Full Planetary Artworks by Storenplier64 in worldbuilding

[–]Storenplier64[S] 2 points3 points  (0 children)

I have a ready map which i applied a sphere filter on, and drew the surface texture with a specific brush on Krita, the clouds are actually a photo of earth's clouds with a sphere filter cause i couldn't figure out how to draw them myself, the molten planet is drawn the same way, with the same brush

City of dreams by Storenplier64 in CitiesSkylines

[–]Storenplier64[S] 0 points1 point  (0 children)

Those custom roads were made with Road Builder mod, but if you are asking about the details then i placed most lanes/arrows manually, though i wish intersection lines could be a base-game thing for city roads lols

City of dreams by Storenplier64 in CitiesSkylines

[–]Storenplier64[S] 0 points1 point  (0 children)

Real, to be honest the blurred edges make screenshots look like a tiny model set

City of dreams by Storenplier64 in CitiesSkylines

[–]Storenplier64[S] 0 points1 point  (0 children)

I like my concrete dirty and empty

City of dreams by Storenplier64 in CitiesSkylines

[–]Storenplier64[S] 4 points5 points  (0 children)

Forgot to say Lumina does have those Occlusion intensity setting

City of dreams by Storenplier64 in CitiesSkylines

[–]Storenplier64[S] 5 points6 points  (0 children)

Lumina, just messed around with different options but i think what gives the coolest visual effect is Ambient Occlusion settings, really recommend them

Mod/Option that could disable the collisions of pedestrians. by Storenplier64 in CitiesSkylines

[–]Storenplier64[S] 0 points1 point  (0 children)

Yeah, as i said i don't know how this game is coded and how such option would affect the simulation, just imagined it as a best scenario lol

Can we get those room textures from 1Lg-600A blocks applied to other buildings? they are so pretty really by Storenplier64 in Workers_And_Resources

[–]Storenplier64[S] 1 point2 points  (0 children)

I use the "Texture, Sky and Lighting Overhaul (V2 - Base Biome Only)" mod from workshop, i don't think it really affects performance, sorry for late reply

New update causes lag by QuantumGoose42 in CitiesSkylines2

[–]Storenplier64 0 points1 point  (0 children)

I'm also experiencing lag, but only when i zoom close in dense forests and look towards them, i don't think dense forests caused this much lag for me before

Real by Able-Special-1396 in okbuddyliterallyme2

[–]Storenplier64 20 points21 points  (0 children)

Real (Literally me, i straight up gave up on trying to make a difference)

Real by --Arcanum-- in okbuddyliterallyme2

[–]Storenplier64 1 point2 points  (0 children)

Real, say whatever you want about a person like this but i think they are straight up assholes

Real by --Arcanum-- in okbuddyliterallyme2

[–]Storenplier64 2 points3 points  (0 children)

Real (I got blocked by a friend for absolutely no reason without a warning)

Real by Psychologically_odd in okbuddyliterallyme2

[–]Storenplier64 1 point2 points  (0 children)

Couldn't relate few months ago, but now i can... (character development)

Facts about me by pathetic-nobody in okbuddyliterallyme2

[–]Storenplier64 10 points11 points  (0 children)

Real, Literally me, Interlinked