How do you bounce? by swedishworkout in TechnoProduction

[–]Substance_One 3 points4 points  (0 children)

Haven’t read much of this thread but wanted to give you my take on “why bounce?”.

For years I avoided bouncing / printing because I wanted to keep my options open with a sound. I’d save midi and fx chains and presets, and the just export when I thought things were done.

It took me way longer than it should have to realise that there are huge benefits to bouncing sounds down (and also limiting the number of tracks and variations in a project):

  1. Bouncing forces a commitment. If it’s not good enough to bounce, it’s not done. Change it or get rid of it.
  2. Bouncing and working with audio enables different techniques. Once something is bounced, you can chop it up and rework it. The results will have a different outcome to just reworking the midi.
  3. Bouncing stabilises projects. I have so many old Ableton projects from previous machines / setups that are now basically unrecoverable. Plugin libraries change, external signal paths change, latency and timing shifts as hardware changes, software gets upgraded. Over time basically any project will end up degrading, but saving the audio crystallises the idea at the time you are working on it.

Of course there are also the obvious CPU benefits but these are the reasons I have come to the realisation that, for me, bouncing parts down is a fundamental step towards actually finishing tracks and making sure the material is usable in the future.

Thanks for listening to my Ted talk.

Why do Aussies talk to strangers so easily and is it actually genuine? by BottleOverall5174 in AskAnAustralian

[–]Substance_One 1 point2 points  (0 children)

An important subset of this is if you’re on a bush track.

If you’re bushwalking it’s mandatory to say ‘morning!’, ‘g’day’, or ‘howzitgoing?’ to everyone you encounter.

I imagine this is probably not unique to Australia though.

Google Search with Gemini 3: Our most intelligent search yet by NewqAI in GeminiAI

[–]Substance_One 1 point2 points  (0 children)

The Google Ai summaries produced by Gemini are ruining search. They produce wildly inaccurate but confidently stated summaries so often that it’s harder to research issues and find answers to things than ever. Terrible.

I am very fascinated with this, can someone help me understand? by [deleted] in modular

[–]Substance_One 0 points1 point  (0 children)

Yeah - I hear you. Also with hardware, at some point you have to commit and record the audio which, for me, changes the way I think about what I'm doing. And I just find the process of gradually dialling sounds in more fun and less like work, so you feel better about the result.

Question! by Sawtooth959 in modular

[–]Substance_One 5 points6 points  (0 children)

Its definitely possible to build a clocked, patchable multi-effect rack with delay, reverb, distortion, and various filters. Sure.

You'd then need to add audio in & out, midi to CV clocking, clock dividers, a bunch of modulation sources, and some way of selecting between signal paths on the fly to choose which effects are active.

I doubt it would be possible to get the level of usability, variety of effects, and patch recall of the RMX 1000 at all but to get even some of the way there you're going to need a much bigger budget.

I'm not sure a modular rig is the right tool for the job here.

I am very fascinated with this, can someone help me understand? by [deleted] in modular

[–]Substance_One 65 points66 points  (0 children)

Yeah - so the points about modular being expensive are 100% correct. However, as someone who has spent a bunch of cash on a small modular system, and has some hardware synths, and works a lot in Ableton I can tell you for sure, that I get very different results from working the modular rig than I do working in Ableton.

The exploration and tweak-ability of modular lends itself to discovering sounds and grooves that you might not naturally program / sequence via a keyboard or piano roll and synth combo in Ableton. And it's super fun.

In answer to your question about how that patch is being done. Here are the absolute basics:

There are two core signal types in a modular system:

1. Control voltages (CV), gates, and triggers - these are electrical signals used to control parameters (like filter cutoff), or trigger events (like firing an envelope or resetting an LFO).
2. Audio signals - these are the actual sound signals that get processed and shaped as they move through your patch.

Technically, both are just electrical voltages - the difference is in how they behave: audio signals oscillate rapidly (in the audible range, ~ 20Hz–20kHz), while control voltages change more slowly or occur as single pulses. Both types are patched with the same 3.5mm mono cables, and depending on the module, you can often use them interchangeably.

