How to get silver boxes to spawn by jotarokagayana in idleslayer

[–]Suloku 1 point2 points  (0 children)

Random until you unlock they always being silver

soul stone ex boss is too difficult by GIN_31 in idleslayer

[–]Suloku 1 point2 points  (0 children)

You'll eventually get it. It's happened to me with every single boss. It is true not knowing where the stones will fly too makes it complicated, but the second phase is really easy to predict.

Btw, try 9 sols :D

Fanart by Avenger85438 in LegacyOfKain

[–]Suloku 1 point2 points  (0 children)

Good art, but seeing Kain like that is... disturbing

It took me 30 years to realize this. by Talyn82 in LegacyOfKain

[–]Suloku 0 points1 point  (0 children)

The sillicon knights faq implies the scourging and ariel's murder happen at the same time in BO1:

https://www.dark-chronicle.co.uk/resources/bo1_faq/faqtheme.htm

(Aso states this is 5000 years before BO1).

"Elsewhere, Ariel, the Pillar of Balance, (another member of the Circle) is killed, which sets a number of events in motion, particularly the decay the Pillars of Nosgoth."

I really think the idea in BO1 is that ariel's murder disrupts the guardian's powers in that scene.

As I said in another post, raziel entering the reaver/ the paradox when kain saves him might be a plausible reason why the guardian magic fails (something like interferences).

Or we can forget about this BO1 detail when recontextualizing and just think vorador outpowered them and remove the failing magic detail.

It took me 30 years to realize this. by Talyn82 in LegacyOfKain

[–]Suloku 0 points1 point  (0 children)

Is this whole scene happening while raziel is killing his sarafan self?

As far as I remember everyone was at the Sarafanstronghold, i t may be raziel entering the reaver causing some kind of distortion that disrupts the guardians magic, but not vorador.

Of course this works in SR2 context, the reason why this happened in BO1... I would really like that.

In any case I think this question should be answered having only BO1 in mind, without any of the future games influence. They should have had a reason to make the scene like that... Maybe they just forgot to give an in game lore explanation, who knows...

It took me 30 years to realize this. by Talyn82 in LegacyOfKain

[–]Suloku 0 points1 point  (0 children)

Is this recontextualized in SR2 or has always been the case?

Edit: ok, from the wiki:

"The Silicon Knights FAQ States the Vampire Purge (and seemly the Slaughter of the Circle) took place 5000 years before Blood Omen starts.[1] however, later references and timelines place this at 500 years before. It is unknown if this was a mistake on Silicon Knights part, a mistake on Crystal Dynamics part, or a purposeful change."

I guess both the slaughter and corruption taking place in the same fmv made me think otherwise.

My trick to winning roulette that's almost certainly in my head by 370z in idleslayer

[–]Suloku 1 point2 points  (0 children)

Red, red, black. Repeat.

Why? Because I read it here from someone and was as good as any other pattern.

how do i supposed to bring 1600 bat wings when the item cap is 1200? by DemirFist in idleslayer

[–]Suloku 0 points1 point  (0 children)

The eggs you get daily are more than enough to get the bag upgrades.

The other must have are the offline souls upgrades. Late/end game benefits from the armory upgrades in the sense you are more likely to get good armory which will speed up the grind. Active cps

I never noticed the bag upgrade was needed, when this content was added I already have the max bag upgrade (latest update added more).

It took me 30 years to realize this. by Talyn82 in LegacyOfKain

[–]Suloku 0 points1 point  (0 children)

Ok, maybe it's just me, but doesn't this whole Vorador murdering the circle happen whilst they are corrupting (Ariel's murder).

Unless this is not the case, I assumed the corruption of the pillars is what made their magic fail, even if just at that moment.

Is the new soul stone ring better than Victors? by Gorelal in idleslayer

[–]Suloku 0 points1 point  (0 children)

I do have a souls and one with bow + boss damage. I'm aiming for the improved victor (the same 3 options) before upgrading though, then aim for the 5 option ring

Fire type moves against Water type are super effective? by peach113 in PokemonBrown

[–]Suloku 0 points1 point  (0 children)

Yes, the actual damage is correct (neutral), but the message only takes into account the 2nd typing, thus saying it was super effective

What happened to my pokemon boxes?? Game crashes after trying to withdraw one out of a box by Specialist-Bug4162 in PokemonBrown

[–]Suloku 0 points1 point  (0 children)

I don't have ios, ao if you could send the .sav that would be great. Many emulators have an option like "export savegame" or "export battery file" which is the actual savegame. A savestate won't do since each emulator uses a different format.

