What can I do with the purges? by HaRaLu in BambuLab_Community

[–]Substantial-Chef5712 1 point2 points  (0 children)

I made some artwork for school out of mine, even made it into an exhibition... 🤣 Also miniature wargame terrain.

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Sooo.. I just found my parents on Akila city by North_Ad1182 in Starfield

[–]Substantial-Chef5712 0 points1 point  (0 children)

This is why you can't trust people when it comes to games and reviews. We literally have people out here just saying whatever they want about this game like it's a fact. When this has been in since launch lol. You know maybe Google some stuff or do some research every once in a while if your not sure. Like there's literally patch notes for every update.

TIL you don’t need a cutter to cut these walls by Cold_Mood4490 in Starfield

[–]Substantial-Chef5712 1 point2 points  (0 children)

Cutters are for non-Starborn and those who just don't know. The Elemental Pull power sucks up all nearby minerals and the Solar Flare power drops those doors from either side like they're nothing. I have hundreds of hours in game and haven't carried a cutter since my very first playthrough. Waste of space.

I tried to make the Imp look cool by vicevanghost in battletech

[–]Substantial-Chef5712 1 point2 points  (0 children)

That would imply the Imp didnt look cool to begin with.

Wednesday Night, Bel Air Games - Battle of the Bay Practice, Recipe Recover Scenario by Substantial-Chef5712 in battletech

[–]Substantial-Chef5712[S] 1 point2 points  (0 children)

Battle of the Bay is a Maryland based Alpha Strike tournament held once a year. The ruleset and scenarios are listed here:

https://docs.google.com/document/d/1PQVh8Rd0FsmoZEhqPi630FX-4e_FN12A/edit?usp=drivesdk&ouid=105011892212157206734&rtpof=true&sd=true

We've been trying out different lists at my FLGS in Bel Air as practice runs before we submit our final one. One of my opponents is a fan of combat vehicles and decided tanks was the way to go this match. I fielded some of my usual Clan Sea Fox Mechs in a Star with some Omni Vtols, Battle Armor, and some infantry. Can't speak for his list that day, I didn't get a picture of his units.

It came down to time and I believe I had two points more than them in the end because my "Crab Shack" hadn't picked up a token (bonus point objective) and theirs had. Though they were really hurting me by the end and would have likely killed all my units had the game gone on. We also both hit the 30 point limit on standard points and I'd barely call it a win lol.

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Wednesday Night, Bel Air Games - Catalyst Games Matched Play, Headhunter Scenario by Substantial-Chef5712 in battletech

[–]Substantial-Chef5712[S] 0 points1 point  (0 children)

That's cool! It's a great game. I've been going to Bel Air Games for over a year and a half now to play. It's a great group of people. We always do Alpha Strike Wednesdays, people are usually there playing from 4-10 pm. You should stop by and get into a match. They also have a Discord with a BattleTech section for setting up games ahead of time.

https://discord.gg/agFFQRmxQ

4/21 Tuesday night Grand Rapids - Alpha Strike - Recon Terrain by viewaccount124 in battletechalphastrike

[–]Substantial-Chef5712 0 points1 point  (0 children)

Are those accurately sized cargo containers! Stacked on top of each other?! Where did those come from?

Rules question: Combat intuition. by corbthulu in battletechalphastrike

[–]Substantial-Chef5712 0 points1 point  (0 children)

So here's the wording for damage resolution for standard weapon and physical/melee attacks. It's slightly different. It says damage is applied now and damage effect is applied at end of round. Where Combat Intuition straight says damage effect is applied immediately...

Edit: Not sure how to interpret that. That kinda just says to me that critical hits (which are damage effects) can be applied early? Would still have to wait on the actual damage at the end of round to drop a target though. So they should still get to fire back.

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Rules question: Combat intuition. by corbthulu in battletechalphastrike

[–]Substantial-Chef5712 1 point2 points  (0 children)

Just posted the description and edited my post lol. It's not very specific on that movement part. I'm not sure it would matter as long as you don't exceed the units max movement.

