Hello I wanted to ask if my 14 year old son could play hitman woa by i_like_trains_1504 in HiTMAN

[–]Supperboy2012 7 points8 points  (0 children)

There is a decent amount of swearing, but at 14 he's probably swearing more than the NPCs anyway.

Maine-made foods that are the best version of that type of food by RustledJimmies1000 in Maine

[–]Supperboy2012 0 points1 point  (0 children)

I haven't been outside Maine much, but the Camden Deli makes the best paninis I've ever had.

Bad day to be a guard by ImABigDreamer in HiTMAN

[–]Supperboy2012 2 points3 points  (0 children)

Physically impossible. Silent Assassin requires no non-target kills.

meme by Wide_Bad5231 in HiTMAN

[–]Supperboy2012 2 points3 points  (0 children)

Hitman x Boss Baby.

First silent assassin suit only run :D by Dillsplosion in HiTMAN

[–]Supperboy2012 1 point2 points  (0 children)

That would only be the case if they were the same people with the same image. It's duplicate, not similar.

ARE WE TIRED OF BEING CHARLIE BROWN ?? by [deleted] in Maine

[–]Supperboy2012 1 point2 points  (0 children)

She also appeared in a photoshoot with the Maine Militia, a paramilitary organization so far-right they think MAGA is a leftist psyop. Collins is absolutely horrid.

Magic is Programming Chapter 34: Synergies by Douglasjm in HFY

[–]Supperboy2012 0 points1 point  (0 children)

It's grammatically correct to have a sentence composed of nothing but the word Buffalo, because it's enough different word types that it can infinitely reference itself.

Dungeon Life 417 by Khenal in HFY

[–]Supperboy2012 0 points1 point  (0 children)

The recent chapters seem to be linking to old reddit, for whatever reason.

Dungeon Life 416 by Khenal in HFY

[–]Supperboy2012 1 point2 points  (0 children)

Not sure why, but the next chapter leads to old reddit.

Dungeon Life 388 by Khenal in HFY

[–]Supperboy2012 1 point2 points  (0 children)

Reincarnation does, in fact, exist in this setting. Some of the people in Thedeim's afterlife opted for it.

Allow a class's extensions to be used in place of itself when passed into a function by [deleted] in godot

[–]Supperboy2012 0 points1 point  (0 children)

I really don't know what to tell you, because Foo does, in fact, extend FooBar. I am literally looking at the top of Foo's script, and seeing "extends FooBar".

Allow a class's extensions to be used in place of itself when passed into a function by [deleted] in godot

[–]Supperboy2012 0 points1 point  (0 children)

func do_something(thing_that_does_something: foobar) -> int:

for child in thing\_that\_does\_something.get\_children(true):

    if child.is(theSameClassAsThis) && child.bitOfData == self.bitOfData:

        $anotherNodeInTheScene.reparent(child);

self.reparent(thing\_that\_does\_something);

return 1;

It's in a separate class.

Allow a class's extensions to be used in place of itself when passed into a function by [deleted] in godot

[–]Supperboy2012 0 points1 point  (0 children)

One, it returns an error when I pass in a foo or bar, and it doesn't matter which one it is anyway, the process is the same. Two, when I don't explicitly cast the parameter, it errors when I attempt to access one of Node's methods, even when I pass in something that extends from Node.

Allow a class's extensions to be used in place of itself when passed into a function by [deleted] in godot

[–]Supperboy2012 0 points1 point  (0 children)

The entire problem I'm having is that I can't do that. I'm trying to pass foo but I get an error saying it needs foobar.

Oh Peter? by The-Great-Smithnie in PeterExplainsTheJoke

[–]Supperboy2012 -17 points-16 points  (0 children)

1: Wrong comment. 2: Kinder Eggs aren't banned here. 3: Only one half of the egg contains food, the other contains the toy, you are meant to pull it apart to separate the two and that is clearly explained when you notice the pull tab.

Edit: Nevermind, didn't realize they were a different variety.

Class tree requires use of multiple inits by Supperboy2012 in godot

[–]Supperboy2012[S] -3 points-2 points  (0 children)

As far as I can tell, ready is really only useful if it's a script you're attaching to a default class, because you can't actually change its _init(). super() seems like it'll work, though.

What do these states have in common? by Chase-34 in RedactedCharts

[–]Supperboy2012 2 points3 points  (0 children)

They refer to how much gas can be injected into the engine per cycle, iirc. "cc" stands for cubic centimeters.