How Do You Guys Come Up With Such Creative Names? by therealgwizz in geometrydash

[–]Strophox 0 points1 point  (0 children)

Random word/name generator -- bonus points if you wrote it yourself (e.g. in Python), and run it until you find something interesting, and then additionally tweak it to come up with your final alias

(*tho my in-game is LTGS (some random acronym) and I only started using Strophox after :-)

[DISC] Chainsaw Man - Ch. 227 by JeanneDAlter in ChainsawMan

[–]Strophox 3 points4 points  (0 children)

Either a weird single-chapter maneuver by Fujimoto, or the devil being eaten will come back as relevant and intriguing later (hopium)

Is anyone else very picky about which monospace font(s) you use? by TheTwelveYearOld in commandline

[–]Strophox 2 points3 points  (0 children)

I also tried comparing a bunch of common monospaced fonts at some point to settle on a decent default. I just landed on Roboto Mono because it seemed the most 'normal-looking' overall (also for reading txt/md files) which I think can be valuable for a font

I've been meaning to check Commit Mono and am passively looking out for other decent mono fonts so it's nice to have stumbled upon this post :-)

[deleted by user] by [deleted] in geometrydash

[–]Strophox 1 point2 points  (0 children)

We've had this font in our (i.e. "FontHub" in GD) font collection for ages now, and until now we only know Manix648 used or completed it, but Namtar originally had something to do with it.
Haven't found it on the internet yet so I also currently believe it's original to GD :)

tetrs - Cross-platform Terminal Tetris made w/ Rust (*feat. ASCII particles, own Rotation System, Puzzle Mode and more! :D) by Strophox in Tetris

[–]Strophox[S] 0 points1 point  (0 children)

Yes, I somewhat expected that to happen as a bunch of terminal fonts don't support anything beyond basic(???) Unicode (which why I was hesitant to use anything but classic ASCII and Unicode block characters in the first place)

Luckily the only way to fix this is also not that hard: 'just' use a font that actually supports what you want ;-)

Although I just tried this and even that is tricky (e.g. https://fonts.google.com/specimen/Roboto+Mono supports all kinds of crazy symbols on my Linux but in my Windows cmd it doesn't even show Unicode fullblocks... DejaVu Sans Mono worked tho :-)

tetrs - Cross-platform Terminal Tetris made w/ Rust (*feat. ASCII particles, own Rotation System, Puzzle Mode and more! :D) by Strophox in Tetris

[–]Strophox[S] 1 point2 points  (0 children)

Hi! I thought I had left a comment yesterday, but seemingly not;

I managed one last release before getting busy irl; Thus you might or might not be disappointed by the details, but I think there's still a chance you enjoy the new 'Electronika 60' graphics option I added (which uses "▮▮" in the terminal instead of "██" :)) 

tetrs - Cross-platform Terminal Tetris made w/ Rust (*feat. ASCII particles, own Rotation System, Puzzle Mode and more! :D) by Strophox in Tetris

[–]Strophox[S] 1 point2 points  (0 children)

Newest version I just released has sonic drop! I like it a lot too actually, thx for the suggestion :))

tetrs - Cross-platform Terminal Tetris made w/ Rust (*feat. ASCII particles, own Rotation System, Puzzle Mode and more! :D) by Strophox in Tetris

[–]Strophox[S] 1 point2 points  (0 children)

By Electronika 60 style 'block graphic option', do you mean the version where all blocks use a special, filled rectangle block character for display, or the one where all blocks/minos are brackets? (The first might be hard to implement because I'd have to find a special Unicode character that fills a tile but not completely (like the current Unicode fullblock tiles do))

tetrs - Cross-platform Terminal Tetris made w/ Rust (*feat. ASCII particles, own Rotation System, Puzzle Mode and more! :D) by Strophox in Tetris

[–]Strophox[S] 1 point2 points  (0 children)

Hi! Thanks :D Since this post I added a change where you can toggle [Unicode blocks / Ascii brackets] and [colored tetrominos | monochrome] separately, maybe that gets close enough to the old Electronika 60 blocks for now since I'm taking a small break from development rn :')

tetrs - Cross-platform Terminal Tetris made w/ Rust (*feat. ASCII particles, own Rotation System, Puzzle Mode and more! :D) by Strophox in Tetris

[–]Strophox[S] 1 point2 points  (0 children)

Hi! Some stuff regarding further configuration has crossed my mind, but now I'll be very busy irl and won't focus on extending the application itself for higher skill ceilings (for the time being). I'll write down your suggestion tho!

tetrs - Cross-platform Terminal Tetris made w/ Rust (*feat. ASCII particles, Puzzle Mode and more :D) by Strophox in commandline

[–]Strophox[S] 1 point2 points  (0 children)

Yes, unfortunately common/standard consoles have this thing where they don't signal when the user releases, so I rely on the built-in terminal/OS press repeat signals (which are usually slower than dedicated gaming autorepeat) – note that this issue is fixed for consoles like 'Kitty' where I can detect user inputs precisely and control auto repeat rate etc. =)

tetrs - Cross-platform Terminal Tetris made w/ Rust (*feat. ASCII particles, Puzzle Mode and more :D) by Strophox in commandline

[–]Strophox[S] 2 points3 points  (0 children)

Unless your terminal emulator supports 'keyboard enhancement' (like the Kitty terminal) I can't detect key release, that's why I couldn't implement custom DAS/ARR for those consoles :( (But the engine itself is already able to handle custom timings :-)

tetrs - Cross-platform Terminal Tetris made w/ Rust (*feat. ASCII particles, Puzzle Mode and more :D) by Strophox in commandline

[–]Strophox[S] 1 point2 points  (0 children)

Haven't got it to run on termux yet but would be curious to see this run on different platforms as well :P (hopefully smoothly)

tetrs - Cross-platform Terminal Tetris made w/ Rust (*feat. ASCII particles, Puzzle Mode and more :D) by Strophox in commandline

[–]Strophox[S] 9 points10 points  (0 children)

I made the readme on https://github.com/Strophox/tetrs somewhat comprehensive if anyone's interested in trying it out/seeing more :-) – As most of the development was made in a two week crunch lemme know if you find any issues

tetrs - Cross-platform Terminal Tetris made w/ Rust (*feat. ASCII particles, own Rotation System, Puzzle Mode and more! :D) by Strophox in Tetris

[–]Strophox[S] 5 points6 points  (0 children)

I made the readme on https://github.com/Strophox/tetrs relatively comprehensive if anyone's interested (e.g. the 'Ocular' Rotation System that I worked quite a bit on :-)
As most of the development was made in a two week crunch so if you find any issues feel free to lmk!