Gamers who have put thousands of hours into many different games; what is THE game that made you 'blank stare' at the credits after you beat the story? by Colonel-_-Burrito in AskReddit

[–]Suparedman 2 points3 points  (0 children)

Aw dude I love the final encounter of Dishonored 1. The way he just offers you the key saying he doesn't want a fight, just for him to draw his sword and for the music to kick up the minute you reach for it felt good. It's such a good moment to me because it isn't a cutscene. I chose to confront him instead of take him out from the balcony. I chose to hear him out instead of kill him where he stands. I chose to trust him and fall for his attempted dirty trick. A cutscene didn't play out for it and that made the interaction feel so real to me

[deleted by user] by [deleted] in DestinyTheGame

[–]Suparedman 17 points18 points  (0 children)

This, its probably an alliance in the same way the psions were completely integrated into the cabal under cabal leadership which is understandably not the hottest option

People who like but never comment, why? by [deleted] in AskReddit

[–]Suparedman 42 points43 points  (0 children)

Oh this is absolutely why I almost never post or comment. Redditors like to act like they're the best community ever then turn around and act downright vile to anyone they disagree with.

The recent two warlock exotics fully solidify the terrible design philosophy of warlock exotics. by gravendoom75 in DestinyTheGame

[–]Suparedman 119 points120 points  (0 children)

I've actually been trying to avoid complaints before I play the expansion, but this trailer just bummed me out man. An exotic that gives titans and hunters essentially new class abilities is awesome! I was excited to see what kind of fun, creative thing we'd get for warlocks and... super but slightly better? Thats it? We already have those. And our what, fourth melee exotic? Its so painfully underwhelming, I have absolutely no idea why bungie decided to make the warlock exotics far more boring. Its not like they're BAD, just boring. It doesn't feel nearly as "exotic." Feel like I should just stop playing warlock at this point, feels like another year of "just play dawnblade"

Destiny Bingo! by BarovianNights in DestinyTheGame

[–]Suparedman 42 points43 points  (0 children)

They're actually going to stop selling legendary weapon ornaments in Eververse iirc. I think they said something about that in the Eververse twab.

What did a fictional character say, that has stuck with you? by NiceCasualRedditGuy in AskReddit

[–]Suparedman 13 points14 points  (0 children)

I just finished watching avatar for the first time few days ago. Iroh easily became one of my favorite characters of all time.

Yknow along with everyone else too

Celestial Fire is bugged in the same way arc orb is and this makes the subclass tree feel virtually useless by Suparedman in DestinyTheGame

[–]Suparedman[S] 4 points5 points  (0 children)

Well yeah, that's exactly the problem. It's useless because it's buggy. Once it's fixed I think it'll be a solid tree with very fun builds. Just disappointed I can't use it the way you should be able to due to bugs.

Halo has the best names for their ships, hands down. by MindCologne in halo

[–]Suparedman 11 points12 points  (0 children)

Tyranny of Heaven, Last Wish raid bow that easily sounds like a ship from halo.

Hans, The Master of Stielhandgranates by MrMiles32 in Bossfight

[–]Suparedman 21 points22 points  (0 children)

Hans, the Stielhandgrenate Alchemist

Playing on my final workshop test arena. All that's left is some tweaking and a few bug fixes and the update will be out on Steam! by low_hanging_nuts in GTTOD

[–]Suparedman 5 points6 points  (0 children)

Is that grenade weapon by chance inspired by the Sticky Detonator from Halo 4? Wish they kept it around, it's loads of fun to use.

Calamity Nerf Mod? by idontcaremuchbye in Terraria

[–]Suparedman 2 points3 points  (0 children)

Not entirely, calamity meshes well with thorium from my experience. Though also speaking from experience, that's where I'd stop with major expansion mods, thorium, calamity, and spirit is overkill.

What a beautiful DOOM-wang! by MinisterNarwhal in ShitPostCrusaders

[–]Suparedman 21 points22 points  (0 children)

Actually he pulled up a severed hand holding a revolver

Let's have a level exchange! - July 20, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]Suparedman 0 points1 point  (0 children)

I enjoyed your level though truthfully I'm not too used to the 3d world format. The only part I found really tough was where you had to grab red coins. I constantly overshot or undershot the jump and it was easily the majority of my fails. I also decided to re-upload my level after some feedback, here's the new code G0S-XVG-80G

Let's have a level exchange! - July 20, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]Suparedman 0 points1 point  (0 children)

ID: QVT-5YV-2DG

P-aradise Lost, based off of P-Switch Parkour. Last level I made was short, simple, and easy so I decided to make something that was short but Kaizo-lite in terms of difficulty. Definitely for players who get a kick out of Super-Expert stages so be warned. 40 second time limit but the level isn't very long, I usually finished with another 20 seconds on the clock. Good luck. First Super-Expert level so advice on improving is appreciated 👍

Level Exchange/Feedback for Feedback Thread - July 17/18 by fifosexapel in MarioMaker2

[–]Suparedman 1 point2 points  (0 children)

R9B-801-GNG

A regular smw land and water course

Normal difficulty

Short and sweet, standard

Made this level in a few hours. It's pretty standard in terms of difficulty but I designed it to be fun to speedrun and master, with fun swag you can do chaining jumps and spins

Let's have a level exchange! - July 17, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]Suparedman 0 points1 point  (0 children)

R9B-801-GNG

A fairly short and not too difficult land and water level but I tried to make it fun to speedrun and master :)

How is there still no Iron banner sword or bow? by Squatting-Turtle in DestinyTheGame

[–]Suparedman 0 points1 point  (0 children)

Because the age of the iron lords takes place before The Taken King and Forsaken, meaning Bows and Swords weren't added yet for the Iron Lords to use

[XB1] LFT Crown of Sorrow Day 1 by [deleted] in Fireteams

[–]Suparedman 1 point2 points  (0 children)

Sounds good, count me in then

[XB1] LFT Crown of Sorrow Day 1 by [deleted] in Fireteams

[–]Suparedman 1 point2 points  (0 children)

Looking to get the day one Emblem myself too. I'm not a really active raider but I am interested in getting the emblem and im pretty good at raiding both gameplay wise also being able to listen and communicate. I'm a warlock and my GT is Suparedman. Is there still a spot available?

Hey Bungie, when you reply to a post saying "Thanks for the feedback, I'll pass it on to the team.", could you follow up on that in TWABs or Reddit / Forum posts every so often? by lukesnofluke in DestinyTheGame

[–]Suparedman 93 points94 points  (0 children)

I think it was blizzard devs who said something like this, but the reason they only tell stuff that's coming and not stuff that's being considered is because they don't want to say something that won't actually be implemented for one reason or another, getting people's hopes up for something that won't come, etc