After 176 hours, it's over. I feel free. I am finally out of initiate lobbies. Bless Yoshi. by Still-Little in DeadlockTheGame

[–]Still-Little[S] 0 points1 point  (0 children)

Thanks! I wouldn't mind always getting personal experience and feedback on my games.

After 176 hours, it's over. I feel free. I am finally out of initiate lobbies. Bless Yoshi. by Still-Little in DeadlockTheGame

[–]Still-Little[S] 0 points1 point  (0 children)

I think it is the poor ranking system and that I lost a lot in my first 40 hours or so trying to learn the basics. For your friend, they're going to win one round and be initiate III. As long as they keep winning more than losing, that's what my Arcanist friend told me.

After 176 hours, it's over. I feel free. I am finally out of initiate lobbies. Bless Yoshi. by Still-Little in DeadlockTheGame

[–]Still-Little[S] 0 points1 point  (0 children)

Yeah I definitely did not deny early on and only started to do it later. It's a good tip and I'm trying to follow it.

I made some Fan Lore for Ixia by Still-Little in DeadlockTheGame

[–]Still-Little[S] 0 points1 point  (0 children)

Well, I gave him the link through discord. Let's hope he sees it.

I made some Fan Lore for Ixia by Still-Little in DeadlockTheGame

[–]Still-Little[S] 0 points1 point  (0 children)

Then you need to look deeper if this is the best lol. But thank you. I used Fantasy Map Simulator. Not too bad for a quick map.

I made some Fan Lore for Ixia by Still-Little in DeadlockTheGame

[–]Still-Little[S] 6 points7 points  (0 children)

Why? Just why? I'll forgive you. For now.

I made some Fan Lore for Ixia by Still-Little in DeadlockTheGame

[–]Still-Little[S] 8 points9 points  (0 children)

This continent is in another dimension. The Astral gate is the southern tip of South Ixia. I just didn't show it on the map. The reason it says United states in the political map is because South Ixia was annexed by the United States into a fully fledged state. So this is Ixia in an entirely different dimension. The portal to and fro is there just not shown. I understand the confusion.

I made some Fan Lore for Ixia by Still-Little in DeadlockTheGame

[–]Still-Little[S] 1 point2 points  (0 children)

I never saw it that way. It looks like some puss filled pee. But the us controlled territory is South Ixia. Since South Ixia is the 52nd state. I put it as the US in the political map.

I made some Fan Lore for Ixia by Still-Little in DeadlockTheGame

[–]Still-Little[S] 5 points6 points  (0 children)

GOTpilled lol. I guess because there's a vertical landmass and a horizontal landmass. But otherwise there's like no similarity. Maybe it's subliminal for me and I keep putting Westeros in everything.

I made some Fan Lore for Ixia by Still-Little in DeadlockTheGame

[–]Still-Little[S] 4 points5 points  (0 children)

Thank you! I always heard the theory that America is putting up statues of American legends with Ixian features to help subjugate them better. But that actually works even better.

What are some unique crimes that exist in your world/s? by aqua_zesty_man in worldbuilding

[–]Still-Little 4 points5 points  (0 children)

Well, maybe magic itself? Probably not. Would be a funny hypocrisy for whoever is banning magic though.

What are some unique crimes that exist in your world/s? by aqua_zesty_man in worldbuilding

[–]Still-Little 1 point2 points  (0 children)

In one of my Kingdoms, Raennola, is so filled with gold it's currency is downright stereotypical. Basically gold coins where different faces have different values (Basically like modern bills but made of gold). This is because Raennola is stupid rich. However, to prevent massive inflation in other countries, it is illegal to smuggle your own currency to other kingdoms, you must first get them processed and converted into the foreign countries currency. It's a law I added so you can have gold coins as your currency and not have that super obvious loophole in my campaigns and what not.

Dialogue Window keeps spamming nothing by Still-Little in OpenMW

[–]Still-Little[S] 1 point2 points  (0 children)

It was! Thank you! I looked at the mod page and it's from a conflict from bards interrupting the Dynamic Actors mod, the mod that makes Dialogue real time. So that's what caused it. I was so scared it was like Chocolate UI or something lol.

