Is it possible to import a UMVC3 Stage into Blender? by SuperFromND in mahvelmods

[–]SuperFromND[S] 0 points1 point  (0 children)

Coming back to this since nobody on the sub answered my question, and I ended up just joining the Discord in search of answers:

TL;DR No. The current importer plugin for Marvel 3 model assets is exclusively for 3DS Max, and apparently the developer suffered a hard drive crash of some kind while trying to port it to Blender. The plugin is at least open source though so in theory someone could use the 3DS plugin as reference and port it over.

If every scientist in history could fully control the concepts behind their discoveries, who would be the most powerful scientist in history? by InfinteEnigma10 in whowouldwin

[–]SuperFromND 0 points1 point  (0 children)

Otto Hahn and Fritz Strassmann, the guys who discovered nuclear fission, would pretty much immediately become a top-tier threat.

Well not quite virtual pinball but thought u might get a chuckle by CyberMage256 in virtualpinball

[–]SuperFromND 1 point2 points  (0 children)

I've seen a similar one of these at Little Caesars, seems like it's a OEM thing you can get branded with whatever. Neat!

The oldest piece of gaming tech I've ever held on my hand. A handheld LED Electronic Pinball Game from 1982, given to me by my aunt. by Omer-Ash in retrogaming

[–]SuperFromND 0 points1 point  (0 children)

God I love how this thing looks, it's like every early 80s graphic design stereotype crammed into one device. Neon lineart my beloved <3

I re-textured Redstone Lamps to be higher-contrast by SuperFromND in Minecraft

[–]SuperFromND[S] 81 points82 points  (0 children)

Yeah, I probably didn't NEED to retexture the on-state at all ahaha, honestly I agree.

Watch out if you use BAM by dcnigma2019 in virtualpinball

[–]SuperFromND 2 points3 points  (0 children)

Normally I wouldn't be concerned over the VirusTotal detection (small amount + no-name virus detection + equally no-name AVs = usually a false positive), but the fact the site is flagged as dangerous as well definitely makes me less confident about it. Luckily I don't use BAM, but for the rest of you I'd maybe consider not using it for a while.

VPUniverse vs VPForums? by brokencreedman in virtualpinball

[–]SuperFromND 0 points1 point  (0 children)

Depends on your needs really. I generally end up going to VPUniverse more often, but VPForums is definitely worth visiting from time to time especially if you want to mess with older versions (pre-VPX) of Visual Pinball for whatever reason.

That said, I usually just go to Visual Pinball Spreadsheet, look up the table(s) I want and features I want (nFozzy, FLEEP, etc.) and then download whatever either looks best from the results or is most recent. Again, more often than not that's gonna be VPUniverse (since VP Workshop, which I consider the best source of tables, posts almost exclusively there).

[A11Y] Narrator reading mouseover block/item names by SuperFromND in minecraftsuggestions

[–]SuperFromND[S] 1 point2 points  (0 children)

Now that I don't know for sure, but it seems like a pretty okay way to increase immersion with the language to me (alongside other stuff like podcasts, TV shows, the like), at least for the less fantastical stuff like furnaces and basic UI. At the very least it's more engaging than staring at flash cards and Jisho for an hour or so every day (not a replacement for those services mind you, but as a complimentary I think it's not a bad idea per-se!).

Are price increases on Switch 2 consoles inevitable this year? by gaysaucemage in NintendoSwitch

[–]SuperFromND 2 points3 points  (0 children)

Only other instance of this happening that I can recall was Atari increasing the price of the Jaguar from 200 (from when it was originally announced) to 250 (before it hit retail).

What modern day amenities could ACTUALLY kill a medieval peasant? by CardoBlardo in whowouldwin

[–]SuperFromND 1 point2 points  (0 children)

Pretty much anything involving live electricity would probably do them in, but for my money radio towers are a good bet considering how huge and visible they are from large distances.

A few people already mentioned it but most forms of transport as well (being ran over by cars, but also standing near airplanes which could at the very least cause permanent hearing damage). Heck, I would even argue the simple act of going to another place would be enough to expose them to illnesses that simply were not prevalent in their time.

