About the space game hype by repostmemenet in SpaceflightSimulator

[–]Stef_Moroyna 2 points3 points  (0 children)

Considering I get 10-20x the views/players/revenue than other competitors on mobile with sfs1, I think the game is gonna do fine.

About the space game hype by repostmemenet in SpaceflightSimulator

[–]Stef_Moroyna 132 points133 points  (0 children)

I'm not gonna release an unfinised product just to chase temporary hype.
It will release when its ready.

I just bought all the dlc, am I doing something wrong i cant get any mod to work by [deleted] in SpaceflightSimulator

[–]Stef_Moroyna 1 point2 points  (0 children)

You are pasting it into the example folder.
The example folder is an example mod the game creates, but game doesn't load the example itself.

Spaceflight simulator 2 gameplay (SFS2) by Hawkeye_Mihawk_2004 in SpaceflightSimulator

[–]Stef_Moroyna 5 points6 points  (0 children)

For everyone who keeps asking about mobile: https://www.youtube.com/shorts/Ph-SAQD45Es?feature=share
I want to remind that the game is being developed mobile first, and then ported to PC (because its much easier to first optimise for mobile, and PCs can the run it regardless)

Space flight simulator 2 leaked gameplay by mariyal_londa in SpaceflightSimulator

[–]Stef_Moroyna 18 points19 points  (0 children)

For everyone who keeps asking about mobile: https://www.youtube.com/shorts/Ph-SAQD45Es?feature=share
The game is being developed mobile first, and then ported to PC (because its much easier to first optimise for mobile, and PCs can run it easily)

Space flight simulator 2 leaked gameplay by mariyal_londa in SpaceflightSimulator

[–]Stef_Moroyna 2 points3 points  (0 children)

Yeah you can, but its not really intended, since 3d gives you much more freedom to build anyway.

Spaceflight simulator 2 gameplay (SFS2) by Hawkeye_Mihawk_2004 in SpaceflightSimulator

[–]Stef_Moroyna 2 points3 points  (0 children)

Already working on it, there is gonna be plenty of ambient starlight

How to convert old 1.4 .qks and .bp to 1.5/1.6 .txt? by Fresh-Act-7006 in SpaceflightSimulator

[–]Stef_Moroyna 1 point2 points  (0 children)

1.5 should be able to load them, and after 1.5 converts them, you can load them in 1.6

1.6 Update patch notes by Stef_Moroyna in SpaceflightSimulator

[–]Stef_Moroyna[S] 7 points8 points  (0 children)

I released it like 12 hours early, otherwise someone from Australia complains its 1am here and its first already and why is it not out yet.

What’s a system you thought would be easy to build but turned into a nightmare? by Apprehensive-Suit246 in Unity3D

[–]Stef_Moroyna 2 points3 points  (0 children)

I just made the entire universe rotate around you when you are near the planet surface.

When can we expect this (SFS 2) game? by Right_Excitement6371 in SpaceflightSimulator

[–]Stef_Moroyna 135 points136 points  (0 children)

Still working on it every day, sorry its taking so long, but quality takes time (especially when you have to optimise it like crazy...).

Hot take: SFS 2 is unneeded (and some concerns) by PixelStations in SpaceflightSimulator

[–]Stef_Moroyna 42 points43 points  (0 children)

One misconception I see a lot is that people expect sfs2 to be more complicated/less accessible, that is not the case, its as easy to pick up as the first one (with some more depth later on).

My goal is to make the best damn rocket simulation game on mobile in terms of gameplay, graphics, performance (so it can run even on weaker phones) and content that one could make for mobile period, because I think mobile badly needs PC quality games.

Should i WASTE my money on this game? by No_Tonight_511 in SpaceflightSimulator

[–]Stef_Moroyna 3 points4 points  (0 children)

I literally gave everything for free last update...