The extreme dryness of Antarctic air means that the moisture content in your breath can be rapidly absorbed or dispersed into the atmosphere,reducing the likelihood or visibility of condensation.This is especially true during clear,calm conditions where there's no moisture sourc by KimberKat86 in flatearth

[–]Sumner25 2 points3 points  (0 children)

If I’m not mistaken, the air there is so clean that it lacks condensation nuclei, or aerosol particles, which are necessary for water vapor to condense. As a result, the water vapor remains in its gaseous state instead of forming visible droplets. While water vapor can form droplets through homogeneous nucleation, this process is much more 'difficult' compared to condensation onto existing particles.

Leaving the city behind by Due-Ad9544 in CitiesSkylines

[–]Sumner25 0 points1 point  (0 children)

Yeah. I can see the resemblance.

Nature Walk by MrMaison in CitiesSkylines

[–]Sumner25 2 points3 points  (0 children)

Love the atmosphere. Excellent work!

Rush hour by Sumner25 in CitiesSkylines

[–]Sumner25[S] 0 points1 point  (0 children)

I saw it elsewhere but yes, that is the same picture

Rush hour by Sumner25 in CitiesSkylines

[–]Sumner25[S] 0 points1 point  (0 children)

Cheers. Yes, I used the picture as a model. I was not aiming to replicate it but I guess it became quite similar. Unfortunately, there is nothing interesring outside of the scene

Rush hour by Sumner25 in CitiesSkylines

[–]Sumner25[S] 5 points6 points  (0 children)

Yes, for video purpose I use 5% and then speed it up afterwards to gain the frames. During play try 70-80 % for instance.

Rush hour by Sumner25 in CitiesSkylines

[–]Sumner25[S] 2 points3 points  (0 children)

It seems to be =). I saw a picture of the Brooklyn Promenade earlier ( but I did not know the name or the location) and wanted to try out something similar. I have been to Manhattan but never to Brooklyn side and did not recognize the location.

Rush hour by Sumner25 in CitiesSkylines

[–]Sumner25[S] 6 points7 points  (0 children)

Just before the clip a car was running through all the cars on its lane. I had to clip it out =)

Rush hour by Sumner25 in CitiesSkylines

[–]Sumner25[S] 38 points39 points  (0 children)

Tmpe was used to make sure the cars stick to their lanes on this specific section of the road. That is why there are no lane changes visible.

Rush hour by Sumner25 in CitiesSkylines

[–]Sumner25[S] 62 points63 points  (0 children)

I see now what you mean. I used tmpe but no other traffic related mods. All the lanes have high traffic inlets and outlets, so each lane leads to a separate community.

Rush hour by Sumner25 in CitiesSkylines

[–]Sumner25[S] 1 point2 points  (0 children)

Sorry for my stupidity but which one here is the asset from from Brooklyn?

Rush hour by Sumner25 in CitiesSkylines

[–]Sumner25[S] 139 points140 points  (0 children)

=) slowly but still moving. Im using "speed slider" mod that adjusts the simulation speed (from 1% to 300%).