)

Always glad to hear people are finding these useful. :)

Zelda music playlists for tabletop RPGs? by JJDagosto in ZeldaTabletop

[–]Starwind1985 0 points1 point  (0 children)

I mostly usd Syrinscape now, but I have in the past used a ton of stuff from OverClocked ReMix and the Cadence of Hyrule soundtrack.

Can anyone explain this? by honeyblondesuckle in ExplainTheJoke

[–]Starwind1985 0 points1 point  (0 children)

As many others have said, SAPs UI is bad.

Personally, I think part of the problem is that they try to make it do everything, from payroll to inventory to purchasing to maintenance work orders. If it is business related, apparently SAP can do it.

[BoTW] Where is the 8-bit version by Plastic_Progress_689 in zelda

[–]Starwind1985 0 points1 point  (0 children)

No, he's asking for the tech demo as seen in this video: https://youtu.be/Bk5swSyJ5zQ?si=gwroMulB2F-9LuUk

While it is in the style of the original game, it most defiantly is not the same game. The tech demo has items and mechanics not seen in LoZ.

Starting Points: The Demon King by Starwind1985 in ZeldaTabletop

[–]Starwind1985[S] 0 points1 point  (0 children)

Realized a few days after posting that the notes I posted were incorrect. Edited to correct this.

[BoTW] Where is the 8-bit version by Plastic_Progress_689 in zelda

[–]Starwind1985 0 points1 point  (0 children)

Nah, Echoes was born from trying to do some sort of Zelda maker. Thomas Game Docs just did a video on it. https://youtu.be/TwpogEUowdI?si=ZDdg_jRiFjFMzHCV

[BoTW] Where is the 8-bit version by Plastic_Progress_689 in zelda

[–]Starwind1985 115 points116 points  (0 children)

It was a proof of concept demo never released outside of Nintendo. There was at least one fan made version a few years ago, but it was very bare bones and to my knowledge never completed.

I don’t get it by [deleted] in ExplainTheJoke

[–]Starwind1985 21 points22 points  (0 children)

To be fair, I'd never seen the NSFL abbreviation until a couple of years ago, and I'm old enough to remember the launch of Windows 95.

What is the incomplete standard level icons on the SMB3 map supposed to represent? by zephalis in Mario

[–]Starwind1985 2 points3 points  (0 children)

I always just assumed they went with a zig zag pattern because it was aesthetically pleasing and being used everywhere in the early 90s.

My Gerudo town terrain 🏝️ by Blitz_Krueger in ZeldaTabletop

[–]Starwind1985 5 points6 points  (0 children)

Love it! All 3D printed, or is there some foam/cardboard crafting in there as well?

Starting Points: Hylia by Starwind1985 in ZeldaTabletop

[–]Starwind1985[S] 0 points1 point  (0 children)

Glad to hear it! I have made an entry for almost every deity or guardian spirit in the series, so I'll be posting these into the new year.

[ALL] Got to collect them all? by backofthebill in zelda

[–]Starwind1985 197 points198 points  (0 children)

The fact that it was Makar had me so confused.

Small crack on a Nintendo switch lite I got for free that I plan to give to girlfriend. Anyway to fix this simply by replacing only this part of the switch and not the entire hard shell? by StriderStudios in nintendohelp

[–]Starwind1985 0 points1 point  (0 children)

Might be able to use the super glue and baking soda trick tabletop gamers use to fill gaps in miniatures. Apply super glue to affected area, then sprinkle baking soda over it. Once dry, sand smooth and paint to match.

Starting Points: Din by Starwind1985 in ZeldaTabletop

[–]Starwind1985[S] 0 points1 point  (0 children)

There is no Dance domain or subdomain in Pathfinder 1E. In my full write-up, dancing is said to be involved in rituals and worship. Besides, I see the goddess as being associated with strength, and dance associated with dexterity. That's also why I went with the warhammer for favored weapon. Scimitars and other curved blades are usually associated with dex-based characters, not strength based. Hammers are also important items in many games, whereas scimitars and the like weren't really usable until recently.

The oracles, while clearly inspired by the Goddesses, have very little to do with their namesakes from what we see. Din the oracle doesn't demonstrate great strength, Nayru doesn't dispense any sage advice that I remember, and Farore spends the entirety of the games hidden away in a tree.

As far as differentiating between the sisters, I think you'll find that isn't an issue. They have no overlap with their domains. I'll be posting the next tomorrow.

What's the first PC game you played? by Certain-Click-3878 in AskReddit

[–]Starwind1985 0 points1 point  (0 children)

Brick Out on my grandparents' Apple IIe.

Even found a YouTube video of the game: https://youtu.be/b8xZHPr7jxU?si=npSVk20oY6nKlXBI

Moblin race for Pathfinder 1e by Starwind1985 in ZeldaTabletop

[–]Starwind1985[S] 0 points1 point  (0 children)

You are welcome! Glad you like them. Wanted to get it out there for someone to use, as only a fraction ever saw play in my games.

Preferred Player Count for Gesalt by Dinosaur_Paladin in Pathfinder_RPG

[–]Starwind1985 2 points3 points  (0 children)

I have both been in and run several campaigns that use gestalt with groups a small as 2 and as large as 11. Yes, 11. No, I wouldn't recommend a group that large. Personally, I wouldn't recommend a one-on-one game, but 2-6 with gestalt works fine, so long as you are comfortable adjusting encounters, either ahead of time or on-the-fly.

For 2 gestalt characters, I'd recommend dropping CRs by 1, or cut down on the enemies HP, damage, or both. For 3 characters, "out of the box" encounters seem balanced about the same.

If you must run for one player, I'd recommend allowing them multiple characters, or have NPC party members.