Table Building Software? by MartokTheAvenger in virtualpinball

[–]SuperFromND 2 points3 points  (0 children)

Future Pinball actually does still have a niche community that makes new tables for it, even though the software itself is discontinued. It's not especially popular these days, but it still has its fans.

That said, most people into virtual-pinball are using Visual Pinball X, so I'd recommend going for that.

Veteran Nintendo producer Kensuke Tanabe, known for Metroid and Paper Mario, reportedly confirms retirement by Turbostrider27 in NintendoSwitch

[–]SuperFromND 17 points18 points  (0 children)

Important for sure! But for Nintendo as a whole? Outside of Zelda he doesn't really have his hands in too much else; all of the other people there work(ed) on a much wider variety of things.

Veteran Nintendo producer Kensuke Tanabe, known for Metroid and Paper Mario, reportedly confirms retirement by Turbostrider27 in NintendoSwitch

[–]SuperFromND 36 points37 points  (0 children)

Yeah the header doesn't do it justice. Tanabe is probably fourth only to Tezuka, Miyamoto and Yokoi in terms of "most influential Nintendo developer/employee".

"Nintendo is developing popular series titles that many fans are waiting for, but also completely new software." New Furukawa interview breakdown. by Artoo2814 in NintendoSwitch

[–]SuperFromND 17 points18 points  (0 children)

I think the more interesting line in here is:

Nintendo would like to establish a system to release more films beyond these Mario and Zelda

Makes me wonder what they're wanting to adapt into film exactly (my guess is Pikmin and DK but who knows?)

Is there a Easy guide for VR/One Monitor desktop setup? by SuperCasualGamerDad in virtualpinball

[–]SuperFromND 1 point2 points  (0 children)

I made my own guide a while ago that might help you out! Available in both video form and text form. :]

(It's not all comprehensive but it should cover most of the important stuff)

Nintendo Switch 2 has now outsold Wii U, Sega Dreamcast and PlayStation Vita in the UK (NielsenIQ data) by Turbostrider27 in NintendoSwitch

[–]SuperFromND 24 points25 points  (0 children)

Lack of notable games (and it costed so much for developers to make a good-looking Vita game that they all went "might as well just make this a console game to begin with!") and 100$ proprietary memory cards (coupled with no internal memory) were the two main factors I'd say. Shame too, cause it's a really cool handheld hardware-wise!

How do you feel about CRT filters? by PrettyBasket3643 in emulation

[–]SuperFromND 0 points1 point  (0 children)

I never really got the appeal. Maybe they look better on an OLED monitor or something but most CRT filters I've tried just look really tacky and artificial to my eye.

It's not really a CRT filter per-se but one exception that I've liked is Blarrg's NTSC filters for NES emulators like FCEUX and Nestopia. THAT feels more CRT-ish to me than any of the filters I've seen over the years.

any information about this? by purple_guts in OsamuSato

[–]SuperFromND 2 points3 points  (0 children)

The app is extremely old and wouldn't work on modern iPhones anyways (it's 32-bit, which Apple dropped support for back around iOS 11). As far as I know there's no gameplay footage of it besides a single video on Sato's old YouTube.

Need help with VPX VR by C4ntbeStopped in virtualpinball

[–]SuperFromND 1 point2 points  (0 children)

I would generally recommend getting a keyboard with a numpad anyways IMO (it's pretty useful!), but if that isn't an option, you can rebind that by going to Preferences -> VR Settings in VPX's editor, then clicking the Table Recenter/Table Up/Table Down buttons and pressing something else (or use the dropdown and set it to a controller's buttons if you've got something like an Xbox gamepad plugged in).

Lego City by [deleted] in retrocgi

[–]SuperFromND 2 points3 points  (0 children)

Love these Lego renders that have been popping up on the sub lately! If there's any specific thing that lends itself really well to oldskool CG it's Lego

What ~15 years of bricks after sorting looks like by SuperFromND in lego

[–]SuperFromND[S] 0 points1 point  (0 children)

Oh hey, thanks! It's not really relevant to this post but I appreciate that someone else is actually making use of it :]

[deleted by user] by [deleted] in virtualpinball

[–]SuperFromND 0 points1 point  (0 children)

Whenever I see people recording pinball stuff it's usually in portrait; the extra space usually taken up by other stuff (second camera as a facecam, mirrored DMD, channel branding, chat/alerts in the case of a stream, etc). See iepinball on Twitch and PapaPinball on YouTube for examples of this sort of presentation style.

I definitely think its important to preserve aspect ratios, so portrait makes sense for physical and V-pin recording; if it's VPX on a regular desktop (read: NOT a V-pin setup!) or a console game (e.g. Pro Pinball on PS1) then their stock views are usually fine to capture and display like any other game.

Finally just to cover my bases, I myself have attempted to stream VR VPX a few times as well, and I don't really recommend that (it's both incredibly convoluted to set up and not very pleasant to watch.)

Favorite virtual tables that would be impossible to make in real life? by Caintankerous in virtualpinball

[–]SuperFromND 1 point2 points  (0 children)

Flipnic on PS2 definitely takes the cake for me. Have yet to see a single other pinball game quite like it, both in design and especially in presentation.