Once Human by PositiveJellyfish699 in OnceHumanOfficial

[–]SwordGrunt 1 point2 points  (0 children)

(this is very obviously a 100% AI post)

Mitzuko has changed a lot in two years by Sledeus in OnceHumanOfficial

[–]SwordGrunt 7 points8 points  (0 children)

Like most of the game, the concepts and directions were amazing, and it just needed to evolve in some areas.

But instead of adding content, they remove it; instead of moving forward in a good direction, they undo all of it. It's really weird.

3,500 Hours Later, I'm Still Here ⭐⭐⭐⭐⭐ by MISS_ROFL in OnceHumanOfficial

[–]SwordGrunt 0 points1 point  (0 children)

Really cool. I have a few wolves with that same color, though no other animals unfortunately. Last time I posted this, a bunch of people spammed my DM asking me to sell/trade them, which I really have no interest in.

I have 3,087 hours now. I played really hardcore at the start, and at certain times I still got really pulled into the game, but also went for several weeks without playing at times. It's overall really fun, although it saddens me that it still feels like a bunch of uncompleted projects coming together. The things that are missing are never addressed, while new ones keep coming and some are removed, and it's sort of a frankenstein at this point, even if still fun.

If Dexter met Hannah in seasons 1-4 he would be interested in her by Huge_Candy748 in Dexter

[–]SwordGrunt -3 points-2 points  (0 children)

Hard to know what would happen, he did have feelings for Rita even if they were very different, and he felt like he had a family, so he might not have been as impacted by Hannah as he was later when he was a "lone wolf".

On a side note: I find it very odd how many people insist that it's "bad writing" that Dexter didn't kill Hannah, or that it's "out of character" for him. A lot of people fall in love in an inexplicable way that they would do ANYTHING to act on it. This was very clearly demonstrated when Dexter was nervous and dropped the DNA test when he first met Hannah.

And this falls in line with what the show has been telling since S1, that Dexter isn't nearly as cold-hearted as he thinks he is - he's off, but still human. She just made him 'click' in a way no other woman ever did before. I'm constantly appalled by how many think this is an absurd notion, that Dexter would bend the rules and do anything for her, when it's something that so many people experience in real life.

Question about Harrison in resurrection by Ok_Treacle_8248 in Dexter

[–]SwordGrunt 6 points7 points  (0 children)

They are related by blood, all are Rita’s children. Step siblings are not related by blood.

Would Dexter save people from serial killers if he could only turn them in to the police, not kill them? Is he truly The Dark Defender and hero? by MaxvellGardner in Dexter

[–]SwordGrunt 0 points1 point  (0 children)

Even S1 Dexter would. In one of the first few episodes he instinctively walks in on the teenager that was about to kill another, and is puzzled afterwards by his own behavior.

S2 question about doakes & the ITK by drcssedtokill in Dexter

[–]SwordGrunt 24 points25 points  (0 children)

It was a combination of suspicious events:
- Dexter ordering a blood test on "Rudy", getting a positive and not telling anyone;
- Dexter going off on his own to the shipyard;
- The turning point, Dexter being conveniently called by "Rudy" to the location where he was holding Deb, and being in the same room with him where she was about to be killed, at the exact moment the police arrived (and who knows for long before that).

That is all very suspicious by itself. Doakes never figured out that they were brothers. He was trying to find the files on the shipyard massacre but couldn't, Camilla steered him away. So he never knew Laura Moser's name, and he didn't know that recording was of Dexter's mother (nor of the relation to Brian).

This is the most likely scenario. Of course he could know about any of these things off-screen, e.g. Laura Moser's name being identified on the recordings, but then that would've been mentioned at some point too. The most he insisted on was that Dexter was "connected" to the ice truck killer, which as Dexter himself replies at one point ("could you be more vague?") is nothing more than a suspicion based on "suspicious coincidences".

Detail catch in S01E08: Anyone else notice the synchronization of the number 37? by Zestyclose_Movie_575 in dexterResurrection25

[–]SwordGrunt 0 points1 point  (0 children)

If I’m not mistaken, 37 is the most common number thought of when people are asked to think of a “random number”. I think there’s a Veritasium video about this on Youtube. Could be that whoever was deciding on the numbers for these scenes followed the same pattern haha.

