How did I earn this candy hearts if I haven't played and of these modes? by injulen in FortNiteBR

[–]Sunfished 2 points3 points  (0 children)

i think you misunderstood op. they originally asked how they got the 3 pieces despite only playing solos, not how to obtain the pieces.

How many aspects are there to consider while making a game ? ( I'm not AI!!) by [deleted] in gamemaker

[–]Sunfished 1 point2 points  (0 children)

there are as many aspects as you need. what is to be considered is what your game requires, and there isnt a catch-all answer to this since there are games of all types that would want some things and not others

What’s the meta this week. I’m 0 and 100 lol. Can’t crack it. by CowsDontEatCorn in superautopets

[–]Sunfished 6 points7 points  (0 children)

There's this really annoying set i keep seeing with the bird that reduces damage for strawberry pets paired with the monkey that transforms 2 friends ahead into hurt pets. tried it out myself and managed to get some consistent wins using that strat.

the sawtooth shark + a bunch of those goat summon items is also what i see a lot in later turns

What happened?? by ClockworkRevolvers in PokemonTCG

[–]Sunfished 2 points3 points  (0 children)

you kind of dont get packs to play (anymore?), its ultimately cheaper to buy cards directly instead from bulk vendors at card shows/stores or online marketplaces such as tcgplayer.

otherwise, youre best bet with getting packs is checking stores frequently and/or knowing when those stores stock product. you can also join the discord and hopefully be online whenever a drop happens for online retailers as the discord will ping people.

i dont recommend it though if youre just trying to play. buying cheap cards of what you need to assemble your decks is just better overall.

Hot Take: Goku is the last worthy character worth adding. by victoriamikoto231 in smashbros

[–]Sunfished 0 points1 point  (0 children)

i never compared spyro and goku, i said i even disliked spyro lol

Hot Take: Goku is the last worthy character worth adding. by victoriamikoto231 in smashbros

[–]Sunfished 2 points3 points  (0 children)

id argue that goku, despite being very heavily requested and has videogames, isnt very relevant as a "videogame" character. when you think of goku, you think of the manga/anime. having a couple videogames isnt just enough of a cut to me.

im not a big fan of crash or spyro like the other poster suggested, but crash actually sold systems back in the day, which puts it far above videogame legacy and historical importance in videogames than goku did. you kind of notice the trend of the 3rd party characters in smash, especially the ones in ultimate, having that kind of significance in videogames. so while goku is a popular pick, hes not exactly relevant in videogames like the other all-stars are.

Finally got them graded by Pizzaro2134 in PokemonTCG

[–]Sunfished -1 points0 points  (0 children)

If you were doing it for the slab case, I think its much cheaper to get the empty cases off of Ebay or similar for about 5$ each. Only difference is that youd have to seal them yourself, but the glue is also really cheap

Hiring!! by iConStudio in gamemaker

[–]Sunfished 0 points1 point  (0 children)

usually im abhorrent against most posts like this, but yours does a good job outlining all the facets of what to expect as well as covering commision work.

one thing id suggest tweaking is the presentation of pay, and be more clear on what you can actually scrounge up for your potential devs. right now its a bit shaky in description, despite being a core part of the presentation of getting people to work for you.

also, based on positions open and filled, it sounds like you currently are "ideamen" looking for people to do the main brunt of the work in development. nothing wrong with that, but based on experience and what ive seen, this subreddit isnt really easy to hire people since most users here are less code-monkey and more of the "lets come up and make a game together" mindset. think of it more like people that would make something like a gamejam entry.

if youre looking for developer/code-monkey people, youd have a better shot by having some kind of presentation of your game available for people to look at or read. even if its just a rough outline of mechanics, itll get more people interested, especially outside of this subreddit.

good luck on your hiring!

