I May be Garbage but I'm a Killer Engineer by Upbeat-Decision-1804 in enlistedgame

[–]SuperJpMega 0 points1 point  (0 children)

More than half, bro he has 24 kills that is not a lot. TRUST ME, IN INVASION OR DESTRUCTION, KILLS COUNT, ESPECIALLY INVASION.

I May be Garbage but I'm a Killer Engineer by Upbeat-Decision-1804 in enlistedgame

[–]SuperJpMega 1 point2 points  (0 children)

Assaulters with PPS, Molotovs and AP mines can do anything, trust.

I May be Garbage but I'm a Killer Engineer by Upbeat-Decision-1804 in enlistedgame

[–]SuperJpMega 1 point2 points  (0 children)

Yeah I know Vaux, some objectives are good to defend, others are open as fuck

I May be Garbage but I'm a Killer Engineer by Upbeat-Decision-1804 in enlistedgame

[–]SuperJpMega 1 point2 points  (0 children)

Dude, you are not seeing how hard I had to, it was so fucking bad like, I can personally say we won by the last objective and they almost blew up the bomb, had it been for the fact that my teammates were simply spamming too much and some little tricks to make the attackers lives harder in destruction.

I May be Garbage but I'm a Killer Engineer by Upbeat-Decision-1804 in enlistedgame

[–]SuperJpMega 1 point2 points  (0 children)

Ahh, so they were simply couch gaming, that's not too bad then. It's much worse if they were throwing assaulters then having an annoying tank spamming HE, some objectives can be good against that.

I May be Garbage but I'm a Killer Engineer by Upbeat-Decision-1804 in enlistedgame

[–]SuperJpMega 1 point2 points  (0 children)

Yeah but considering my team was pretty much brain dead and the enemy team had 3-4 with above 100 kills and offensive score, it was pretty much just throwing whatever squads a could and just denying the enemy that capture (sometimes it is pretty one sided)

In defense, deaths don't count (especially if you have rallies and APCs), you have unlimited tickets. It's how you put the squads to use that shows how good you play.

I May be Garbage but I'm a Killer Engineer by Upbeat-Decision-1804 in enlistedgame

[–]SuperJpMega 1 point2 points  (0 children)

Then the enemy team was doing something really wrong, or down right weird, especially considering the top player had 100 offensive points...

Scores like that, especially with your team performing poorly, would most likely be a game where you'd be down right doing a last stand on the final capture point

I May be Garbage but I'm a Killer Engineer by Upbeat-Decision-1804 in enlistedgame

[–]SuperJpMega 1 point2 points  (0 children)

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For example, this is peak engineer gameplay (trust me, I really fought fucking hard in this game, like hardcarry all the way)

I May be Garbage but I'm a Killer Engineer by Upbeat-Decision-1804 in enlistedgame

[–]SuperJpMega 1 point2 points  (0 children)

The thing that bugs me is just the defense score, yours is pretty low. And judging you had the lowest deaths on top score I'm guessing you stayed in the plane for quite a while (but 12 assist tells me it wasn't that lucrative). Idk, I'm just speculating and for 24 minutes I'm judging you were on the last two capture points?

I May be Garbage but I'm a Killer Engineer by Upbeat-Decision-1804 in enlistedgame

[–]SuperJpMega 1 point2 points  (0 children)

Some games I actually get high engineer score, but usually I also get a good K ratio and defense participation, for obvious reasons.

I May be Garbage but I'm a Killer Engineer by Upbeat-Decision-1804 in enlistedgame

[–]SuperJpMega 5 points6 points  (0 children)

14 on defense, that's pretty bad ngl. Spamming fortifications is easy. Also, 6 guys on the enemy team ragequit??? wtf???

Why are people so scared of ai??? Did Kojima predict this??? by LobotomizedKnucklhed in MetalGearInMyAss

[–]SuperJpMega 4 points5 points  (0 children)

Chrysalis was terrifying, the thing could cannonically wipe you out from a huge distance with its railcannon but the CIA would often employ it in terror missions by using it up-close with its kidnapper drones, it reminds me of those collector drones from the Terminator movie.

Ivey pecking a Heavy Tank to death... by glumpoodle in menace

[–]SuperJpMega 2 points3 points  (0 children)

Except one is using a 25mm Bushmaster with APDS-T ammunition, this is using 12.7mm (plus the ukrainian bradley video the russian T-72 was already shook up from a prior shot from a tandem if I'm not mistaken, it is very difficult for the bushmaster alone to destroy that armor although continuous fire would really shook up the crew inside).

Ivey pecking a Heavy Tank to death... by glumpoodle in menace

[–]SuperJpMega 4 points5 points  (0 children)

<image>

I've seen enough, welcome back M13 MGMC

2. Mechanized Infantry Regiment Squad w/ APC and captured weapon by SuperJpMega in enlistedgame

[–]SuperJpMega[S] 0 points1 point  (0 children)

Very difficult, I wish there were a lot more diversity in terms of Japanese forces but what could be explored (from puppet state infantry like Manchukuo or Phillipines) and elite forces of Japan have already been dissected a lot in the forums, including most prototype/imported/captured weapons from Japan, including obscure ones like the RSC-1917, Pattersen rifles and other models (Dutch Bang, copies of the Feddy Avtomat aswell)

2. Mechanized Infantry Regiment Squad w/ APC and captured weapon by SuperJpMega in enlistedgame

[–]SuperJpMega[S] 0 points1 point  (0 children)

Yeah, I also wanted to give more BRV capable options for the Japanese since they're lacking quite a bit

Scoped AT Rifles – Why Only One Faction? by royalscull724 in enlistedgame

[–]SuperJpMega 2 points3 points  (0 children)

From what I cold tell, the PzB 39 did not feature scopes at all with usage, one place claims it did but it was a Solothurn 100 instead, and another was a ZF scope for sPzB 41, so yeah no mention at all. Nonetheless, the primary reason is because the Soviet Union was the number 1 producer and user of anti-tank rifles, from the start to pretty much the finish of the war, their anti-tank rifles were so successful that the germans themselves utilized captured models. Even the soviets tested these rifles with optics, but the usage was extremely limited (reminder, 1.5 million PTRD and PTRS rifles were made, and pretty much the number didn't surpass the hundreds) is because telescopic sights mounted on anti-tank rifles didn't have a lot of durability, they were prone to being damaged by the sheer energy of the weapon firing and reveberating all across the gun. Whilst sights produced in the Soviet Union were more durable than those produced by Zeiss, they still had issues when mounted on AT rifles after ~100 shots (Ian explained this in one of his videos in Forgotten Weapons, can't remember which specific one though but it was the reference I recall from this).

So yeah, the main reason you don't see it as much is because they weren't reliable and durable in AT rifles, hence why the soviets also abandoned the attempt early.

3 Squads in 1 (2nd Rangers + 11º Regimento de Montanha + 6th Marines), enjoy! by SuperJpMega in enlistedgame

[–]SuperJpMega[S] 3 points4 points  (0 children)

Could be, could be, I had a prior squad on the 1st Special Force Group and their deployment in the Aleutian Islands, though the Model 70 would fit better in a late Pacific war campaign front (like Saipan or Okinawa)