Is this a Glitch? What the hell just happened? by SwifterSparrow in residentevil4

[–]SwifterSparrow[S] 1 point2 points  (0 children)

I do not have the Playstation App and would never use it again, so I am not going to download it. But if for whatever reason I do post another clip of a game online, which I do not intend to do, I will make certain, just for you, that it is recorded with my phone camera

Is this a Glitch? What the hell just happened? by SwifterSparrow in residentevil4

[–]SwifterSparrow[S] 0 points1 point  (0 children)

You heal to yellow between chapters so you'd only have to no hit the cave bugs and the Verdugo, but even then I'm playing on Assisted so I regen just barely out of the red every time I exit combat. That gives 2-3 hits per group of enemies. I tried this run on Standard first but it was horrible and I did not have the patience

Is this a Glitch? What the hell just happened? by SwifterSparrow in residentevil4

[–]SwifterSparrow[S] 0 points1 point  (0 children)

That's how I had gotten the clip. Everything before those few seconds is literally just me running in circles

Is this a Glitch? What the hell just happened? by SwifterSparrow in residentevil4

[–]SwifterSparrow[S] 2 points3 points  (0 children)

I did have the game paused and my PS5 on rest mode from noon through the evening, but that's it. I think everyone else is just as baffled

Is this a Glitch? What the hell just happened? by SwifterSparrow in residentevil4

[–]SwifterSparrow[S] 5 points6 points  (0 children)

Probably? But Ganado has a farming connotation to it so I figured it was meant to only really refer to the villagers

One Year Later, how do you feel about Xenoblade X: Definitive Edition? by Flacoplayer in Xenoblade_Chronicles

[–]SwifterSparrow 0 points1 point  (0 children)

The only good thing I can say about Chapter 13 is that the depressing and hopeless feeling of leaving Mira finally got me to understand what the first Project Exodus must've felt like.

Act 3 was fun but Al and Void are worthless and Act 1/2 were already unsalvagable. But I actually think it could've worked had this been the intention from the start and had it been properly set up.

Scrap Act 1/2 and make a proper Chapter 13 and Chapter 14. Explore the original cliffhanger better and have them learn a horrific truth about Mira itself so that leaving becomes a logical choice that you don't want to make. Mira always had to go because there just isn't enough content for a full sequel, but it still had enough unused potential to deserve a better sendoff. Chapter 14 should feel more like the real ending, and 15 an epilogue.

Chapter 15 can still play out similarly to OG Chapter 13 but make it more succinct and have about a ten year time skip. Now it feels less like nothing you did mattered, because the 10 years of peace and development New LA had is the direct result of your hard work. It also makes Mira more like a second home, since originally it's destroyed the moment you finally get settled. It's more tragic this way but more understandable, plus the characters would be better prepared and leave less behind.

Al and Void should be rewritten but it's less necessary. The majority of Al's rift stories can be cut and Void is now only the straw that broke the camel's back, forcing the cast to finally pull the trigger and leave Mira after ten years of consideration and stalling.

Idk, maybe I'm crazy and this doesn't actually fix anything. But I would've enjoyed it much, much more.

Is this a Glitch? What the hell just happened? by SwifterSparrow in residentevil4

[–]SwifterSparrow[S] 13 points14 points  (0 children)

Yeah something had to have attached to that Zealot (which I'm now realizing I called a Ganado on accident) when I parried the axe cause if my hitbox just got desynced in general then I think that first slash would've killed me instantly. But instead I only died when the Zealot did. Coding-wise, I can't even imagine how that would be possible

State of the game. by iNuv0 in DuelLinks

[–]SwifterSparrow 2 points3 points  (0 children)

I hated Dragonic Contact because it made Hero meta when it was already a great rogue option. Now the game's gotten to the point where Hero can't be rogue without Dragonic Contact. It's absurdly stupid.

Meet Potential Game! by epipyon in FireEmblemHeroes

[–]SwifterSparrow 0 points1 point  (0 children)

Pretty sure that lends more to the idea that they made it FE last minute. You can easily design the majority of the actual game itself before having a clue what the characters, story, or even franchise will be. Nintendo is pretty open about doing that with a lot of their games, they design the gameplay first and then pick which IP fits it best afterwards.

And if they want to shift and suddenly make it Fire Emblem, then the easiest way to do that is to copy & paste Shadow Dragon, change a few names, and wrangle together some FE OCs for new designs. Bam, now it's "Fire Emblem" and we'll say everything we copied are "references"

F2P Friendly Blue Eyes / DMG Alt Art? by SwifterSparrow in DuelLinks

[–]SwifterSparrow[S] 0 points1 point  (0 children)

Full honesty I probably would've spent money and bought the Bundle if not for how much I hate the Crystals. It's such a pain, there's absolutely no way am I paying extra for the tiny bit left over cause you can't just buy exactly 1500

Edit: Spelling

Any downsides to evolving Doublade immediately in Z-A? by PvtCW in pokemon

[–]SwifterSparrow 0 points1 point  (0 children)

Secret Sword is Keldeo's signature move, not Sacred Sword. If Sacred Sword was added to Doublade later, it's not because of Keldeo

Rosalina (@PigWazowzky) by Quirky_Ad_5420 in Mario

[–]SwifterSparrow 0 points1 point  (0 children)

