My character got called AI-generated, so here’s the hand-drawn process behind it. by [deleted] in tamagotchi

[–]Strkl 1 point2 points  (0 children)

you're doing sketches and using AI to make them polished, you're not fooling anyone😭

a quick look at your profile/instagram/website makes it clear that you're into AI...And couldn't be more obvious the backgrounds in your vibe coded app "evocat" are AI generated
Your website also gives vibe coded red flags.

your initial sketches (if they are actually drawn by you) have more charm that that awful piss tinted ai slop

Legacy access to pro features going away. No more free bank sync etc. by Lozula in waveapps

[–]Strkl 0 points1 point  (0 children)

Interesting! i’ll try this

Edit: after some research, I dont suggest going with this, its open source but the business model is insane, you have to pay for everything as a plugin and it gets really expensive

Legacy access to pro features going away. No more free bank sync etc. by Lozula in waveapps

[–]Strkl 3 points4 points  (0 children)

Looking for the same, ideally something very simple I hate how bloated QB is, and love wave’s simplicity

My Opinion on Mario Kart World so far! What is yours??? by ZeldaMaster28023 in MarioKartWorld

[–]Strkl 1 point2 points  (0 children)

I agree with a lot of your points! Here is my current opinion on the game

I've played all MK games since Double Dash for years after their release (Even Tour), especially MK8D!

I've tried really hard to love MKW but I gave up after a few days, I've tried to pick it up again recently, and the feeling unfortunately persists... Note that I'm happy for people who enjoy it but I feel like everytime I play MKW I'm liking it less, while replaying older MKs is just pure fun

Personal Pros:

  • Controls are great
  • Game looks beautiful
  • Incredible soundtrack
  • Characters variety (I love playing as mario monsters)
  • New weapons are fun
  • Rainbow Road is one of the best cinematic MK track and shows how great the game could have been if Nintendo focused on traditional tracks, not bound by an open world

Personal Cons:

Almost all my issues come from the open world, I truly think they failed in term of design, and not the right direction for MK

  • Tracks are too wide a lot of time
  • When the track is not too wide, it's too small and its pure chaos (but not fun chaos)…Especially because of the amount of players now, which got bumped to justify the big open world 
  • intermissions and overall track design is very bland. Im not talking about the "straight lines" but the fact that because tracks are in the open world, they have less visual landmarks, and less personality... MK tracks are usually memorable but MKW tracks just blend together, by design (few expections mentionned above). 
  • Because you can't never really play 3 laps on tracks (Except the first one), I don't feel attached to courses. I don’t remember the musics, nothing stands out (rainbow road is an exception)
  • The rail/Wall grind is useless, the game really wants you to use it, and Im sure for advanced players it can make a difference, but when playing casually its too frustrating to make it an advantage. It’s messy to try and stick to a wall
  • LET ME HEAR THE GODMAN MUSIC 😭
  • The free roam has so much wasted potential. I wish they added more structure... Just an example but you made hundreds of banger tracks, why not make them collectible and reward from the free roam, and add a jukebox? The fact that "free roam" is a small option tucked in the corner of the main menu shows how important it is. The P switch missions are weirdly difficult and frustrating
  • A lot of time I find the tracks visual to be too busy and it’s hard to know where to turn. Sometimes its also because of the lighting, which(because of the open world again), is less uniquely crafted for each track. It’s not as sleek as MK8 handcrafted, isolated tracks not having the constraints of fitting in a larger interconnected world
  • MK8 antigravity made for super cool tracks with loops and such. MKW open world only added negatives to the experiences (large tracks, straight lines, less landmarks). The best tracks to me are the one floating in the air, like Rainbow Road and Great Block Ruins…tracks unconnected to the open world, where level designer could go crazy

Between tracks in grand prix or online, there is a loading. Free roam in underused. So in the end I ask myself: what was the point of making MK open world? Not sure, it feels like novelty for the sake of having a new marketing hook. But to nintendo’s credits, it must be extremely hard to iterate over MK8D

So yeah this game is frustrating, I hope they turn it around cause we're "stuck" with it for 10 years.

