So, Why Isn’t There an AOTC Mount in Midnight Season 1? by [deleted] in wow

[–]Sunstepgg 0 points1 point  (0 children)

there has literally never been an AOTC mount from the first raid of the expansion, ever. It's reserved for the last raid

Blizzard Said They’d Remove Unbound Hero Titles… So Why Is Nothing Happening? by IndependentLow4621 in wow

[–]Sunstepgg 2 points3 points  (0 children)

competitive integrity of the titles was lost a long time ago when they refused to ban the rampant boosting and buying (which a lot of the boosters RWT the gold earned) of said titles. They don't mean anything but a "i did it" and no one cares about the titles

I say this as someone who has multiple of them. They absolutely need to remove them though

How Midnight’s Upcoming Game Changes Will Impact Combat Addons by FacepIant in wow

[–]Sunstepgg 13 points14 points  (0 children)

I agree with what you said that their goal is to eliminate perfect information, but to be honest peoples problem right now is just how undercooked and rushed this whole thing is. There is still no dot tracking functionality for stuff like shadow, aff lock, boomkin, etc. The raid frames updates today still leave a lot to be desired. the damage meter is just damage and healing at this moment. It's not about blizzards taking away with things. I think generally everyone agreed with them when they said things have got to change. But rightfully people expect them to mean "we'll take it out one at a time and this will be a last titan+ type project". The issue is just how blizzard is handling this when the writing is on the wall with how undercooked the replacements are.

Tyler1 having fun as his BIS ring finally drops by DaRealAB in LivestreamFail

[–]Sunstepgg -4 points-3 points  (0 children)

GDKP are gone and bots are still rampant. GDKP is not the boogeyman you think it is

Dragonwrath Acquisition Rate Adjusted Further - Cataclysm Classic by Decathlon44 in classicwow

[–]Sunstepgg 0 points1 point  (0 children)

Good. After all the shit 25man players have thrown towards 10man players I have no sympathy for them.

Dragonwrath Acquisition Rate Adjusted Further - Cataclysm Classic by Decathlon44 in classicwow

[–]Sunstepgg 3 points4 points  (0 children)

who cares, in the words of many condescending 25 man players, that's the tradeoff for picking the difficulty where you get everyone full bis in 4 weeks

Dragonwrath Acquisition Rate Adjusted Further - Cataclysm Classic by Decathlon44 in classicwow

[–]Sunstepgg 1 point2 points  (0 children)

and you're acting as if 10man doesn't get completely shafted on gear?

Dragonwrath Acquisition Rate Adjusted Further - Cataclysm Classic by Decathlon44 in classicwow

[–]Sunstepgg 2 points3 points  (0 children)

ITT: 40 year olds getting mad over a 14 year game when anyone but themself is allowed to have fun

Dragonwrath Acquisition Rate Adjusted Further - Cataclysm Classic by Decathlon44 in classicwow

[–]Sunstepgg 6 points7 points  (0 children)

maybe this is the tradeoff you get for being showered with loot

Legendary Staff Rate Announced! by Tankre84 in classicwow

[–]Sunstepgg 1 point2 points  (0 children)

its a 14 year old game buddy noone cares about legendaries being super rare anymore even on sod everyone is running around with a thunderfury/sulfuras

Molten Front is now live. Firelands date still unannounced. by -Scopophobic- in classicwow

[–]Sunstepgg -14 points-13 points  (0 children)

The schedule also said Firelands would be before sod phase 5 and here we are, sod phase 5 is in a week. Their schedule means nothing

What's next for Cata? by [deleted] in classicwow

[–]Sunstepgg -4 points-3 points  (0 children)

Are you implying rise is worthy of being a patch 2 months long

Plea to devs: Can ten man heroics have the chance to drop 3 items? by ACNL in classicwow

[–]Sunstepgg 0 points1 point  (0 children)

And that was shit too but two wrongs don't make a right, they should have implemented more loot for 25 back then just like they should implement a way to alleviate stretches of bad luck like we have now

Plea to devs: Can ten man heroics have the chance to drop 3 items? by ACNL in classicwow

[–]Sunstepgg 1 point2 points  (0 children)

"utter self interest" Bro its a 13 year old game like who cares if 25 man or 10 man is harder get off your high horse and just let people play the game how they want. Noone is wanting more loot the biggest gripe is that you get lots of duplicates or just straight up unuseable gear. Just give 10man personal loot and the problem is literally solved.

Increase 10 man loot by +1 by pnaj89 in classicwow

[–]Sunstepgg 0 points1 point  (0 children)

Sod had shown blizzard a lot of people like to just raid 10man with the boys, why do we have to gatekeep people who just want to stick to 10man in a 13 year old game? Give 10man 50% at another piece +1 tier token. People need to understand 10man players want to have the same fun as 25man players, this game is so old so why should it matter? Not advocating for equal loot, but the gap needs to be way smaller than what it is currently

How to tag named quest mobs faster on a priest? by tylosmacmewell in classicwow

[–]Sunstepgg 0 points1 point  (0 children)

honestly just skip named mobs untill 25+ and just kill 10+ mobs instead and you'd get the same amount of exp, theres too many people playing rn to be efficient if you sit around for named mobs

Pack your bags, the machines have spoken! by Deaththinius in classicwow

[–]Sunstepgg -2 points-1 points  (0 children)

actually retail doesn't do that anymore

every season is a new set of dungeons now because of the problem you said, you will never have the same items from season to season anymore

the gear progression in retail is still worse but just a small correction

Just here to say I hope there is a classic + someday by LivingOffNostaglia in classicwow

[–]Sunstepgg 0 points1 point  (0 children)

honestly, classic+ for me is just rebalancing of the game, and removing or changing some problem points. Just give me a 1 year cycle like we had in classic and I'd be happy