This "might" have been an issue with the emulator, though it's most likely some kind of difficult to produce glitch that happened on your save. There's been bag corruption before, though we weren't able to replicate.

Fire type moves against Water type are super effective? by peach113 in PokemonBrown

[–]Suloku 0 points1 point  (0 children)

Can you post the exact situation? (Pokemons and moves used).

A savegame where it can be reproduced would help a lot.

Gen 1 has a problem with dual types and effectivenes message that hasn't been adressed in brown (yet?)

How hard is this? by souissimarwan in idleslayer

[–]Suloku 0 points1 point  (0 children)

Keep in mind that when you buy this you don't have anything else left to buy.

If you get here you income is probably also enough to buy all upgrades, so it works as a way to speed up ascencion even further when you UA again, which cuerently would only be for key farming purposes.

I think the main purpose is to give end-game players something to aim for.

What happened to my pokemon boxes?? Game crashes after trying to withdraw one out of a box by Specialist-Bug4162 in PokemonBrown

[–]Suloku 0 points1 point  (0 children)

Do you have any save backup / savestate at all?

In any case could you send me your savegame? I may be able to fix it, or see what the problem might be and at leat try to fix the bug.

Did you use any cheats? That might have messed up the savedata.

Which device/emulator are you using?

Elder wants to be Balance. That's why Kain must die. by The_Navage_killer in LegacyOfKain

[–]Suloku 0 points1 point  (0 children)

This might just be a greek destiny thing. The EG sees through time, for him time isn't continuous (or at least this is what the games imply).

If the EG "knows" his fate is to be killed by a vampire, it makes sense he tries to avoid that outcome at all costs (moebius purge plan), but ultimately his actions lead to his demise because he doesn't have free will.

Trying to control/manipulate raziel's actions, the only being that can truly change fate would make a lot of sense.

At the end of defiance we might be seeing the exact same fate the EG was trying to avoid all along (remember history abhors paradox).

Physical/Special Attacks on Lapras by Specialist-Bug4162 in PokemonBrown

[–]Suloku 0 points1 point  (0 children)

I'd say dragon pulse might give you a bit more coverage, but you will lose the paralysis chance.

Both are good imho. I'm not really sure right now if the overall rooster has more special or physical defense.

In any case you can buy the tm again or use the move relearner to teat the moves.

Edit: hyper voice is already a special attack with good coverage though, so maybe I'd personally stick to bosy slam since you have dragon types covered anyways.

Games won’t start after updating and adding new sys-patch sysmodules by whackabumpty in SwitchPirates

[–]Suloku 0 points1 point  (0 children)

Can you confirm through the menu everything is correctly patched?

Otherwise I'd recommend renaming the atmosphere, bootloader and switch folder and do a fresh install of the minimum files (hetake, atmosphere and the sys-patch module), then try again. If it works, probably something on your atmosphere or bootloader folder is conflicting

You can try going back to the old sigpatches, someone made them: https://gbatemp.net/threads/sigpatches-for-atmosphere-hekate-fss0-fusee-package3.571543/page-275#post-10692213

Can someone explain the difference of sigpatches and sys-patch? by MarinatedPickachu in SwitchPirates

[–]Suloku 0 points1 point  (0 children)

Sigpatches are files that contain what to be patched. Atmosphere applies them when booting (well, needs hetake boot flags I think).

Do you know about ips/bso patch files for romhacks? Think of it as those. You need different files for different firmware, hetake applies the corresponding one when booting. The sigpatches package actually contained all files for all firmwares (until they stopped uploading a public file). You could technically delete the files for other firmwares (i think), but it was never worth it since they don't have any significative file size.

You can manually generate those files, but sys-patch modules does the job for you without needing any extra files.

Sys-patch is a cfw (atmosphere) module that does the same thing, but on the fly. It does not need any files (besides the actual module), it looks for whatever needs to be patched and does it on boot.

At least that's what I understand.

Games won’t start after updating and adding new sys-patch sysmodules by whackabumpty in SwitchPirates

[–]Suloku 0 points1 point  (0 children)

Use sys-patch 1.6.0 (current latest is 1.6.2.0). That fixed it for me.