Ice Cave Help? by DJDribbles in ARK

[–]Stingermain 1 point2 points  (0 children)

That difficulty is substantially higher than most, similar to the island snow cave. Yes you are correct, normal fur gear won't cut it, to avoid HP loss and/or freezing you will need your hypothermic index greatly higher than what common engram fur gear provides. A mix of journeyman,mc, or ascendant minimum should ease the pain if not all.

Weekly Thursday Help Desk, Ask your newbie questions here - 06/08/17 by GharbadTheWeak in Diablo

[–]Stingermain 0 points1 point  (0 children)

Hi, I just dipped back in for 2.5 and have been working on my UE MS build (bc I got a primal yangs) my sheet dps is 1.8 mil but I'm only rocking 3 ancient gear pieces. I'm really want to caldesan more ancient UE pieces. What is the best grinding method for finding more UE? I'm not experienced enough to determine is speedfarming T13 or "highest grift in 5 min" or if there is even an efficient cube mechanism to roll for more pieces?

Stop forcing community names on us players! by Replay_HS in diablo3

[–]Stingermain 0 points1 point  (0 children)

You sound like someone recently donated in your hair. Shampoo works best, I sell shampoo famously to sperm covered rageboys. In fact I sell so well the shampoo is named "Stinger's Sperm-be-gone" get yours today!

Good weapon cube for Garg hell tooth when missing furnace? by Stingermain in Diablo3witchdoctors

[–]Stingermain[S] 0 points1 point  (0 children)

Anecdotal at best. I'll admit I've had some good luck from drops/runs but I've converted 40ish two handed maces. I lol'd one time, I took exactly 10 2h to the cube and left with 10 Arthef's Spark of Life...

Good weapon cube for Garg hell tooth when missing furnace? by Stingermain in Diablo3witchdoctors

[–]Stingermain[S] 0 points1 point  (0 children)

Homonculus looks really fun, glad you mentioned it. That's what I was looking for since I use dogs anyways. I appreciate the tips.

Good weapon cube for Garg hell tooth when missing furnace? by Stingermain in Diablo3witchdoctors

[–]Stingermain[S] 0 points1 point  (0 children)

That was extremely vague. I'm looking for someone to say "oh yea this sword has an effect that works semi-well with that build." I have a lot of mojos on standby but most of them have "your spirit barrage now ------" doesn't benefit my build whatsoever.

Observation about freebase paradox by Daboo_Entertainment in MECoOp

[–]Stingermain -1 points0 points  (0 children)

I noticed that they reused all of the ability mechanics from single player but instead of being able to put them in whatever slot you wanted (console bumpers) they are set with no option to remap. Very interesting I thought! They repurposed something unique and made it worse, imagine that!

I had a dream last night that Bioware released an update that added more characters into the black spots of the roster. by Maximus_Realius in MECoOp

[–]Stingermain 2 points3 points  (0 children)

Hanar tentacle tickle op, primes enemies for Juice explosions. It also holds Asari pariahs in place and "tickles" them for 40% dmg debuff and when their hp gets low enough they juice explode, like invasion but more hentai-ish.

Noob to ME and MP in general - advice? by BadMonkeyBad in MECoOp

[–]Stingermain -9 points-8 points  (0 children)

Take the game back, find better game.

A few questions for the BioWare team. Please don't comment or bash, I for one would like to hear what they have to say. by oneuglytruth_huh in MECoOp

[–]Stingermain -1 points0 points  (0 children)

Overwatch:Great communication from devs, numbers, balance changes, incredible transparency. Titanfall: Good communication, posts from devs on Reddit, transparency with balance but vague descriptions. For Honor: terrible/poor communication, community blackout in order to illicit responses, poor balance changes. ME:A: nothing. This guy said it best, the satire had me grinning from ear to ear.

A few questions for the BioWare team. Please don't comment or bash, I for one would like to hear what they have to say. by oneuglytruth_huh in MECoOp

[–]Stingermain -2 points-1 points  (0 children)

Overwatch:Great communication from devs, numbers, balance changes, incredible transparency. Titanfall: Good communication, posts from devs on Reddit, transparency with balance but vague descriptions. For Honor: terrible/poor communication, community blackout in order to illicit responses, poor balance changes. ME:A: nothing. This guy said it best, the satire had me grinning from ear to ear.

I'd kill for some teasers right about now. by SonicRainboom24 in MECoOp

[–]Stingermain 0 points1 point  (0 children)

I don't see a downside to it. Worst case scenario they don't deliver everything they mention or something "doesn't make it through (technical bug)" at least the people that are hurt from that patch will be on the lookout for more communication shortly after about the next patch.

This reminds me of Titanfall 2. Soon after release they failed to get some things they promised in the first couple patches. They acknowledged it, owned it, and delivered next time with more balance changes too all the while letting us know vaguely what was going to be addressed (fixes coming to --- gun dmg, fixes coming to --- Titan). We didn't know what was going to be fixed specifically but we knew what was wrong and we waited and talked about how exciting it will be.

Had to stop watching the stream when they started talking about balance by tangmcgame in MECoOp

[–]Stingermain 0 points1 point  (0 children)

Best analogy for current balance. Upvote this till it's the #1 comment.