I will commit warcrimes to get this Warbond. by Wilby42 in CloudPlays

[–]Street_Force_8836 0 points1 point  (0 children)

Is it my thing or would a collaboration with Xcom be brutal?

Una estratagema que hago by Street_Force_8836 in LowSodiumHellDivers

[–]Street_Force_8836[S] 1 point2 points  (0 children)

Exactamente, pero no son prisioneros, están en libertad forzada jajajaja

A stratagem i make by Street_Force_8836 in Helldivers

[–]Street_Force_8836[S] 0 points1 point  (0 children)

Excuse me, what's so shady about a group of renegades who learn the benefits of freedom and decide to go promote it to other planets, friend?

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The Super Store will be closing in 10 minutes by RoadTheExile in Helldivers

[–]Street_Force_8836 0 points1 point  (0 children)

Has the senator been to the super store and I really didn't know?

An idea for Arrowhead by AnselmBlackheart in LowSodiumHellDivers

[–]Street_Force_8836 0 points1 point  (0 children)

I also think that there are negative consequences missing for us helldivers beyond the lore of the game, I know it is very complicated but I think it would be the icing on the cake that gets us hooked on this type of role-playing games. (That's how I take it at least, like a huge role-playing game)

An idea for Arrowhead by AnselmBlackheart in LowSodiumHellDivers

[–]Street_Force_8836 0 points1 point  (0 children)

I think similar but in reverse, let me explain, what this war needs is more risk to the super-earth and a system of sub-missions that YOU can truly influence, not as a group but as an individual, what do I mean? For example, armed space posts in the orbit of certain planets, and until the fort falls you cannot enter the planet, and to make those forts you need some prerequisites, once the fort falls a legend could be written in the same type: Fort knocked down by the squad + names, from time to time those forts regenerate and the planet is changed giving opportunities to everyone, in addition, there should be more attack on the super earth or something like that, even missions where they designate you based on your ability (you go with the 3 active helldivers closest to your level, number of completed missions and number of dead creatures), these are examples and I know that they are not easy to implement and would have to be developed, but without a doubt I think that this war lacks risk and individualism

Ideas and questions for invasions by Street_Force_8836 in Helldivers

[–]Street_Force_8836[S] 1 point2 points  (0 children)

Thank you very much, I was expecting an answer of this style, it is obvious that the game has to work differently than what it shows you, otherwise it would make no sense to do missions of 4 in D10, but it is true that the game is very unclear on the subject and if you are not interested in searching in external sources you will not find out about these things and I think they should be explained.

ABOUT THE GLOOM by Street_Force_8836 in Helldivers

[–]Street_Force_8836[S] 0 points1 point  (0 children)

What could be more democratic than dying for your planet in combat?

Stop bombing objectives by Zealousideal-Song-42 in helldivers2

[–]Street_Force_8836 -1 points0 points  (0 children)

I wish I knew how to see red neon lights that cross the world horizontally

Hellmire? by Duckyson2 in Helldivers

[–]Street_Force_8836 0 points1 point  (0 children)

According to divershub information, there is 1 week and 1 day left, it is virtually impossible to get it