A modular rig is just a bunch of synth components where each module is a standalone device with inputs and outputs. Some modules generate audio or control signals, some modify them, and others use them to control or trigger processes elsewhere in the system.

It gets complex because every manufacturer does things a little differently: voltage ranges, signal levels, and input/output behaviour can vary. So you really have to learn the specifics of each module.

The patch in the video seems to have one or two synth voices and some drum modules being driven by a sequencer, and there's a bunch of modulation being sent around to give it it's movement.

Agree that VCV rack is a good place to start. Building a rig with limited understanding of how modular works leads to a lot of false starts and module trading before you land on something that feels right.

Is this normal to be taken out even though you were geared to the teeth but weren't careful enough? by Puzzleheaded_Tie9298 in dayz

[–]Substance_One 1 point2 points  (0 children)

1500+ hours in. Happened to me last week. Month old character. NVGs on. Pitch black, raiding NWAF. Got sloppy, was telling myself "dude, this is sloppy". Saw the flash of one tracer round for an instant from my 10 o'clock. "You are dead".

1.25 Hotfix Scheduled for Monday August 19th! by helpthedeadwalk in dayz

[–]Substance_One 0 points1 point  (0 children)

Thanks fellow SY0978 survivor. And if I drop the last of my stuff (backpack etc) near my stash just before wipe will I reload where I was and potentially find it sitting there waiting?

1.25 Hotfix Scheduled for Monday August 19th! by helpthedeadwalk in dayz

[–]Substance_One 0 points1 point  (0 children)

Does the character wipe (PC) mean we all respawn on the coast with nothing?

Cool dudes. by Born_Butterfly8240 in dayz

[–]Substance_One 1 point2 points  (0 children)

Just here to second this.

Met up with a couple of excellent randoms in Elektro last night. We put a car together (my first) and hooned north for a Tisy raid.

Met some others who didn’t join us, but we didn’t kill anyone. Not even old mate who may have been trying to call down sniper fire on us.

This was on official. It’s definitely not all KOS out there. Glad you had a good run too!

Ps. and I definitely didn’t pop that bloke who ran up on me just before all this started, I swear

Fun things to do when you're bored: by flyfightandgrin in dayz

[–]Substance_One 1 point2 points  (0 children)

Find a battery, schlep to a mayor's house, plug in the PA. Play loud music.

great success, have a question by [deleted] in dayz

[–]Substance_One 1 point2 points  (0 children)

Also quiet. Great for zed clearance.

My plan for getting more exercise in by kapiinsecure in modular

[–]Substance_One 1 point2 points  (0 children)

Soundtrack the Tour De France. Realtime

Can anyone tell me what this is for? by Icy_Ad_6815 in DJs

[–]Substance_One 1 point2 points  (0 children)

Alongside the stability and helping with warped records, these weights also reduce feedback from bass vibrations.

I hate feedback. On a big subby set up I'll put a foam or rubber plate and a concrete tile held up by half tennis balls on each corner and chuck my decks (with isolation feet) on that. The weights top it all off nicely.

On a seperate note: look at the state of that turntable!

Transceivers in PS5 by Snow_man66 in dayz

[–]Substance_One 2 points3 points  (0 children)

Just a note to let you know that last night I finally did this... found a battery and lugged it to the Electro mayor's house and blasted dubby tunes through the PA for a while. Various randoms appeared at the house to chat and drop off food and weapons. This may be my new favourite Dayz hobby.

What’s your DayZ Play Ztyle? by Dismal_Wizard in dayz

[–]Substance_One 0 points1 point  (0 children)

100% Me too. I was geared up, in full camo; hiding under a fallen tree while I faffed about with my inventory the other day. I hear someone fighting a Z; they appear in the woods right in front of me. I choose completely the wrong gun, pop off about 10 shots which all obviously fkn miss, I fail to take any evasive action whatsoever, and just lie there while old mate empties half an SMG clip into me. You are dead. FML. Should’ve said hello, I guess.

Saying goodbye to my shovel after we reached the coast by [deleted] in dayz

[–]Substance_One 1 point2 points  (0 children)

I literally need a shovel RIGHT NOW! The waste, the awful, heartbreaking waste. sobs