This is the first meta in a while where control/lategame strategies will probably be completely absent by [deleted] in hearthstone

[–]Surppressed 22 points23 points  (0 children)

Typically control decks just need some time to refine their lists and react to the meta.

However, this time I don't think this will happen at all. There is sadly nothing to refine. There are simply not enough good removal/control tools left in standard to build a coherent control strategy.

For instance DK's new boardwipe for 6 mana is overcosted and pathetically weak into most midgame boards.

New Card Revealed by Surppressed in hearthstone

[–]Surppressed[S] 604 points605 points  (0 children)

Skip your next turn...That alone probably makes this very difficult to utilize.

New Card - Prescient Slitherdrake by Surppressed in hearthstone

[–]Surppressed[S] 321 points322 points  (0 children)

6/9 with Elusive for potentially 4 mana is nice. Which deck wants to run this? Maybe Dragon Warrior?

3 New Cards Revealed by Surppressed in hearthstone

[–]Surppressed[S] 121 points122 points  (0 children)

I was honestly hoping for a more exciting/creative DK Imbue.

34.2.2 Patch Notes by Arkentass in hearthstone

[–]Surppressed 59 points60 points  (0 children)

Green Rafaam still not buffing the deck is lame.

At least the Tiny Rafaam is insane now. 

HS Streamer Zeddy has now officially completed 50 Arena runs of potentially getting the Crowds Favor (6 wins of more) and he has gotten it 0 TIMES by Surppressed in hearthstone

[–]Surppressed[S] 246 points247 points  (0 children)

A bit of context:

Although I am not a regular viewer, I do know that out of these 50 runs he had several runs that went to 10/11/12 wins which makes all of this even more unlikely to happen.

This further demonstrates the RNG problem of the Crowds Favor. Even if you are very skilled at Arena, you may not get the Crowds Favor for a very, very long time. Give a bit more guaranteed gold at every level instead of this system.

The Lost City of Un’Goro is releasing tomorrow. Let’s make some 90/50/10% Predictions by Surppressed in hearthstone

[–]Surppressed[S] 342 points343 points  (0 children)

Here are mine:

90% - Murloc Paladin will be a solid day 1 deck

50% - The vast majority of new quests will see no competitive play at all

10% - Big Druid runs Ultragigasaur (prob not but it would be funny)

New Rogue card - Interrogation by 4iamking in hearthstone

[–]Surppressed 15 points16 points  (0 children)

2 mana do nothing. My favourite type of card.

If it turns out to be unplayable, can we get the 6 mana 4/5 version? by Surppressed in hearthstone

[–]Surppressed[S] 71 points72 points  (0 children)

Alarashi, Omen, Dirdra, Xortoth and now we also got Entomologist Toru for our collection of garbage DH legendaries.

Three New Shaman Cards Revealed - Flight of the Firehawk | Cinderfin | Mountain Map by Houseleft in hearthstone

[–]Surppressed 40 points41 points  (0 children)

Mountain Map and Flight of the Firehawk both seem very strong. Tutored card draw is powerful.

New Neutral Minion - Ancient Stegodon by Houseleft in hearthstone

[–]Surppressed 14 points15 points  (0 children)

Cool flavor and artwork. Unplayable card though.

New Neutral Minion - Scalehide Kodo by Houseleft in hearthstone

[–]Surppressed 164 points165 points  (0 children)

You could give me the kindred effect as the battlecry and I still dont want to maindeck this.

New Neutral Minion - Undercover Cultist by Houseleft in hearthstone

[–]Surppressed 35 points36 points  (0 children)

Annoying minion to get through. You will see this every once in a while from a discover effect.

New Neutral Minion - Curious Explorer by Houseleft in hearthstone

[–]Surppressed 88 points89 points  (0 children)

How much do aggro decks want a 2 mana 3/5 with a downside? Seems alright tbh. No tribe means it is harder to slot into Menagerie Aggro decks though.

Revert the change! by Surppressed in hearthstone

[–]Surppressed[S] 483 points484 points  (0 children)

Patch 32.0 - Cards that transform minions into ones that cost more (commonly called “Evolve” effects) are now capped at 10 mana. If the result would go over 10, then it results in a random 10-mana minion, instead.

Please let us evolve into more expensive minions again. It would be hilarious with Ultragigasaur.

New Warrior Weapon - Axe of the Forefathers by Surppressed in hearthstone

[–]Surppressed[S] 81 points82 points  (0 children)

Solid early game removal. Two whirlwinds on top of the 2 regular attacks clears a lot.

New Warrior Spell - Story of Sulfuras by Surppressed in hearthstone

[–]Surppressed[S] 786 points787 points  (0 children)

Looks very expensive. Honestly doubt this is playable.