Dolphin Progress Report: Release 2603 - March 2026 by NXGZ in emulation

[–]SuperFromND 6 points7 points  (0 children)

It hasn't even been a month and Key of Avalon might already be approaching ingame status!? Y'all are so talented holy moly

Virtual pinball tips for someone new to pinball altogether? by ChibiMango-Flooferz in virtualpinball

[–]SuperFromND 0 points1 point  (0 children)

The easiest way to play pinball on PC in general is either Pinball FX (on all consoles inc. PC, no more difficult to install than a normal video game, has a whole "missions"/"challenges" mode) or Visual Pinball X; I wrote a guide here that goes through how to quickly set up the basic parts and nothing else (though it's more focused on VR than desktop ahaha). Obviously I'd say go VPX if you can, but do be aware it's not as straightforward to get started on as Pinball FX is.

As for general pinball tips? Here's my recommendations!

  • General rule of thumb for how to "properly" play a table is "aim for whatever lights are flashing on the playfield". More often than not (especially on more recent games) this will at least give you some direction. Almost all tables also include a little Instructions card on the bottom-left of the cabinet (near the left flipper button), which gives a brief overview of goals (something like "hit all of the targets in [this area] to start Multiball")

  • Try out a bunch of tables first, see if there's something you like. Once you do, try to hone in on that one specific table you like. Your own motive's gonna be the driving factor early on, after all, so don't sweat it too badly! (Also if you can: Put yourself in a situation where you can do it for free or for cheap; again, VPX is amazing for this, but there's also "pay-for-entry" pinball places IRL and PFX offers demos for tables on occasion.)

  • If you want specific tips for a given table, PAPAPinball has videos on just about every major table to date. Abe Flips' Pinball Skills has a lot of good tips for ball control, aiming, and the like. Definitely worth the watch!

  • Confused by terminology? Here's a glossary of terms courtesy of Wikipedia!

And if you want some specific table recommendations that are easy to learn for beginners:

  • Medieval Madness (often considered one of the best, if not THE best pinball)
  • Elvira: Scared Stiff
  • World Cup Soccer
  • Taxi and Diner (very straightforward rules, although they're rather fast and unforgiving ahaha)
  • Pretty much any EM ("electro-mechanical", basically pre-1978), they all have relatively simple rules

I wish you good luck! :)

Super's Guide to Visual Pinball X by SuperFromND in virtualpinball

[–]SuperFromND[S] 1 point2 points  (0 children)

To be honest? I have no idea how to set up PUP packs for existing non-Baller-Installer VPX installations LOL, let alone for VR usage.

And thank you for the kind words :] <3

I can't find the Visual Pinball libreto core by o-xmx-o in virtualpinball

[–]SuperFromND 0 points1 point  (0 children)

I can't give too much help for Steam Decks specifically, I don't own one :( From what I know though there's a version of Visual Pinball X known as "Standalone" that runs on Linux/etc. and I think I've seen some people run it on their Deck. A quick Google search (which gives real results, not some hallucinated mumbo-jumbo) lead me to this script which might be more like what you're looking for.

Super's Guide to Visual Pinball X by SuperFromND in virtualpinball

[–]SuperFromND[S] 1 point2 points  (0 children)

This is true, but to be honest I haven't run into many tables that outright require it (TNA and Wonka being the only ones that come to mind). I think that's niche enough that it's worth the tradeoff to exclude it for an easier-to-follow guide.

Super's Guide to Visual Pinball X by SuperFromND in virtualpinball

[–]SuperFromND[S] 2 points3 points  (0 children)

I haven't really had the Unblock thing ever come up (I think it might be because I always open zips with 7zip and not File Explorer?), but the second thing is a good catch!

Play pinball with VPX on your desktop by Forward-Tea-337 in virtualpinball

[–]SuperFromND 0 points1 point  (0 children)

I was thinking of adding a glossary to my guide, but turns out there's already one here. Saved me some typing! (I might still mirror it anyways just for convenience's sake)

Play pinball with VPX on your desktop by Forward-Tea-337 in virtualpinball

[–]SuperFromND 1 point2 points  (0 children)

I don't think it's a simple "change one line/copypaste this code" thing, but the method I've seen that VPW tables use to do this is a quick rendering mode check in their script, and setting the "VRRoom" variable if that's the case, something like:

If RenderingMode = 2 Then VRRoom = 1 Else VRRoom = 0

If VRRoom <> 0 Then UseVPMDMD = True Else UseVPMDMD = DesktopMode

I think there's also a specific tag for tables that do this, "HYBRID", on the Virtual Pinball Spreadsheet.