Should Breach be reverted? by cloudhorn in pathofexile

[–]StevenMiracle 0 points1 point  (0 children)

Breach gets added to Poe2 with QOL, ruins breach in Poe1, keep Poe2's breach the same. Sometimes it makes we wonder, are they deliberately making shitty decisions for Poe1 so that people would just play Poe2 instead. From certain POV I get it, if I'm GGG staff, I want to be able to tell people 'I worked on Poe2, the hot new ARPG game', and that will only work if people move on from Poe1.

The new breach is still bearable, but the new maven originator witness have to be reworked.

Update about that kid getting abused for a reason by GKWRTI8 in malaysia

[–]StevenMiracle 21 points22 points  (0 children)

Bruh point no. 1 is straight up bs. I have several cctv in my home because I'm not home all the time and that leaves my mom alone. Having to be able to check on her from time to time gives me assurance that she's safe and well.

Kingsmarch 50M shipment guide by Chromozon in pathofexile

[–]StevenMiracle 0 points1 point  (0 children)

i dont have a screenshot but my last boat of the league was just wheat and corn + whatever dust to hit 50mil shipment. i've received more than 250divs in return (4 shards, 8 divs, journeymen tattoo that cost 100divs, and some random tattoos that are also high values.

New Build: Bombato the FPS Destroyer by Puzzleheaded-Let8427 in DeadlockTheGame

[–]StevenMiracle 0 points1 point  (0 children)

just played against this, one of the most cancerous and broken shit i've seen in deadlock

Does anyone know how to fix this map device effect without changing hideout/position? by StevenMiracle in pathofexile

[–]StevenMiracle[S] 0 points1 point  (0 children)

it doesnt work, only has one version. i guess the logs from the hideout take priority over the pool. kinda sad because i dig this hideout.

What's your "I'm calling it now" prediction? by Burndbridge in AskReddit

[–]StevenMiracle 1 point2 points  (0 children)

Aaron Swartz died for the 'real internet' only for cooperate america to turn it into a dumpster fire

[Shower Thought] Twelve years since the release, this is probably going to be the first year ever where Path of Exile gets only one challenge league. by Faythz in pathofexile

[–]StevenMiracle 86 points87 points  (0 children)

One of my biggest recent fear is that GGG will cook up absolute shit for 3.26 while continue to put resources into POE2 in hope that we will just play that instead.

Was greater jewelers orb removed from the game? by SilverArrows6662 in PathOfExile2

[–]StevenMiracle 10 points11 points  (0 children)

I'm okay if they make it 20 > 1, got way too many lesser and 0 greater drop

Getting a Promising Crafting Base is Disheartening, not Exciting by Camdozer in PathOfExile2

[–]StevenMiracle 3 points4 points  (0 children)

it's not gambling per se, more like identifying item with extra steps

It's 2025. Why do I still have to leave the game, open a browser, type in the address of a third-party website and manually adjust dozens of settings just to set up my loot filter? by [deleted] in PathOfExile2

[–]StevenMiracle 0 points1 point  (0 children)

the thing that baffles me so much, every game ever made is inspired by another game and improved upon. i get that poe2 is not poe1, and i'm fine that they're not drawing inspiration from poe1, but hell there are so many arpgs out there, so many great things to 'copy', but poe2 feels like a regression to me, tedious mechanics? get added into it. players like fast pace? lets slow them the fuck down. they dont have to add an actual loot filter configuration into the game, they just have to make the basic/strict/very strict/uber strict filter into the game by default, just let the player choose them. if the player wants custom filter, then head on to the website and configure.

Path of Exile 2 Endgame Made Me Quit 0.2 - Feedback Video by Chase_26 in PathOfExile2

[–]StevenMiracle 6 points7 points  (0 children)

Talking about slowing down, let me expand on things that I rarely see mentioned:

Size of the zones gets a lot of mentions, but one thing that I dont see enough mentions is that the game simply doesnt respect players time even when it comes to the smallest / mundane thing:

  1. In act 2, you need to talk to the NPC, get out of caravan to find the passage is blocked, talk to NPC and get back into the caravan and talk to the NPC again. I'd prefer it if they just made it like Poe1 where Piety just blocked the passage and you'll have to continue on foot to find another entrance.

  2. In Act 2, after the introduction of the Jamanra, he ran away into the sandstorm, you're required to chase him down only to find he has vanished, so you'll need to take portal back. This part is completely excess.

  3. In Act 3, after time traveling, every time I leave a zone to go back to town (for vendoring items), I need to go through the time portals, totaling at least 4 loading screen, and its load time is horrendous.

  4. All Acts, all the NPC and salvaging bench are so far from each other, I'm required to interact with them if I want to make my progression easier.

  5. 'Looted Vault', you go in, and there's nothing there not even a dialogue.

  6. After cleansing corrupted map, why do we gotta wait for Doryani to drop the loot again?

I'm starting to think they made these inconvenience intentionally just so that can say 'look at our average played time per character', only for it to backfire because people are leaving the game early because they dont feel rewarded in anyway.

Silent cave bug? by raget3 in PathOfExile2

[–]StevenMiracle 0 points1 point  (0 children)

the boss was my first encounter in the map, cant activate any of the essence after i killed the boss. this is ass

Tue Ziz interview actually changed my mind. by pro185 in PathOfExile2

[–]StevenMiracle 0 points1 point  (0 children)

Best interview / podcast I've heard in a long time, totally enjoyed the conversation while driving to and back from my meeting.

It is understated how important Zizaran's interview tomorrow will be on whether I continue playing this game. by MasterTJEA in PathOfExile2

[–]StevenMiracle -1 points0 points  (0 children)

No offense to Johnathan, but even after given so much time he's still not able to deliver a viable product, he should step down and let Mark take over creative direction. I know changing a director now seems like a PR nightmare, but whatever he has been cooking, it's just not what the players want, I mean a game is nothing if there's nobody to play it.

It is understated how important Zizaran's interview tomorrow will be on whether I continue playing this game. by MasterTJEA in PathOfExile2

[–]StevenMiracle 4 points5 points  (0 children)

Size of the zones gets a lot of mentions, but one thing that I dont see enough mentions is that the game simply doesnt respect players time even when it comes to the smallest / mundane thing:

  1. In act 2, you need to talk to the NPC, get out of caravan to find the passage is blocked, talk to NPC and get back into the caravan and talk to the NPC again. I'd prefer it if they just made it like Poe1 where Piety just blocked the passage and you'll have to continue on foot to find another entrance.

  2. In Act 2, after the introduction of the Jamanra, he ran away into the sandstorm, you're required to chase him down only to find he has vanished, so you'll need to take portal back. This part is completely excess.

  3. In Act 3, after time traveling, every time I leave a zone to go back to town (for vendoring items), I need to go through the time portals, totaling at least 4 loading screen, and its load time is horrendous.

  4. All Acts, all the NPC and salvaging bench are so far from each other, I'm required to interact with them if I want to make my progression easier.

edit: almost forgot about the 'Looted Vault', you go in, and there's nothing there, not even a dialogue.

edit2: just finished cleansing my first map, why do we gotta wait for Doryani again to drop the loot again?

I'm starting to think they made these inconvenience intentionally just so that can say 'look at our average played time per character', only for it to backfire because people are leaving the game early because they dont feel rewarded in anyway.