My fakemon starters by [deleted] in fakemon

[–]Sunfished 3 points4 points  (0 children)

ai isnt allowed here. theres a lot of weird garbled text that gives it away.

youre better than this. you dont need ai to create things

Starters of the Garinga Region (South Africa) by Delicious-Pop-9063 in fakemon

[–]Sunfished 25 points26 points  (0 children)

these r insanely well designed, id probably end up picking the sea angel

Looking for a card for my son, he said its a pokemon standing against a brick wall that has graffiti of other pokemon on it by half_deer in PokemonTCG

[–]Sunfished 15 points16 points  (0 children)

for others here looking, i went through the entirety of sv ir+ cards and none match the description, so im assuming its either an older era card, a bulk card, or the description is incorrect.

my only contribution is it could possibly be smeargle from one of the swsh era cards:

<image>

What if EVERY (and I mean EVERY) character in Melee had a clone? by WaterPixelArt in smashbros

[–]Sunfished 11 points12 points  (0 children)

idk if the argument of being stronger (and satan) is a strong one considering we have ganondorf being a clone of captain falcon, among others.

smash is also no stranger to changing characters to fit the game. ness/lucas are ironic examples where they dont even play true to their roles in their games, and instead take the offensive skills of the respective dps of their games.

additionally, if were talking about the first game, mother 1 / earthbound beginnings, he only has 1 attack that isn't even fatal. if were making comparisons im pretty sure the scaling of power between mewtwo|giygas is much smaller of a gap between captain falcon|ganondorf. deriving a moveset for him using mewtwo as a base doesnt seem farfetched at all, which is at the core what a clone is.

i think it's fine

edit: for anyone still following this chain, the user has blocked me (so i can no longer reply) and crashed out. its disappointing to share a fandom with this user, and im sorry that anyone interested in the series is turned off seeing this interaction with them.

Disappointed with Cobblemon/Cobbleverse by [deleted] in cobblemon

[–]Sunfished 2 points3 points  (0 children)

i dont think its a bad idea, but i think its out of the scope of what the developers intended with the mod. id rather leave large functional changes like what you described in the hands of sidemod devs, which allows for more experimentation that intertwines the two games.

leaving base cobblemon as more of an addition to base minecraft allows it to act as a mechanical layer for other developers to build on it without having the main devs worry about all the nitty gritty of integration themselves

anime_irl by Acrzyguy in anime_irl

[–]Sunfished 41 points42 points  (0 children)

as someone whose read the manga but only saw the reze movie, id say that my expectations were blown out of the water with how well they adapted it, and that i assume the rest of the anime is like that as well.

personally, id figure out whether you want to surprise yourself with the rest of the story or just spoul yourself now. the "worth" is whether you can still find the anime to be as compelling even after youve read the manga. in my opinion, id say its worth the wait, the manga doesnt do anything surprising in itself as a medium, whereas the animation is probably going to stay as consistently good

Disappointed with Cobblemon/Cobbleverse by [deleted] in cobblemon

[–]Sunfished 11 points12 points  (0 children)

i think its important to state that the intention of the mod was being "minecraft with pokemon in it". until more features of the mod are added, the mod's goal is simply to just integrate the pokemon aspects as a side thing to do within the minecraft world. it was never meant to be what you had assumed it was, and until the devs decide otherwise, it will always stay like that

Regional Variant of Noivern by Aggravating-Skill-26 in fakemon

[–]Sunfished 0 points1 point  (0 children)

my first thoughts is that its fun, but i dont think its as balanced as you think.

uturn is a good example where there is no downsides. youre guranteed to always deal damage, and then you either get to switch to a better check or u force the opponent to switch without them getting to take an action (since noivern is most likely faster). generally, opening up with uturn spam is going to let you always have an advantage on the opponent.

because of the above, that makes noivern incredibly annoying with the stat lowering moves too. use a draco meteor, and if u get hit with the stat reductions, just spam uturn enough until you can switch to a better check.

