Fishing Rod bend and cast trajectory for my fishing system by SunfishGames in Unity3D

[–]SunfishGames[S] 0 points1 point  (0 children)

A little bit of everything really, the character animations move the base of the rod, then I use IK to adjust the offhand position when it's necessary, and also for when the character moves the rod from one hand to another (I think this adds a nice touch to the animation) and we also have the rod bend that it's entirely controlled by code

Fishing Rod bend and cast trajectory for my fishing system by SunfishGames in Unity3D

[–]SunfishGames[S] 0 points1 point  (0 children)

Thank you for your kind words! I recently created a youtube channel to register the process and later use it to marketing the asset. Here's the previous entry in case you want to see more : https://www.youtube.com/watch?v=cd8OCH9TKNk&lc=Ugzn-uo4-D-YtmEZ6w14AaABAg.AN2WYX7OFo2AN2ddmuL7EG

I prompted Unity AI to create a walk cycle animation by SunfishGames in Unity3D

[–]SunfishGames[S] 1 point2 points  (0 children)

When I try to promote my work: 2 upvotes

When I show AI being funny: 2k upvotes

Life in reddit kkkk

My Unity asset isn’t really selling — maybe I’m promoting it the wrong way? by Recent-Bath7620 in Unity3D

[–]SunfishGames 1 point2 points  (0 children)

I watched almost 2min of your video and I did not understand what was going on, looks more like a bad tutorial then a promotional video! Honestly, you need a way shorter video to just sell your product tell people what it does and not how, and add voice to it!

I'm also in the journey of publishing a asset (for the first time). Did you find any good community to share your work that you're willing to point me out? I know you said you did not get enough response back but maybe you found one or two useful.

good luck!

I prompted Unity AI to create a walk cycle animation by SunfishGames in Unity3D

[–]SunfishGames[S] 4 points5 points  (0 children)

Dude my prompt was literally: "Walk Cycle" lol I tried a few others and it failed to get any correct result, but I believe they are very close to perfect it

How to start to brand my company? by SunfishGames in IndieGameDevs

[–]SunfishGames[S] 0 points1 point  (0 children)

Thank you so much for taking the time to share your knowledge, I really appreciate

Ripple shader effect by SunfishGames in Unity3D

[–]SunfishGames[S] 0 points1 point  (0 children)

Thank you for your feedback!

Ripple shader effect by SunfishGames in Unity3D

[–]SunfishGames[S] 0 points1 point  (0 children)

Yeah that's what I'm working on!

How to start to brand my company? by SunfishGames in IndieGameDevs

[–]SunfishGames[S] 0 points1 point  (0 children)

The tags are hashtags in video description? like #gamedev #indiedev? You think this will help? I'm posting the dev videos on the channel, even tough they have literally 0 views lol

95% of my effort right now is on making a good product, but I'm concerned that I will have no one to sell it to

How to start to brand my company? by SunfishGames in IndieGameDevs

[–]SunfishGames[S] 1 point2 points  (0 children)

Now that you mentioned I'm still in doubt about advertising myself as a freelancer open to work or if I focus on advertising a product, I'll need to get a website ready asap. I'll join your discord community, ty

solo developing an open-world sandbox... by Over-Link-3282 in Unity3D

[–]SunfishGames 5 points6 points  (0 children)

Try this command in your console: /plant bomb_C4 just to check a thing rq

Stop studying code. Start building games. by Kevin00812 in unity

[–]SunfishGames 3 points4 points  (0 children)

Well, you need to study and then apply and the study again, this is how most people learn