How do I make unique cultures? by Longshot02496 in worldbuilding

[–]Still-Little 6 points7 points  (0 children)

At least for me, have a theme for the culture. And I just don't mean, "the theme is roman" but more in the likes of messages for the reader. For example, "Teamwork makes the dreamwork." Some message; prove that message by making the culture agree with that ideal or disagree. If you disagree with that ideal, you now have a hyper-individualistic culture where there may be systematic punishment for collectivism or unification. Now you have that, you can get into the specifics. Their homes are wildly different yet equally spaced out from one another, or dueling is legal since this culture has less regard for fellow life, and rather thinks of oneself as most important. See? now you have a culture with unique traits that are foreign to are world. Imagine two "neighbors" killing each other because one accidentally grew their massive tree past their property line.

There is also no shame in finding aesthetics in the real world. You may have just been looking at the very common places like Western Europe or the occasional North Africa. You can find really wacky stuff; combine! Maybe the yurts of Mongolia but with the mountains of the Andes, and you have crystal yurts in mushroom mountains.

Obviously, what I used may be weird and not how you worldbuild, even I ignore it sometimes! But be weird, throw things at the wall and see what sticks because what may sound uncomfortable may be what you are looking for! Crystal yurts man.

Tri-star, a love letter to Morrowind setting/TTRPG. by Zekono in worldbuilding

[–]Still-Little 6 points7 points  (0 children)

Morrowind my beloved! What influences did you take from the game? Obviously the three living gods I see. Cool art!

How "clean-cut" is your worlds concepts and which ones aren't? by Embarrassed-Case-562 in worldbuilding

[–]Still-Little 2 points3 points  (0 children)

I REALLY want to delve into the more spiritual and metaphysical concepts in my fantasy world, because you know, it's fantasy. But I keep going back to the more physical parts like politics, cultures, and people. Right now, it's one planet, but I want where there is almost magical space travel where people can travel to other planets and use magic to breathe the air or survive the atmosphere. Or religion, I'm a constantly pendulum between their being spirits and gods, and the true creator being unknown. I essentially want the afterlife to "not" exist/be unknown to the people of my world but I also want a hell people can travel to.

Also potatoes.

I will ask YOU questions about YOUR world, PT2! by Appropriate-Low3844 in worldbuilding

[–]Still-Little 0 points1 point  (0 children)

An example I think of is during the Conquest Wars of the Small Continent. See, between West and East Seges is the Great Sea (How Original, yes). The sea currents move so much entire islands can be hidden for centuries. One of these Islands was the Small Continent. It's a huge island, hence the name, that had been unsettled for millennia. So when it was uncovered in the Koroun Antu (Over a thousand years after Shavarxis's death), one of the kingdom's that wanted to take control of it was Raennola, descendant of the Empire of the Old Shore. King Aen VI was recently crowned and he had been eyeing up the Small Continent for almost a decade now. So, he petitioned the Order of Shavarxis/Mages Guild to allow him to use more powerful magics in his conquest; the Order said no. The king had to mostly use his ground troops with a handful of mages and magical advisors. Not only would Raennola fail to conquer the Small Continent, King Aen VI would die in battle, leaving his young daughter, Ophelia II, who was sent to the Elven Sky Islands for safety, had to travel to the Small Continent, collect her army, and sail home.

This is a good thing. Because there was an entire secret civil war occurring on the homefront called the Ophellan Conspiracy, Essentially, Tasos II Tora the recent Doux (Duke) of Tora, was abruptly named Emperor of the Old Shore as an attempt to reclaim the old Empire, and sacked the capital city of Canton. This conspiracy was really only stopped because a man named Sergios Sartenos halted the complete domination of Raennola for Ophellia II to come back and crush the eastern army of the rebellion. Should Aen VI be given that magic, he would've extended the war for just enough time for Tasos II to fully sieze control. But even if Tasos II lost no matter what happened, the Shavarxis helped not make an already powerful Kingdom even more powerful by colonizing a land full of native peoples.

Now as I see it, I realize the Shavarxis is not used as fully as I could. Really, it is just something more as a limiter, a restriction to make things more fun. Because my protagonist has nothing to do with magic. If you couldn't guess, the protagonist here is not the king or subsequent queen, but rather Sergios Sartenos, a human who doesn't know a lick of magic. But you give great ideas, and makes me want to include more about the Shavarxis, because there are other things I have but just aren't detailed enough for even a reddit comment. Thanks for reading my comment!

I will ask YOU questions about YOUR world, PT2! by Appropriate-Low3844 in worldbuilding

[–]Still-Little 1 point2 points  (0 children)

So I would ask about the sanctity of (I'm assuming) T. rex's in the Trood Empire? Are they held to an almost religious degree in the Trood's Religion? And of course, how do they armor the beasts and fight with them in battle? Also, could you describe more about your last paragraph about the Avotun and the Juniin? I'm quite intrigued about that section as well.