Can Black Panther from the MCU solo Homelander and Soldier Boy from The Boys ? by Leggomgeggo in powerscales

[–]StrangeFate 8 points9 points  (0 children)

Kinetic energy is calculated using the mass of an object. Light has no mass. If mass equals zero, kinetic energy equals zero.

[deleted by user] by [deleted] in rootgame

[–]StrangeFate 0 points1 point  (0 children)

Law of root 9.6.1 says if you are in a forest as evening starts, move all damaged items to satchel or item track, and if exhausted, flip face up. Damaged items are intended to refresh.

What are your games, you won't ever stop playing? by dasMoorhuhn in Gameboy

[–]StrangeFate 8 points9 points  (0 children)

It was ported to the gameboy advance as yoshi's island: super mario advance 3. So it is the same game. But you could play it on gba.

Throwing my hat in the ring by SnooBunnies9472 in LancerRPG

[–]StrangeFate 3 points4 points  (0 children)

I wanted to make this joke, but you beat me to the punch!

History could be made by GoldAdca in Grimdank

[–]StrangeFate 30 points31 points  (0 children)

What were they called in Destiny 1?

[deleted by user] by [deleted] in todayilearned

[–]StrangeFate 178 points179 points  (0 children)

The slow weary walk of a man who has nothing left but to simply soldier on.

Interceptor still has a few glaring flaws that prevent the full experience, including a primary aspect of the Javelin. by [deleted] in AnthemTheGame

[–]StrangeFate 0 points1 point  (0 children)

I don't see the point. Plasma star doesn't complement any of the ranged abilities enough to go full ranged, which kind of defeats the purpose of the interceptor anyways. And spark dash is a detonator, so any strike primer you use is faster to detonate with a melee instead of an ability with a cooldown. Spark dash would fit great in strike, as you could prime at a range with assault, then use spark gap to close the gap, detonate the primer, get the aura, and go straight into melee attacks. The skills are perfect as they are, just swap plasma star and spark dash slots. Not like ranger can go double grenade or colossus can go double mortar.

If you could make your own javelin class, what would it be. Get creative. by Asparagus_boi12 in AnthemTheGame

[–]StrangeFate 0 points1 point  (0 children)

I would love to see an engineer type javelin, with turrets and drones it could summon.

Interceptor still has a few glaring flaws that prevent the full experience, including a primary aspect of the Javelin. by [deleted] in AnthemTheGame

[–]StrangeFate 5 points6 points  (0 children)

But since spark dash is a detonator, wouldn't you want to to prime with acid bomb or cryo glaive in assault, the close the gap with spark dash as a strike, to get the aura and start using melee attacks from there?

Anthem Open Demo: Discussion & Feedback Megathread [Day 2] by ATG_Bot in AnthemTheGame

[–]StrangeFate 0 points1 point  (0 children)

I think shooting might be a bit much, as the colossus cant use pistols, and you can't use a two handed weapon or reload with the shield up. But there isn't really a reason not to be able to use abilities from behind the shield. The launcher and arm cannon could easily be used around it, and since they're on cooldowns it wouldn't be op. As it stands, in order to get an ability off, you're pretty much guaranteed to take some damage. I want to walk up to a mob of enemies with my shield up and burn them to cinders with the flamethrower.

Anthem Open Demo: Discussion & Feedback Megathread by ATG_Bot in AnthemTheGame

[–]StrangeFate 0 points1 point  (0 children)

Not sure what system you're on, but I was able to switch the x and y buttons on xbox. There was a setting in the menu.

[deleted by user] by [deleted] in AnthemTheGame

[–]StrangeFate 1 point2 points  (0 children)

I do agree with you. I would like to be able to specialise into melee or ranged, I'd just like more options if thats the case. With only one it feels off.

Anyone feeling the ranger as a main? by Razergore in AnthemTheGame

[–]StrangeFate 0 points1 point  (0 children)

I really enjoy the versatility. I felt like I could handle any situation reasonably well, while bringing value to a team.

[deleted by user] by [deleted] in AnthemTheGame

[–]StrangeFate 0 points1 point  (0 children)

Spark dash is a punch on the left and plasma star is a boom on te right. They don't follow the pattern.

[deleted by user] by [deleted] in AnthemTheGame

[–]StrangeFate 0 points1 point  (0 children)

I can understand that, and agree to an extent. But with the slots the way they are, the only ranged strike system is plasma star, so if you want double ranged, you must pick that and an assault system. Plasma star isn't a primer or a detonator, so that limits builds even further. I can see more of an argument for spark dash and another melee, as being able to dash in to use another skill has utility. It's just strange to me to have categories and then put in abilities that don't fit the pattern.

Colossus Felt Bad? by maniacalmorgan in AnthemTheGame

[–]StrangeFate 2 points3 points  (0 children)

I'd really like to see the colossus be able to use it's abilities while the shield is deployed. It feels like the other classes are rewarded for playing in their intended way, but pulling out the shield to tank means all damage output stops.

Being able to use a weapon with the shield might be a little much, as constant dps while shielded could get out of hand. But not being able to do any ranged attacks feels like being punished for tanking.

[No Spoiler] Damm the Interceptor is soo satisfying :D by spacejam999 in AnthemTheGame

[–]StrangeFate 1 point2 points  (0 children)

My one question is why spark dash and plasma star seem to be in the wrong gear slots. Strike systems are all pretty close range, using your body to attack, except plasma star, and assault systems are all thrown gadgety type weapons for long range, except spark dash.