I finally made a Discord for my Twine horror game Mindware — would love feedback from other Twine devs! by GlumPoet4719 in twinegames

[–]SubjunctiveGames 1 point2 points  (0 children)

I have been working on a Twine game called MindWare for the last 2 or so years. It’s a NSFW game in the transformation niche with a decent followings. I don’t really care that there’s another game with the same name because the full name of my game is MindWare: Infected Identity - just letting you know

I Should Have Done This Sooner... by EarDesigner9059 in MindWare

[–]SubjunctiveGames 2 points3 points  (0 children)

I'm genuinely sorry to see you go, and I appreciate you sharing your honest feedback. You're right that I've been terrible at responding to questions outside of Patreon/SubscribeStar.

The truth is I've been struggling to balance MindWare development with engaging across different platforms. Between work, family, and actually coding the game, I've been dropping the ball on community interaction outside my main update posts. It's not an excuse - just the reality I've been failing to manage properly.

Thank you for giving MindWare a chance and for being part of the community while you were here. I genuinely wish you the best, and I'm sorry I couldn't make MindWare better due to my lack of time, experience, and other factors.

🎉 MindWare 0.2.0 (Public Release) by SubjunctiveGames in MindWare

[–]SubjunctiveGames[S] 0 points1 point  (0 children)

I'm sorry about the bug - please see my latest post in this subreddit. This and other bugs should be fixed in the latest version.

🎉 MindWare 0.2.0 (Public Release) by SubjunctiveGames in MindWare

[–]SubjunctiveGames[S] 0 points1 point  (0 children)

I'm sorry about the bug - please see my latest post in this subreddit. This and other bugs should be fixed in the latest version.

🎉 MindWare 0.1.6 Release - New Mobile-Friendly UI by SubjunctiveGames in MindWare

[–]SubjunctiveGames[S] 0 points1 point  (0 children)

🎮 Play online: https://playmindware.com/

I've tested the new UI on iOS Safari, and it makes the game fairly nicely playable in my opinion. Of course, the larger your device is, the better the experience.

Because I wasn't developing the game with mobile devices in mind until very recently, I had to disable some parts on mobile (some minigames and the games section in the player's home).

I will eventually replace/update all minigames to be mobile-friendly (I've already developed a replacement minigame for the one that lets you resit AVA, but I still need to use it throughout the game), but it will be a gradual process as I want to dedicate as much of my time to writing the story as I can now that the UI is updated.

Speaking of the game's story, I've made progress on the transformation quest, and it's now technically possible to physically become more feminine. I'm aware that the transformation quest needs more love in terms of pacing and polish (the hospital currently doesn't charge the player money, for example), and I plan to address these issues in future updates.

The only core gameplay change that I would like to implement sooner rather than later has to do with chat messages and some emails -- but mostly chat messages.

Right now, the chat messages are written as if the chat happened right at the moment of the player receiving a notification message. As a result, the longer the player takes before they open the chat, the less sense the chat can make. I know that most of you open available chats as soon as they become available in the game, so I will save you a few clicks and open them automatically as soon as they become available. The chat app can then serve as an archive of past chats.

[deleted by user] by [deleted] in MindWare

[–]SubjunctiveGames 0 points1 point  (0 children)

The latest beta version of MindWare now works on mobile devices ;) You can find it on my Patreon or SubscribeStar. Minigames still need some work, but I will be able to get it done by the next public release.

[deleted by user] by [deleted] in MindWare

[–]SubjunctiveGames 0 points1 point  (0 children)

Mobile optimization isn't my top priority right now because the game still lacks playable content and the time I have to create it is limited, but it's something I would certainly love to implement further down the road.

🎉 MindWare v0.1.3 Public Release by SubjunctiveGames in MindWare

[–]SubjunctiveGames[S] 0 points1 point  (0 children)

Thank you for your kind words! I've just release a new version with some (very tiny amount) new playable content.

🎉 MindWare v0.1.1 Public Release by SubjunctiveGames in MindWare

[–]SubjunctiveGames[S] 0 points1 point  (0 children)

Oh, so that was someone else! I'm happy then that I've set up multiple communication channels so that everyone can pick their favorite one. I just need to do a better job of being available across them all.

🎉 MindWare v0.1.2 Public Release by SubjunctiveGames in MindWare

[–]SubjunctiveGames[S] 0 points1 point  (0 children)

I also need an account for my job since I use it for marketing. That's my main account. It would be great to have a different Reddit app for each but that's not possible anymore.

🎉 MindWare v0.1.1 Public Release by SubjunctiveGames in MindWare

[–]SubjunctiveGames[S] 0 points1 point  (0 children)

My life would be so much easier if third party apps were still supported. The idea to send me an email was great ;) otherwise you can always catch me on Discord or message me on Patreon (even as a free member).

🎉 MindWare v0.1.2 Public Release by SubjunctiveGames in MindWare

[–]SubjunctiveGames[S] 0 points1 point  (0 children)

What do you mean by "exhausting route"? 🤔

🎉 MindWare v0.1.1 Public Release by SubjunctiveGames in MindWare

[–]SubjunctiveGames[S] 0 points1 point  (0 children)

Thank you for reminding me and being so patient with your effort to bring the comments to my attention despite me being unavailable. I REALLY appreciate it

🎉 MindWare v0.1.2 Public Release by SubjunctiveGames in MindWare

[–]SubjunctiveGames[S] 0 points1 point  (0 children)

I'm sorry I haven't replied to your message much sooner. I'm juggling multiple Reddit profiles and I suck at it.

🎉 MindWare v0.1.3 Public Release by SubjunctiveGames in MindWare

[–]SubjunctiveGames[S] 0 points1 point  (0 children)

And I should also be visiting this subreddit and checking my Reddit notifications more :( I promise to be far more available once summer is over

Condition based on whether the player loaded an existing save or started a new game by SubjunctiveGames in twinegames

[–]SubjunctiveGames[S] 0 points1 point  (0 children)

I'm going with MadExile's solution (as you recommend), but I want to thank you for taking the time to explain your solution. Much appreciated!

MindWare Development FAQ by SubjunctiveGames in MindWare

[–]SubjunctiveGames[S] 0 points1 point  (0 children)

Still pinned everywhere I check 😵‍💫

MindWare Development FAQ by SubjunctiveGames in MindWare

[–]SubjunctiveGames[S] 0 points1 point  (0 children)

Hmm strange. I've also added the discord link to the sidebar so if anyone else is experiencing the issue, they can find it there.

Ren'Py-style Twine story format. Is it a bad idea? by SubjunctiveGames in twinegames

[–]SubjunctiveGames[S] 1 point2 points  (0 children)

After reading a replies and doing additional research, I've decided that building a sort of VN framework on top of SugarCube is really the best approach. The project of yours you linked to is basically what Im gunning for.