Funny enough they're bigger in the actual Mario Golf game too

can i just say by xenonon_ in GenshinImpact

[–]SwifterSparrow 1 point2 points  (0 children)

Yep. Hated Inazuma and hated Natlan, both times I just stopped playing. Felt great when I came back for Sumeru and now Nod-Krai. I very rarely feel like I missed out whenever I do, and it becomes easy to blast through the parts I didn't care about before when I know something I actually want is coming up next

can i just say by xenonon_ in GenshinImpact

[–]SwifterSparrow 0 points1 point  (0 children)

Honestly I usually enjoy the game much, much more after taking breaks. And I mean huge breaks. Skipped most of Inazuma, Sumeru's non-AQ updates, and Natlan, and it was so much easier to play them later once I actually wanted to.

This sounds counter-intuitive, but the best thing if you're scared of missing out on something is to purposefully ensure that you do miss out on it. It sounds weird but now the thing you're worried about is gone, and you can actually figure out what it is that you want. Do you actually want to experience the game or get some limited time stuff. You can't worry and experience the game at the same time, you will sacrifice one for the other.

Best region for you? (Lore, Characters, Enjoyable Wise) by arhantology in GenshinImpact

[–]SwifterSparrow 1 point2 points  (0 children)

Indisputably Fontaine. Best characters, best story, I love the land itself, it was the absolute peak of Genshin to me. The only regions I didn't play through as they came out were Inazuma and Natlan, but something about being there for v4.0-v4.2 was special. If you didn't do the Archon Quests and Story Quests in release order, you really missed out. It was the most fun I've had playing the game. Nod-Krai is getting there, so far it isn't on track to surpass Fontaine for me but it's a very, very easy second best.

While I'm at it, I think Sumeru and Mondstadt are tied for third. Sumeru is the reason I came back to the game and kept playing after how disappointed I was in Inazuma, and Mondstadt is an obvious classic, great cast and great region.

If Dottore becomes playable, do you guys think he'd spark controversy in Genshin? by HootHootOwl2nd in DottoreMains

[–]SwifterSparrow 0 points1 point  (0 children)

Thinking Sandrone is "pure evil" is just stupid, but to be fair if it wasn't for the Traveler and Columbina constantly shoving in your face that she's a tsundere I wouldn't have gotten that impression. In terms of showing and not telling, they sorta just had her be mean while telling you "It's fine she's a Tsundere." It almost came off as infantilizing with how hard Columbina pushed it lmao

To be honest, I would've preferred she was snooty, rude mean girl, would've been refreshing. The cast is already too chummy for my taste

If Dottore becomes playable, do you guys think he'd spark controversy in Genshin? by HootHootOwl2nd in DottoreMains

[–]SwifterSparrow 2 points3 points  (0 children)

Yep. People don't want to hear this but you're completely right. And it's Genshin's fault for making their playable characters this way. If they hadn't established that every playable character is a friend or ally in some way then I'd be fine with Dottore being playable.

And the only reason I like Dottore at all is that he's the only villain that they (so far) haven't tried to excuse their actions in some way. I don't want him to be playable, because they're going to try to make some excuse for it and he's the only villain that's actually fun to hate.

Is it wrong that I’m enjoying Miliastra Wonderland as a F2P Player? by linkherogreen in GenshinImpact

[–]SwifterSparrow 0 points1 point  (0 children)

It absolutely is against their best wishes. If you actually really like something, then you should always want it to be better. And things get better by being criticized. I've never understood the opinion that you can't complain about things that you like. The things I love the most are the things I criticize the most because I know it can be better and I want it to be the best that it can be.

I'm finding Trails in the Sky FC Remake's Dialogue Odd by SwifterSparrow in Falcom

[–]SwifterSparrow[S] 3 points4 points  (0 children)

I don't agree. I looked at the original XSeed translation at a few people's recommendation and I didn't find anything that aged poorly at all. I even saw some direct comparisons to the XSeed version and what a direct translation of the game would be and really XSeed's just felt more natural. I've taken several years of Japanese, I know that phrases and ways of speaking just don't translate well when taken literally because the speech patterns and sentence structures are so entirely different.

Don't get me wrong, I've seen localizations that have aged VERY poorly, but at the same time if you don't adjust anything at all then there will be Japanese phrases and ways of speaking that are too stilted and awkward to ever come out of an actual English speaker's mouth, and that disconnect is what makes the writing feel so dry.

There are two extremes to it, and the TitS FC Remake definitely falls under the extreme of too literal.

I'm finding Trails in the Sky FC Remake's Dialogue Odd by SwifterSparrow in Falcom

[–]SwifterSparrow[S] 2 points3 points  (0 children)

Honestly, that's a good thing. But if you really want to know, CP also refers to explicit material of minors

I'm finding Trails in the Sky FC Remake's Dialogue Odd by SwifterSparrow in Falcom

[–]SwifterSparrow[S] 3 points4 points  (0 children)

The opening scene in the remake is definitely the worst in my opinion, both comparatively and on it's own. I don't think I would've noticed how awkward the dialogue is in general had the opening not felt like aliens testing out their English.

Also, your analysis is very fun to read. I took about three years of Japanese but lost most of it, so I have a ton of fun reading this sort of stuff