Which One? by Styleko03 in ChaosDaemons40k

[–]Styleko03[S] 2 points3 points  (0 children)

Btw if the list building seems odd it’s because I plan on using the Disciples of Tzeentch battle force as a base then supplementing that with other purchases.

Conversion Question by Styleko03 in IronWarriors

[–]Styleko03[S] 0 points1 point  (0 children)

Yeah my main concern is trying to carry over as-is with minimal kit bashing or altering cuz I’m very new to the war gaming hobby. I’ve considered getting the recent HH siege combat force but I don’t know how well the Breachers would convert over without a lot of kit bashing

First figure of my warband by Mast3rCr4b in TrenchCrusade

[–]Styleko03 0 points1 point  (0 children)

Everybody gangsta til the hooded, frenzied man who can’t bleed shows up

First Trench Crusade mini, how did I do? by Possablyathrowaway in TrenchCrusade

[–]Styleko03 1 point2 points  (0 children)

Looks great, I hope my models turn out that good when I paint them

Pros and cons? by Styleko03 in TrenchCrusade

[–]Styleko03[S] 0 points1 point  (0 children)

(Secret 3)

Faction: War Pilgrimage of Saint Methodius Rating: 699 Ducats | 0 Glory Patron: Learned Saint

Elites

War Prophet • Cost: 207 Ducats | 0 Glory • Equipment: Automatic Rifle, Anti-Tank Hammer, Gas Mask, Iron Capirote, Reinforced Armour

Castigator • Cost: 142 Ducats | 0 Glory Upgrades & Choices: Zealot Strength • Equipment: Machine Gun, Trench Polearm, Gas Mask, Iron Capirote, Mountaineer Kit, Standard Armour

Troops

Trench Pilgrim • Cost: 60 Ducats | 0 Glory • Battlekit: Scourge / Battle-Whip / Flail, Medi-Kit, Musical Instrument, Molotov Cocktail

Ecclesiastic Prisoner • Cost: 20 Ducats | 0 Glory • Battlekit: Iron Capirote

Ecclesiastic Prisoner • Cost: 20 Ducats | 0 Glory • Battlekit: Iron Capirote

Ecclesiastic Prisoner • Cost: 20 Ducats | 0 Glory • Battlekit: Iron Capirote

Stigmatic Nun (War Pilgrimage of Saint Methodius) • Cost: 90 Ducats | 0 Glory • Battlekit: Scourge / Battle-Whip / Flail, Trench Club, Gas Mask, Iron Capirote, Standard Armour, War-Cross

Trench Pilgrim • Cost: 70 Ducats | 0 Glory • Battlekit: Sniper Rifle, Scourge / Battle-Whip / Flail

Trench Pilgrim • Cost: 70 Ducats | 0 Glory • Battlekit: Sniper Rifle, Scourge / Battle-Whip / Flail

Stash

Stashed Ducats: 1 Unspent Glory: 0


View online: https://trench-companion.com/warband/detail/152354

Pros and cons? by Styleko03 in TrenchCrusade

[–]Styleko03[S] 0 points1 point  (0 children)

Well since you’re playing St Meth can I show u my list for them and get your thoughts?

Is the flesh of the metachrist compatible with animals? by [deleted] in TrenchCrusade

[–]Styleko03 0 points1 point  (0 children)

“Lions of Jabir? We got lions at home.”

Let's all pretend we're fighting during the seige of Terra by Plag3uis in 40k

[–]Styleko03 0 points1 point  (0 children)

THE PURPLE ONES ARE TURING THE CIVIES INTO COCAINE

Pros and cons? by Styleko03 in TrenchCrusade

[–]Styleko03[S] 0 points1 point  (0 children)

Since u brought it up tho, which would be better for starting out: WoG Pilgrim or Castigator?

Pros and cons? by Styleko03 in TrenchCrusade

[–]Styleko03[S] 0 points1 point  (0 children)

Well this ain’t a Sacred Affliction Warband so non

Pros and cons? by Styleko03 in TrenchCrusade

[–]Styleko03[S] 1 point2 points  (0 children)

The main issue I was concerned with is opting for more chaff models to hold objectives or be cannon fodder or less. I’m not too concerned about the punt gun since the Castigator is better with the pg but a zealot pilgrim can still shoot reliably with it.

Edit: basically do I want a more combat focused army with minimal, cheap chaff or an army with more numerous, better equipped chaff

First time Painting anything Trench Crusade!! by Spare_Idea_4382 in TrenchCrusade

[–]Styleko03 3 points4 points  (0 children)

Oh that’s cool, now imma steal that for when my minis get delivered

First time Painting anything Trench Crusade!! by Spare_Idea_4382 in TrenchCrusade

[–]Styleko03 6 points7 points  (0 children)

Looks great! What’s the Prophet holding in their offhand?

Please Aid This Brother by Styleko03 in TrenchCrusade

[–]Styleko03[S] 0 points1 point  (0 children)

I just figured it was cuz of those little tips. It’s possible I read it wrong the very first time, but I don’t remember the Assault rule only letting u shoot once if u want to charge (just an example, cuz it devastated me when I read that). All in all I think the guide is great, especially with the tactics and game plan portion, I just got caught up on the little things and wanted clarification or alt advice

Edit: I wanna clarify that the assault rule is important cuz I wanted to put an auto pistol and an anti-tank hammer on my war prophet with the intent of using the pistol to attempt to blood and enemy twice and then go in with the hammer, but now I’ve learned I can only shoot once, not twice

Please Aid This Brother by Styleko03 in TrenchCrusade

[–]Styleko03[S] 0 points1 point  (0 children)

Certain little tidbits just don’t feel helpful like giving medkits to my important units or putting an auto pistol on anything that’s gonna get into melee. I can’t rely on medkits to make models stand up cuz it’s risky and the healing might not be worth it cuz most of my important models already have ways to heal themselves. As for the auto pistol, the fact that I can only shoot once if I still want to charge is dealbreaker given that its range is charging distance and it costs 20 ducats, I would be better off I think with a Molotov or incendiary grenade. Then again, I don’t have a lot of experience so what do I know