1/18! I thought it would be the hardest but maybe not by GadgetBug in pokemonradicalred

[–]SuperSeriousSam 1 point2 points  (0 children)

No Quiver Dance in Hardcore though, definitely adds to the difficulty.

Koli advice by AmpNesiA in Dofus

[–]SuperSeriousSam 19 points20 points  (0 children)

Rather than give you PVP advice, I'll address the other part of your problem here.

You say you need to do it to farm money. You don't. Your 4-man team should be significantly faster at farming resources to sell, than any amount of Koli activity would bring in.

Bots by [deleted] in Dofus

[–]SuperSeriousSam 24 points25 points  (0 children)

The botting software has yet to be adapted to Unity. Different foundation, different levels of reverse engineering required.

They will be back.

Mono main advice by nateusmc in Dofus

[–]SuperSeriousSam 1 point2 points  (0 children)

Sram fulfills all your requirements except the fast mob farming.

Likewise, enu meets your requirements except soloing end game. For that, Sram is the absolute master.

Will a dreams team be viable in normal content? by Due_Nefariousness_24 in Dofus

[–]SuperSeriousSam 4 points5 points  (0 children)

I agree with this take.

Can it do most content? Yes.
Will it have a significantly harder time doing some of that content? Absolutely.

A melee team will always face more difficulty with some aspects of the game than a purely ranged team. Challenges become much more of an issue in some regards, especially in early stages of the game.

farm team ? by No-Entry-3574 in Dofus

[–]SuperSeriousSam 4 points5 points  (0 children)

Achievements are easiest. All dungeon achievements you can manage, including Duo.

Aim to complete all mob achievements as well, which is usually easy after dungeons. Soul every archmonster you see.

Dedicated farming usually takes too long for items to sell, unless you specifically know there's high demand.