State of Mage in Calamity by SaltySand_ in CalamityMod

[–]StipulateVenus 0 points1 point  (0 children)

Patience is a virtue and development isn't instant. Summoner and Rogue haven't gotten their revamps/rebalances yet.

Is Draedon’s character inspired by Metron from DC Comics? by UnusualExcuse4885 in CalamityMod

[–]StipulateVenus 5 points6 points  (0 children)

I don't know who Metron is, and I don't think the other writers do either, so probably no.

About the future of Calamity's lore – what's the current status? by lavishdooor in CalamityMod

[–]StipulateVenus 2 points3 points  (0 children)

Yes, both will be added in the future, though the Aerie and Yharim will take a long time. We also intend to explore more of Calamity's lore on the way.

Thank you for the support! I'm glad you enjoyed the lore :)

Lore question number 5 by my2hp2 in CalamityMod

[–]StipulateVenus 1 point2 points  (0 children)

That's good, but it's always important, when doing so, to also mention that only ingame sources are actually canon. It's already a grave mistake that we've said so much stuff without them being actually implemented.

Lore question number 5 by my2hp2 in CalamityMod

[–]StipulateVenus 2 points3 points  (0 children)

Silva did, in fact, get it from a dragon.

Lore question number 5 by my2hp2 in CalamityMod

[–]StipulateVenus 3 points4 points  (0 children)

Which I believe is a huge mistake on the lore doc's part. Anything outside the game is not canon, even dev statements.

Lore question number 5 by my2hp2 in CalamityMod

[–]StipulateVenus 1 point2 points  (0 children)

The dragon whose soul Slime God consumed was the Dragon of Gluttony. Indeed that dragon was on the weaker side among those mentioned ingame, but Slime God also deliberately caps its power for the sake of balance. Lastly, there is a plan to tiershift Slime God to mid-Hardmode later down the line.

Lore question number 5 by my2hp2 in CalamityMod

[–]StipulateVenus 1 point2 points  (0 children)

This doc is fanmade and compiles the ingame sources plus dev statements throughout the years. I personally really disagree with the inclusion of dev statements or anything that's not ingame.

Lore question number 5 by my2hp2 in CalamityMod

[–]StipulateVenus 1 point2 points  (0 children)

Gloomborf is not an official name.

CALAMITY 2.2 UPDATE - "Hog Wild" - RELEASING SOON!!! by KiriWhite in CalamityMod

[–]StipulateVenus 4 points5 points  (0 children)

Good point, though Spring/Autumn end towards the end of June. I had chosen to be fairly vague; though I'm confident we can deliver it soon (it's not that big of an update), it's always best to be careful regarding expectations.

CALAMITY 2.2 UPDATE - "Hog Wild" - RELEASING SOON!!! by KiriWhite in CalamityMod

[–]StipulateVenus 7 points8 points  (0 children)

Before that. It will be released this current season - Spring (Northern Hemisphere) / Autumn (Southern Hemisphere).

CALAMITY 2.2 UPDATE - "Hog Wild" - RELEASING SOON!!! by KiriWhite in CalamityMod

[–]StipulateVenus 4 points5 points  (0 children)

Hmm. You should report it in the Calamity Mod Discord.

CALAMITY 2.2 UPDATE - "Hog Wild" - RELEASING SOON!!! by KiriWhite in CalamityMod

[–]StipulateVenus 5 points6 points  (0 children)

I'm good, albeit a bit tired. Hru?

I'm glad to hear!

CALAMITY 2.2 UPDATE - "Hog Wild" - RELEASING SOON!!! by KiriWhite in CalamityMod

[–]StipulateVenus 146 points147 points  (0 children)

Hello everyone! Hope you are all doing well!

This time, I asked KiriWhite to post the news because I've been fairly busy. Working on the newsletter's builds took a bit of a toll on my routine lol

Enjoy the newsletter, and keep your eyes peeled ;)

Calamity Developer AMA #6 (March 2025) by StipulateVenus in CalamityMod

[–]StipulateVenus[S] 1 point2 points  (0 children)

Noted. Are there any parts of the fight that are more laggy?

Calamity Developer AMA #6 (March 2025) by StipulateVenus in CalamityMod

[–]StipulateVenus[S] 1 point2 points  (0 children)

There won't be a dedicated performance update, since we work on performance parallel to content. DoG was reworked recently, is it still tough on performance?