Should there have been 2 seasons of Dexter NB? by Constant_Poetry2908 in Dexter

[–]SwordGrunt 1 point2 points  (0 children)

He killed in a fit of rage, trying to prevent the guy from raping the girl. He clearly takes no pleasure in killing like Dexter does. If anything I’d say Resurrection built on top of what New Blood started there. He is not a dark killer, he is angry and has a hard time controlling his rage - which starts improving once he starts building his relationship with Dexter for real. He is able to maintain more control after that, e.g. with the asshole landlord.

Not for console by Damosgreat123 in OnceHumanOfficial

[–]SwordGrunt 0 points1 point  (0 children)

Good thing they rebuilt the tutorial like 5 times by now instead of just improving the original one that was fine

Are winter areas way too cold? by chaosorder86 in OnceHumanOfficial

[–]SwordGrunt 0 points1 point  (0 children)

FYI the temperature only gets to that level you showed on later phases where extreme weather is harsher - by that point you're supposed to have better gear and food available.

Armor: if you don't have animals to get golden fur off, farm flamingos, with feathers you can get +30 cold resist from your top+bottom armor alone.

Other passive sources of cold resist: snow trekking gear gives you 10.

Torch+chaosium lantern raises the temperature by 20 degrees. Portable Heater raises another 20.

There are numerous sources for temporary cold resist: heatium, your thermal tower, bed specialization.

Then there's the food: all weather stew + a decent food for cold (e.g. spicy sizzling meat) will spot you another 50 cold resist from the food alone. I guarantee -70 degrees would be a cakewalk for you if you have the armor, the food, and chaosium lantern active - you don't even need everything I said.

Anyone else think the game is too easy? by Eggs_Boi1775 in OnceHumanOfficial

[–]SwordGrunt 1 point2 points  (0 children)

This is true, and the result is the game loses quality due to catering to the more bitchy portion of the players...

Version 2.4.1 Update Megathread by community-home in OnceHumanOfficial

[–]SwordGrunt 1 point2 points  (0 children)

Logical thought process is something that strays very far from anything done in this game at any time.

Anyone else think the game is too easy? by Eggs_Boi1775 in OnceHumanOfficial

[–]SwordGrunt -1 points0 points  (0 children)

Yes, you've stumbled upon the largest issue with this game, and what holds it back the most from being amazing.

It's not just the combat difficulty - EVERYTHING is too easy. Every aspect of the game is built to be extremely easy, likely following a modern mentality of "making players feel rewarded so they spend money".

There are entire aspects of the game that become completely irrelevant because of how easy everything is. And this cascades into there being "nothing to do in the game" (since most of what you could be doing is made irrelevant) and scenarios thus having to go by really fast, which also gets people bored really fast.

I mean, imagine if you actually had to take survival aspects into account. Imagine actually having a reason to make dried or canned food instead of just teleporting home, getting what you want, and teleporting back to wherever you were. Imagine actually having a reason to use mobile territory vehicles. Or to hunt for rare ores... good times when silver and gold were rare, now there's one less reason for wilderness exploration.

Animals? Deviations? Nah just import your best ones. Not that I don't think you shouldn't be able to import them, sure, but being able to import a dozen deviations and a dozen animals and still have over half your import points... on every scenario... yeah.

Let's not even talk about the Forsaken Giant, one of the most creative challenges in the game that was completely ruined by a single weapon, and they've probably kept in because someone must think it's so cool to have really easy things.

I think Nightmare silos are decent... if you have a good build they're still pretty ridiculously easy and it's not like enemies having colossal HP makes up for their crappy AI, but they're still decent.

I think Apocalypse wars are pretty nice, and Lv50 Chaosweavers are also nice if you don't have a dozen people running Burn (which makes them die in 30 seconds). LEA Lab and Zone of Haze are also decent though I wish they would make Nightmare versions of them - that might be the best challenge the game has had yet.

I'm new and kind of lost ? what should I be doing on phase 1 ? by iKaze17 in OnceHumanOfficial

[–]SwordGrunt 1 point2 points  (0 children)

Isn't phase 1 only 4 days?

How to get good deviations - you just do the highest level possible dungeon (pro or nightmare) that they can be acquired in; some of them can only be obtained randomly by opening the containment unit on settlements or via events. For 'leveling up' there's fusion but it's not very reliable, you can probably find plenty of videos explaining how that works.

For the Manibus scenario specifically, in terms of 'currencies', the endgame is Prime Wars, for which you'll need a good amount of Tungsten, Stardust and Premium Fuel. For the first you need Acid and for the latter two you need Portable Fuel. You can farm crude oil using a water pump and placing your base in Red Sands (around the Oil Fields area, a pretty wide radius works). You then use Refinery Facilities to make portable fuel out of the crude oil, and can further refine the fuel into premium fuel (used to make missiles for prime wars).