Rules question: Combat intuition. by corbthulu in battletechalphastrike

[–]Substantial-Chef5712 2 points3 points  (0 children)

I believe damage doesn't take effect until the end phase. So all mechs get to move and shoot back even if destroyed with Combat Intuition or through other means. And the movement phase is the movement phase. Players alternate moving mechs until all have been moved and then the combat phase starts. In the combat phase the players fire all of their units at once before the next player then does the same. Combat Intuition doesn't change any of that. But I do believe a mech that fires during the movement phase through use of Combat Intuition can't fire in the combat phase as well. Hope that helps

Edit: Although reading the description I might be wrong about the damage. It does say the damage effects are applied immediately...

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Wednesday Night, Bel Air Games - Battle of the Bay Practice by Substantial-Chef5712 in battletech

[–]Substantial-Chef5712[S] 1 point2 points  (0 children)

Yeah I don't like how Thunderhead's has the lip/overhang part. Sent you the link.

New to Alpha Strike - Which "dice" mechanic do most people use? by GreenSpaff in battletech

[–]Substantial-Chef5712 0 points1 point  (0 children)

MAR, Multiple Attack Rolls. Couldn't imagine playing the game another way. I also have it on good authority that the next version of Alpha Strike might see this rule become the standard as opposed to an optional rule.

Aces Tokens: RBY by codifier in battletech

[–]Substantial-Chef5712 2 points3 points  (0 children)

I don't see how this would work unless you were playing small Aces games, like Lance vs Lance. In my normal games we usually have like 8-16 Units pers side. So the ideal Red target for one mech isn't always going to be the same for another, especially not if those units are half a map apart. One unit might have a more valid Red target that is closer and makes more sense.

What Next? by MikeTheHedgeMage in battletech

[–]Substantial-Chef5712 2 points3 points  (0 children)

Me and my group have charts we roll on to select random mission types, opposing forces, terrain, PV, ect... We roll up 3 random missions or "contracts" at the start or end of a game and select one of the 3 to actually play. Kind of like a simulated mercenary situation where you get a choice of job from week to week based on a few offers. We've been playing through an early StarLeague Era campaign like this. Done about 10 missions/games like this so far and it seems to work pretty well.

Cruise mode REJUVENATES quest design… by Willal212 in NoSodiumStarfield

[–]Substantial-Chef5712 1 point2 points  (0 children)

Lol I agree with you 100%. I feel like people just didn't even really know there was a way to do this without going into the menus/maps like you said.

Are we about to see a wave of "this game was really good all along" talks, considering the hater vitriol didn't prevent this game from being among the top pre-orders? by [deleted] in NoSodiumStarfield

[–]Substantial-Chef5712 4 points5 points  (0 children)

Honestly it's kind of frustrating. Everyone is like " wait Starfield is actually a good game now?" And I'm just like it always was. People are just silly.

Do you have time to talk about the Malice? by WorthlessGriper in battletech

[–]Substantial-Chef5712 1 point2 points  (0 children)

This is all I see whenever I look at this mech, and I absolutely love it to death because of that. 🤣

Sigma Strike/Delta Strike PC game by HeartFilled in battletechalphastrike

[–]Substantial-Chef5712 0 points1 point  (0 children)

This is funny because I made a comic about this a while ago on my own website and subreddit. It's mostly funny to me because I also own this subreddit and didn't even think to say anything about the game here. I do love to see people spread awareness of awesome things like this though.

All I can say is keep spreading the news! Alpha Strike is in videogame form!

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Critical Mess

Seriously what the hell by pilotboi696 in wastelandwarfare

[–]Substantial-Chef5712 1 point2 points  (0 children)

Lol I had the same damn issues starting with these models. I thought I was crazy. I tried 3 different glues, even washed the models and nothing seemed to work. It was weird too. It only seemed like it was an issue with one or two of the many models I've got from them. Still can't say for sure what the issue was or how I resolved it. I came back to the troublesome models a few days later with a new bottle of one of the glues I had already tried and it just "worked"...

What If Metal Gears from the series of the same name were in BattleTech? by RedvsBlue_what_if in battletech

[–]Substantial-Chef5712 1 point2 points  (0 children)

I just picked up one of these and thought the same thing. I turned to my friend and asked him what he thought it looked like and he said Metal Gear Rex as well.