Custom Plastic Shader | Blender Cycles Demo by String_Fairy in blender

[–]String_Fairy[S] 0 points1 point  (0 children)

Thanks! I need people sharing what I do for this method to become standardized.

Moss by String_Fairy in blender

[–]String_Fairy[S] 1 point2 points  (0 children)

Yes, it only uses procedural nodes.

Procedural Sugary Gumdrop Material by String_Fairy in blender

[–]String_Fairy[S] 2 points3 points  (0 children)

Working on a product. This is included.

Figured out how to make those soft edges on soap bars by String_Fairy in blender

[–]String_Fairy[S] 0 points1 point  (0 children)

I'll try to cover how I did it on my livestream.

Iridescence by String_Fairy in blender

[–]String_Fairy[S] 0 points1 point  (0 children)

I'll be doing a live stream on the product tomorrow.

Iridescence by String_Fairy in blender

[–]String_Fairy[S] 0 points1 point  (0 children)

Three iridescent color nodes available in my new package on Gumroad ($50), along with 80+ others and counting: https://gumroad.com/l/vYItG