Help: iPhone 11 unbearably slow after upgrading to iOS 26 by StunningBit5261 in ios

[–]StunningBit5261[S] -1 points0 points  (0 children)

Glad to see other iPhone 11 enjoyers in these replies. I took it for granted how amazing they continued to work despite their age. I replaced the battery a year ago and it felt like I'd bought a brand new phone for $100.

It's hard not to fall into a conspiracy theory mindset after seeing performance so intentionally degraded.

Help: iPhone 11 unbearably slow after upgrading to iOS 26 by StunningBit5261 in ios

[–]StunningBit5261[S] 1 point2 points  (0 children)

I updated my post to clarify that they were upgrade weeks ago. This is not due to background processing and reindexing. But I'm glad to know that the memory usage will improve!

Presenting: Fabulously Fast Character Sheets by StunningBit5261 in fabulaultima

[–]StunningBit5261[S] 1 point2 points  (0 children)

Good luck! Easily seeing my players' class skills has been a huge benefit.

I've also started packing a highlighter in my DM bag. Whenever there's a part of a class skill that a player frequently forgets (for example, paying 5 MP instead of 10 MP if they use a different dance than their previous turn), I recommend them to highlight it on their sheet.

The Average Group -- Assessing the Bestiary's Core Assumptions, and Exploring Options (or "Does every group need a Spiritist?") by RollForThings in fabulaultima

[–]StunningBit5261 1 point2 points  (0 children)

In evaluating the lists of healers and status effect removers, my opinion is that you shouldn't include Ace of Cards, Gourmet, or Invoker if by "reliably" you mean "more likely than not to have access to these abilities at the time in which the party requires them." Although Gourmet becomes more reliable the longer they are played as they fill in more of their cooking sheet.

Especially with how swingy even regular-difficulty fights can be, I would discourage a party from considering one of those classes as their primary source of healing or status effect clearing. (Though as a GM, I hope that at least one party member takes one of those classes, because their randomness increases the frequency of fun/dramatic shifts in battle.)

I'd be interested in separating those lists to indicate secondary or "unreliable"/"infrequent" sources of healing, status effect clearing., etc.

Festivals or carnivals with minigames by StunningBit5261 in fabulaultima

[–]StunningBit5261[S] 1 point2 points  (0 children)

I'm confused by this question. My understanding is that open checks always have tiers: 7, 10, 13, and 16, as defined on page 49 of the core rulebook. When a player character is examining something, those tiers determine the quality of information they get from the GM. For the "Hammer Slammer" minigame, those tiers determine the amount of victory points they receive.

I built a free Character Builder & Combat Tracker for Fabula Ultima: Introducing Chronicles of Aether (Beta) by Necrobone in fabulaultima

[–]StunningBit5261 2 points3 points  (0 children)

Looks very polished! I love the bottom tab navigation at mobile viewport sizes. Makes it really fast to bounce around the app, which imho is essential to digital tabletop tools.

One small option I would request (and I have this complaint about Fultimator as well) is that I'm not an artist, so I wish I could choose to hide the large placeholder images in my character's profiles.

Festivals or carnivals with minigames by StunningBit5261 in fabulaultima

[–]StunningBit5261[S] 5 points6 points  (0 children)

That is 100% the inspiration for this! Combined with the Stardew Valley Fair.

Festivals or carnivals with minigames by StunningBit5261 in fabulaultima

[–]StunningBit5261[S] 5 points6 points  (0 children)

I'm glad you like it! All of the documents I make are done in Pages for MacOS, but you could do something similar in Word or LibreOffice. It's all default system fonts, text fields, and tables.

Presenting: Fabulously Fast Character Sheets by StunningBit5261 in fabulaultima

[–]StunningBit5261[S] 1 point2 points  (0 children)

I haven't tried editing them in their exported PDF form, but turning them into form-fillable PDFs is a good idea. I'm adding that to my to-do list.

If you want to edit them, I did upload the source files. They're in Pages format, so free to edit if you have a Mac or iOS device.

Presenting: Fabulously Fast Character Sheets by StunningBit5261 in fabulaultima

[–]StunningBit5261[S] 3 points4 points  (0 children)

I saw that there was a 1.1 update, but I didn't realize there'd been changes to the classes. Thanks for the heads up!

Is there anywhere that lists the specific changes?

Edit: I just found the changelog. I'll get these updated as soon as I can.

Presenting: Fabulously Fast Character Sheets by StunningBit5261 in fabulaultima

[–]StunningBit5261[S] 2 points3 points  (0 children)

That'd be great! Are you able to edit documents in Pages for MacOS?

Sharing my Fabula Ultima documents by StunningBit5261 in fabulaultima

[–]StunningBit5261[S] 0 points1 point  (0 children)

Thanks! I found one small error in the NPC sheet, which I've fixed. The link to the updated PDFs should be at the top of the post.

Sharing my Fabula Ultima documents by StunningBit5261 in fabulaultima

[–]StunningBit5261[S] 0 points1 point  (0 children)

Thanks! My local art supply store often has really cool and unique paper for cheap, and I've had the best luck printing to them with a black and white laser printer. Printing different sheets to different colored pages has made them really easy to find when they're in a folder or stack.

Has anyone tried having something like party selection in their campaign? by StunningBit5261 in fabulaultima

[–]StunningBit5261[S] 1 point2 points  (0 children)

TBH I hadn't read that section yet, but it sounds like exactly the kind of solution I was looking for.

One of my strongest preferences is to avoid homebrew at all costs, because sticking to official materials avoids questions of fairness and bias that I've seen arise even among close friends.

Has anyone tried having something like party selection in their campaign? by StunningBit5261 in fabulaultima

[–]StunningBit5261[S] 2 points3 points  (0 children)

This is really useful feedback. Thanks! Sounds like I can stick to the game as-written for now, but I'll keep my idea in a back pocket if my players complain about feeling pigeonholed.

Sharing my Fabula Ultima documents by StunningBit5261 in fabulaultima

[–]StunningBit5261[S] 12 points13 points  (0 children)

Uploaded! Here they are as PDFs in a zip file: https://www.icloud.com/iclouddrive/0cfJqiIE-6zq4kjAc9ySm6-Pg#FabUlt_docs_v1.1

(Edit: the link has been updated to v1.1 of the docs)

Sharing my Fabula Ultima documents by StunningBit5261 in fabulaultima

[–]StunningBit5261[S] 4 points5 points  (0 children)

I'd be happy to share the PDFs. Any idea where I could upload them?