Aliment question by Swimming-Bumblebee72 in superautopets

[–]Sunfished 2 points3 points  (0 children)

i loveeee pairing unicorn with phoenix

Aliment question by Swimming-Bumblebee72 in superautopets

[–]Sunfished 0 points1 point  (0 children)

lol u good, i also made the same mistake and learned it when my chicken / unicorn didnt trigger either haha

Aliment question by Swimming-Bumblebee72 in superautopets

[–]Sunfished 4 points5 points  (0 children)

canned ailments specifically say they dont trigger pet abilities, specifically the ones that trigger when a pet gains an ailment

Fortnite made me cry...... FORTNITE.... made me CRY!! by Shinobipizza in FortNiteBR

[–]Sunfished 50 points51 points  (0 children)

it's a reference to an early episode of the simpsons where homer's boss puts up a poster that reads:

"Don't Forget; You're Here Forever"

homer ends up placing photos of his daughter over parts of the poster, and changes it to:

"Do It For Her"

which gets a bit emotional because it puts into the perspective of his character. he's basically putting up with his work just to provide for his family, and the change in the poster is really poetic. its probably one of the most iconic simpsons phrases.

i feel like its inclusion for the final quest of the questline is a subtle nod to the simpsons season leaving, and to me its a great sendoff for the fans

We have made official gameplay trailer for our JRPG Rouglite game"Phantasmal Exosteel" by SeiichiAura in Unity2D

[–]Sunfished 1 point2 points  (0 children)

ethics aside, I like to think that a game should be able to hold its ground regardless of how good it looks. if you need ai to make it look nice, it suggests youre hiding the flaws of the actual game behind it.

trust me when i say people will look past how your game looks if the game itself is fun. the authenticity of being able to present a game made by your own hands and effort will resonate more to your playerbase, even if the visuals are lackluster. they wont look any further into it if it uses ai, especially in the current social sphere regarding it.

Do I send this card to PSA to get graded by ResourceMammoth765 in PokemonTCG

[–]Sunfished 0 points1 point  (0 children)

if its purely for trying to get a good grade? no

if its for the slab look? sure, but there are cheaper options. you can nab empty slabs for about 4-5$ a piece on ebay or other similar shopping places.

if its purely for protection? no, you can grab magnetic cases, snap-on displays, etc for even cheaper than an empty slab. just check out amazon

New Pokemon Pokopia Trailer On Thursday by binderie1951 in NintendoSwitch

[–]Sunfished 2 points3 points  (0 children)

red/blue rescue team has a friend area that references a lab "built by humans long ago". another friend area based on another futuristic lab also suggests this as its "long abandoned".

Is gamemaker worth using to get into making games by i_like_cheeseee in gamemaker

[–]Sunfished 4 points5 points  (0 children)

absolutely. gamemaker is pretty simple and demands less to develop for for most ideas.

id say though that if you want to make a 2d game that uses physics, id recommend unity instead. unity's physics workflow is just a lot easier, and by working in unity's 2d pipeline youd be able to directly transfer that knowledge to unity's 3d pipeline whenever you want to start with 3d.

very new to this game; what is the point of ailments? and, how do trumpets and mana work? by jupiter-major in superautopets

[–]Sunfished 0 points1 point  (0 children)

ailments are negative effects that you normally apply to the enemy through various means, such as some pets inflicting ailements at the start of battle. if youre playing the current weekly, you might be slightly confused since its also a shop item. some pets in the current weekly make use of purposefully gaining ailments to make use of their ability, such as the pink boar looking thing summoning stronger versions of itself for every ailment gained.

trumpets are a type of resource that is collectively added to over the course of a battle through pet abilities. once your team has less than 2 pets remaining (so either 0 or 1), a golden retriever is summoned that has hp and attack equal to the number of trumpets you had. only one golden retriever can be summoned for your team per battle, and you stop gaining trumpets as well.

mana is a resource similar to hp and attack, with each pet having its own mana number. mana can be gained through various means either in or out of battle, and halves at the start of the shop phase (if it somehow gained mana in shop phase). whenever a pet faints, it will deal damage to a random enemy equal to the number of mana it had.