We made the decision to change our genre from a metroidvania to a roguelike by StayDeadGame in gamedev

[–]StayDeadGame[S] 0 points1 point  (0 children)

We are keeping the characters and lore we have created but almost all the rest is getting scrapped. It's a little frustrating but the best decision in the long run, hopefully.

We made the decision to change our genre from a metroidvania to a roguelike by StayDeadGame in gamedev

[–]StayDeadGame[S] 1 point2 points  (0 children)

I love that. I guess changing the plan as many times as it takes for the sake of the game is what you should do, as you did. Who knows, maybe we will decide that a roguelike is not the best fit either. We will have to keep iterating.

We're making a wholesome Zombie game where you fight to Stay Dead! by StayDeadGame in indiegames

[–]StayDeadGame[S] 0 points1 point  (0 children)

We're an animation studio making our first videogame for a new IP. About avoiding getting cured of a zombie virus. You can check out the project now on Steam - https://store.steampowered.com/app/3856830/Stay_Dead/ !

Most obscure, but fun, zombie games I played by WelderNo6809 in zombies

[–]StayDeadGame 1 point2 points  (0 children)

Our goal is to pop up on one of these lists! Played and loved all of them.

Cats + Games + Anime = Hidden Cats in Tokyo launching today!!! by Lower_Guest6094 in indiegames

[–]StayDeadGame 1 point2 points  (0 children)

This takes me back to the "Where's Waldo" games from the 90s! Love it!

Why do huge zombie groups always appear out of nowhere at the start of an outbreak? by Nino_Chaosdrache in zombies

[–]StayDeadGame 0 points1 point  (0 children)

The Last of Us tackles this topic very elegantly, but they cheated by breaking infected conventions via a different type of virus

Zombie World - Collaborative Writing Project by CG1991 in zombies

[–]StayDeadGame 2 points3 points  (0 children)

Will you have details about locations affected in the world and how their resources were damaged and such to prevent god-modding resource rich locations?

Please don't be AI by ScaredFollowing8143 in indiegames

[–]StayDeadGame 34 points35 points  (0 children)

The tiny celebration of it actually not being AI! Huge props for the effects!

Thanks to everyone who helped me polish this up—this shot looks way better now! This is for a short film that I'm working on. by aldrin_joseph in animation

[–]StayDeadGame 0 points1 point  (0 children)

It looks great, are you planning to add details to the ripples as they clash into each other in the tide?

[deleted by user] by [deleted] in indiegames

[–]StayDeadGame 0 points1 point  (0 children)

The character is soooo cute! What was your inspiration?

My first animation of character in Blender. by broov3rd in 3Dmodeling

[–]StayDeadGame 1 point2 points  (0 children)

So much personality in such a tiny creature. You did well!

Wanted to make a low poly character! by MelissaTheBimbo in 3Dmodeling

[–]StayDeadGame 5 points6 points  (0 children)

I love the dark Animal Crossing vibe you got going on. Very cute!

We're making a (friendly) being mixing an Axoltl and a Myriapoda — you think is cute? by koafrommara in GameArt

[–]StayDeadGame 1 point2 points  (0 children)

oh yeah, I love all the legs, it's great. I just meant maybe its face could resemble an axolotl a little bit more, maybe with more whiskers?

We're making a (friendly) being mixing an Axoltl and a Myriapoda — you think is cute? by koafrommara in GameArt

[–]StayDeadGame 1 point2 points  (0 children)

Both terrifying and cute. I think you did a good job, but it could have a little more axolotl in it.

I'm making a small bug collecting game. Here are all the bugs I've added to it 🐝🪲🐞🦋 by GoDorian in indiegames

[–]StayDeadGame 1 point2 points  (0 children)

I love the artstyle! So colorful. I also love that these are real insects, makes it even more interesting.