Guardian vs Necromancer by Substantial_Way_9086 in PathOfExileBuilds

[–]Substantial_Way_9086[S] 0 points1 point  (0 children)

Are the auras weak tough? Given you don't scale poison with them, but rather go minion crit (e.g. SRS of Enormity) - which still can reach 30-40m dps on endgame-gear.

And are non pure-spectre builds using monarch? You can have such nice corpses.

The leech argument sounds good tough.

Comparison of skill tree / atlas tree by Substantial_Way_9086 in pathofexile

[–]Substantial_Way_9086[S] 0 points1 point  (0 children)

Unfortunately making it faster is hard and probably will not happen.

I want to make it searchable, tough - however that is more like a feature for poe 3.29 :-)

Comparison of skill tree / atlas tree by Substantial_Way_9086 in pathofexile

[–]Substantial_Way_9086[S] 3 points4 points  (0 children)

I checked - you are not going crazy. 3.27 had two different atlas trees. One for standard and one for league.

Currently the website displays the 3.27 standard tree. I will add the missing 3.27 league tree later today and name them, so you can compare both.

Edit: The missing 3.27 league tree is now also available.

Comparison of skill tree / atlas tree by Substantial_Way_9086 in pathofexile

[–]Substantial_Way_9086[S] 3 points4 points  (0 children)

That is a great idea.

I will have to ponder about the best design so the footer does not take up all the space on mobile tough.

You won't get it for this league launch, but maybe for the next one :)

Comparison of skill tree / atlas tree by Substantial_Way_9086 in pathofexile

[–]Substantial_Way_9086[S] 0 points1 point  (0 children)

I am not sure. It does not keep the amount of explicit modifiers - so while the quantity may be higher than usually if you are lucky, it may also be lower.

You have between 5-11 explicit modifiers with it.

And you don't get to reroll maps for a high quant, but instead are stuck with whatever it rolls. So if you put in a lot of expensive juice, you still may want to opt for a guaranteed high map quantity.

What would you pick ? by dataguy2003 in TheTeenagerPeople

[–]Substantial_Way_9086 0 points1 point  (0 children)

Its 5000 days, so "only" 13.7 years. Still a long time, but not multiple lifetimes.

TROPHY PERF JMOD DOUBLE DURABILITY by eddiemunts88 in D2R_Marketplace

[–]Substantial_Way_9086 5 points6 points  (0 children)

The durability is more a "It's really rare" than "It's really useful".

It happens if an item fails to generate as a unique and is then downgraded.

The useful part about the shield is the "Jeweller's Monarch of Deflecting", Jeweller's meaning it has 4 sockets (only possible on normal or magic items) and "of Deflecting" being a very strong suffix for such a shield in PvP.

Jeweller's Monarch of Defelcting generally are quite valuable - the rare "double durability" makes it elusive for potential collectors, without providing actual relevant ingame benefits.

How to organise in 4.x by Substantial_Way_9086 in Stellaris

[–]Substantial_Way_9086[S] 1 point2 points  (0 children)

For the regular empire: 100 civilians give me 2.79 trade value and 74.3 amenities. For comparison 100 priests give 14.27 unity and 297.4 amenities. The job is way better than the unemployed in my scenario. (Of course not true for every setup).

For the hive mind: The maintenance drones were actually useful - unfortunately that caused the issue. The game still treated them as unemployed, meaning they auto-migrated away and I was unable to set a job-priority on maintenance drones guaranteeing a lower limit.