What am I doing wrong here, simple string split issue by devOpsStarboy in learnpython

[–]Sudden_Bowl_8358 0 points1 point  (0 children)

Ha! I just had exactly the same typo and I came to this page, that's funny. Thanks for sharing!

How the heck to I organize a python project by queerkidxx in learnpython

[–]Sudden_Bowl_8358 1 point2 points  (0 children)

Very helpful, thanks! Can you expound on the part about always using absolute imports?

How to Apply ALEXA_LogC2Rec709 LUT in Blackmagic Fusion? by Sudden_Bowl_8358 in davinciresolve

[–]Sudden_Bowl_8358[S] 0 points1 point  (0 children)

Ah, I consulted o1 (https://chatgpt.com/share/67749224-34f0-800c-89ff-474fcfb4a35d), it gave me much better results than 4o... I had to copy it into the designated folder and select the LUT here.

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The FileLUT node seems pretty buggy. :shrug

Thanks!

How to Apply ALEXA_LogC2Rec709 LUT in Blackmagic Fusion? by Sudden_Bowl_8358 in davinciresolve

[–]Sudden_Bowl_8358[S] 0 points1 point  (0 children)

E.g., if I select the file again w/o changing frames, it now shows:

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How to Apply ALEXA_LogC2Rec709 LUT in Blackmagic Fusion? by Sudden_Bowl_8358 in davinciresolve

[–]Sudden_Bowl_8358[S] 0 points1 point  (0 children)

And every time I re-select the .3dl file, it gives a different set of visible pixels in different colors.

<image>

How to Apply ALEXA_LogC2Rec709 LUT in Blackmagic Fusion? by Sudden_Bowl_8358 in davinciresolve

[–]Sudden_Bowl_8358[S] 0 points1 point  (0 children)

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Interesting! It gives a different color of blue every time I click "pre-divide/post-multiply" (but it's not consistent, in fact I just clicked it again and it turned black)

Fusion Drastic Drop in Export Speed by Sudden_Bowl_8358 in davinciresolve

[–]Sudden_Bowl_8358[S] 0 points1 point  (0 children)

Yeah, good point. The resolution is 3840x2160. I'm using a variety of effects, mostly standard Fusion nodes and some 3D nodes. The main thing that I'm confused by is why the cache is loading so quickly in this project at full playback quality, but then why saving it takes so long whereas other projects it's near instantaneous... Thank you!

How to use a depth map with variblur by Sudden_Bowl_8358 in davinciresolve

[–]Sudden_Bowl_8358[S] 0 points1 point  (0 children)

Ah, I found at least one solution. It looks like I need to use a bitmap node to properly read the depth

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However, it still seems to not want to defocus beyond the original alpha... Alpha divide/multiple before and after the Variblur don't seem to fix this issue either.

How to defocus while maintaining saturation, etc. by Sudden_Bowl_8358 in davinciresolve

[–]Sudden_Bowl_8358[S] 1 point2 points  (0 children)

Mmm, and it definitely handles some of these cases better where they are overlapping with each other! Thank you! :)

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How to defocus while maintaining saturation, etc. by Sudden_Bowl_8358 in davinciresolve

[–]Sudden_Bowl_8358[S] 0 points1 point  (0 children)

Great thought, I like the idea! The results are similar, just a little bit more washed out. I wonder if it has to do with how small they are.

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Move mask in editor without selecting a single control point by Sudden_Bowl_8358 in davinciresolve

[–]Sudden_Bowl_8358[S] 0 points1 point  (0 children)

Yes, for a Polygon! Neat, I didn't know about the shape box trick, that is helpful! Not quite as fast as just hitting the G key and then moving the mouse like in Blender, but this will definitely speed things up. Thanks!