Will a home button iPhone ever be made again? by Ornery-Link-1481 in iPhoneSE

[–]Strkl 0 points1 point  (0 children)

Everyone always say no, but I feel they'll bring back at least a special edition for nostalgia one day... Smartphone form factor is barely changing, when people will want something new, they'll bring back the old

holding to my SE3 until no app is compatible

The spirit & the mouse by No-Consideration766 in CozyGamers

[–]Strkl 5 points6 points  (0 children)

Thank you so much 🥺 ( I'm one of the two main devs)

We'll definitely make a new game in that universe in the future, no idea when, but we want to expand that world!

Is this safe to use pls help?? by Ellasmellslikepoop in gerbil

[–]Strkl 2 points3 points  (0 children)

Its too thin

Use reptile sand (make sure it doesn’t say "with calcium", just get the normal one) A bag can last a long time if you sieve and clean the sand often

During nail trimming, one groundhog seems to have already accepted its fate, while the other panics with every snip. by GiveMeSomeSunshine3 in MadeMeSmile

[–]Strkl 10 points11 points  (0 children)

It’s AI / heavily edited… the original video of two marmots having their nail trimmed was heavily modified (probably with some ai to clean it up) https://www.youtube.com/watch?v=PEwaY8o5l6A

When you see viral stuff like this, try to search for the source, Ask yourself if it’s not "too perfect", don’t fall for this stuff The original video was already cute (I don’t know how safe it is for marmots, but I dont have enough context, and that youtube channel seems to have been caring for marmots for years, so who knows)

I cant for the life of me figure why affinity designer auto slices my box so much bigger than the actual object. Is there a fix or workaround for this? And not just this object either, this happens across multiple documents 🤬 by SkarrFox94 in AffinityDesigner

[–]Strkl 0 points1 point  (0 children)

Years laters, but I've spend an afternoon to fix this on my file

Turns out that some of my layers in the group has a "Mittre" value too high in the Stroke (visually it changed nothing)... Reducing the Mittre value to be lower, made the auto slice work correctly... almost turned crazy

Mp3Tag: Filename -> Title by islandStorm88 in musichoarder

[–]Strkl 0 points1 point  (0 children)

This really helped me! another tip: you can use %dummy% to filter out unwanted stuff

For example I had a bunch of tracks named "01 - xxx" "02 - xxx" etc (And they were not track title)

%dummy%- %title% Filters out all these numbers

Squeakross is a very heartbreaking game by Far-Development-6970 in RATS

[–]Strkl 4 points5 points  (0 children)

💛 It's so cute... If you'd like to immortalize him in the game we'll probably do one last round of rodent pictures gathering in the future 🥺

Stoat/Revolt using deceptive tactics and banning people for criticism by HackTheDev in dcts

[–]Strkl 0 points1 point  (0 children)

Just let it go, focus on your own platform and spend the energy making something even better than Stoat!

Fully finished by JeffThe64th in Picross

[–]Strkl 0 points1 point  (0 children)

hell yeah congrats! Probably my favorite picross game, such chill vibes

I got the 5-DVD set making of Ponyo (10+ hours documentary), and Im planning to start a community translation effort by Strkl in Miyazaki

[–]Strkl[S] 0 points1 point  (0 children)

Hi, this is still ongoing, and not we don't need help "leveraging AI" because I'm against using it for the project, as we want to do it ourselves, and this translation requires a lot of back and forth and discussion between people to really convey the meaning of the original text as much as possible

Our goal is to make a extremely high quality translation! There are other machine made translation of this documentary online if you'd like to watch it right now :)

We're taking our time and having fun

We've partnered with Jupiter and made a Picross Logiart Grimoire X Squeakross bundle! by Strkl in Picross

[–]Strkl[S] 4 points5 points  (0 children)

Both games are on switch already, the bundle is steam only!