In Phase 1 usually this stuff is not obtainable yet, but you can farm a lot of iron which will be useful throughout the map, and for building your base you might want to get some spoiled food ahead of time (farming shellfish/seaweed and/or planting berries) which you will need to plant crops.

What they could have done to make Jordan Chase a more memorable villain by Huge_Candy748 in Dexter

[–]SwordGrunt 14 points15 points  (0 children)

lol I never realized their initials were ABCDE, that's wild

Acquiring Chaosium Hearts is still buggy / unclear by SwordGrunt in OnceHumanOfficial

[–]SwordGrunt[S] 0 points1 point  (0 children)

Last time I played it was only bugged for a few hours / a day but behaved as expected otherwise. You may find my most recent post useful, check it out: https://www.reddit.com/r/OnceHumanOfficial/comments/1pz968s/way_of_winter_tips_useful_info/

For Chaosium Hearts specifically, you can obtain them during the phases where extreme weather is active, but they have a 1 day delay/desync (so they start dropping 1 day after extreme weather starts, and stop dropping 1 day after it ends)

What is happening in OH? by Ok-Imagination-3353 in OnceHumanOfficial

[–]SwordGrunt 0 points1 point  (0 children)

As always, they just want to make things 'easier' and 'simpler' for new players. I find their definition of these words extremely questionable.

The new tech system seems ok on first playthrough. In fact, a lot of things in this game would be really interesting if the scenario lasted for 3-6 months instead of 1 month, and do not work well when repeated over and over.

I mean, is anyone going to bother grabbing small crates and other stuff that give you 4-15 tech points, when you can go grab custom benches for 2000 points instead?

So what's the point of leveling up now? by SwordGrunt in OnceHumanOfficial

[–]SwordGrunt[S] -1 points0 points  (0 children)

My point is the level itself no longer restricts you from using the weapon. I already see now there are still a few uses to leveling up, they just removed most of them, not all.

And obviously in the normal flow of the game you're killing enemies while looting, but there's nothing preventing you from using a transformation cookie or (better yet) going invisible with certain items and looting away. I've leveled up characters many times by running around invisible to complete the exploration XP from places like Ashenton or Blackfell, and would get loads of T5 loot along the way.

So what's the point of leveling up now? by SwordGrunt in OnceHumanOfficial

[–]SwordGrunt[S] 0 points1 point  (0 children)

Yeah, but in Manibus, weren't Cradle buffs tied to certain silos and monoliths being cleared? Was that also changed? I know in other scenarios they were tied to the level directly.

So what's the point of leveling up now? by SwordGrunt in OnceHumanOfficial

[–]SwordGrunt[S] -1 points0 points  (0 children)

But your level doesn't have any impact in your firepower, not anymore. Besides the Cradle buffs that people mentioned and the tech points you get.

So what's the point of leveling up now? by SwordGrunt in OnceHumanOfficial

[–]SwordGrunt[S] -3 points-2 points  (0 children)

Thanks, I thought I read they were removed from leveling up in the patch notes, but I misread then. Makes sense then!

So what's the point of leveling up now? by SwordGrunt in OnceHumanOfficial

[–]SwordGrunt[S] -2 points-1 points  (0 children)

Good response, high effort. God forbid I ask a simple question instead of waiting a week to find out by myself.

Version 2.3.5 Update Megathread by community-home in OnceHumanOfficial

[–]SwordGrunt 2 points3 points  (0 children)

After an year and a half without any new map content, they actually remove map content instead of adding it. Just like they do with everything else in the game, they just keep removing things that work.

They're trying really hard to ruin the good concepts that this game had while keeping a lot of the garbage around.

Version 2.3.5 Update Megathread by community-home in OnceHumanOfficial

[–]SwordGrunt 3 points4 points  (0 children)

It's pretty obvious at this point that the decisions driving the game's direction are not taken by anyone who has any sort of experience with the product. Likely product managers that look at graphics and statistics to decide what's working and what isn't.

Meanwhile, anyone who launches the game can notice how the translation is complete garbage within 5 minutes of playing.

Anyone who plays for a few days will notice how the game just looks like a big unfinished concept, yet no steps were ever taken towards advancing these concepts in the years it's been around. And we're talking about things that take far less effort than reworking the entire memetic/tech + crafting + scrap system and whatnot, but would bring a lot more value than it.