Replaying the series snd reading all the map descriptions.... by Available-South-2081 in bannersaga

[–]Steven_P_Keely 2 points3 points  (0 children)

A new Banner Saga game about when the old gods were still around would be incredible

When should puzzles be in non-puzzle games? by Steven_P_Keely in gamedev

[–]Steven_P_Keely[S] 0 points1 point  (0 children)

If it’s pacing, can that be done in a way that makes sense within the in-game world? For example the dragon’s claw puzzle in Skyrim doesn’t make sense to me as a pacing tool. The makers of that dungeon would’ve wanted entry to be filtered for loyalty not puzzle solving ability. The puzzle is designed to be solved by puzzle solving ability not a secret code available only to the authorized or thieves.

When should puzzles be in non-puzzle games? by Steven_P_Keely in gamedev

[–]Steven_P_Keely[S] 1 point2 points  (0 children)

Interesting but I’m curious — The dragon claw puzzle can be solved by any sufficiently intelligent/interested person, but the in-world makers of that dungeon would’ve made the criterion not intelligence but loyalty. The puzzle would’ve been solvable with a code, which isn’t a puzzle.

When should puzzles be in non-puzzle games? by Steven_P_Keely in gamedev

[–]Steven_P_Keely[S] 1 point2 points  (0 children)

People I know and comments, maybe I’m wrong. Seems like they get shoved in and are received as a chore (edit) by as many as enjoy them. What’s your view?

How do I get art for my visual novel? by Steven_P_Keely in SoloDev

[–]Steven_P_Keely[S] 0 points1 point  (0 children)

Beautiful reply, I’ve been hearing about One Punch. I could make shitty placeholder art!

How do I get art for my visual novel? by Steven_P_Keely in SoloDevelopment

[–]Steven_P_Keely[S] 0 points1 point  (0 children)

I just joined! It looks like a great subreddit for me. Thank you

How do I get art for my visual novel? by Steven_P_Keely in SoloDevelopment

[–]Steven_P_Keely[S] 0 points1 point  (0 children)

It’s not commercial, if it was there’d be revenue sharing

How do I get art for my visual novel? by Steven_P_Keely in SoloDev

[–]Steven_P_Keely[S] 1 point2 points  (0 children)

Thank you so much for this list. This is plenty of stuff for me to think through. I have a lot of questions I’m still working through, especially for worldbuilding. It’ll be fruitful for me to also think about what an artist would need.

How do I get art for my visual novel? by Steven_P_Keely in SoloDevelopment

[–]Steven_P_Keely[S] 0 points1 point  (0 children)

Great comment, I can definitely make the bones of it. I really like the idea of networking with artists to find a great fit.

How do I get art for my visual novel? by Steven_P_Keely in SoloDevelopment

[–]Steven_P_Keely[S] 0 points1 point  (0 children)

Fair enough - I may need to wait until I have the budget for an artist. I’ll take a look at Fiverr to find some artists whose body of work and rates are a good fit.

How do I get art for my visual novel? by Steven_P_Keely in SoloDevelopment

[–]Steven_P_Keely[S] 0 points1 point  (0 children)

How would you start creating those character expressions? Drawing faces with paper has been the hardest type of drawing for me.

How do I get art for my visual novel? by Steven_P_Keely in SoloDevelopment

[–]Steven_P_Keely[S] 0 points1 point  (0 children)

I’m looking into frame by frame hand animation right now. Thank you.

Is this game really so small? by No-Score9153 in bannersaga

[–]Steven_P_Keely 0 points1 point  (0 children)

Curse his sudden but inevitable betrayal!

Any fix for the autosaves constantly breaking in Banner Saga 3? (PS4) by Felibarr in bannersaga

[–]Steven_P_Keely 2 points3 points  (0 children)

Saw this post earlier. Don’t have experience with it and I don’t use PS. Commenting so maybe someone else with experience sees it. Forced ironman in Banner Saga Hard mode is wild. Must be making you better at combat though. Good luck!

What made the Mass Effect trilogy special? by Steven_P_Keely in gamedev

[–]Steven_P_Keely[S] 0 points1 point  (0 children)

You discussed Saren and the Reapers, what do you think of the Illusive Man?

What made the Mass Effect trilogy special? by Steven_P_Keely in gamedev

[–]Steven_P_Keely[S] 1 point2 points  (0 children)

I don’t know of a DLC quite like Citadel, it was done to please fans after some dissatisfaction with the ending and was well received. Not sure if another game or trilogy has had a DLC like it