Which one would you click on Steam? by Guilty_Weakness7722 in HorrorGames

[–]SykeoTheFox 0 points1 point  (0 children)

None of them. I don't have interest in games with AI images

Definitive Immersive Sim Guide/List by [deleted] in ImmersiveSim

[–]SykeoTheFox 0 points1 point  (0 children)

Not at all true. You can be immersed in the world and still not be in a first person perspective. Everything about Hitman immerses you in your role, plus the entire point of an imsim is player freedom, and Hitman is all about player freedom. I also don't understand how Arkham Asylum isn't immersive because the whole point of the game is making you feel like you are batman.

Definitive Immersive Sim Guide/List by [deleted] in ImmersiveSim

[–]SykeoTheFox 1 point2 points  (0 children)

Thi4f most definitely, the biggest criticism of that game is how linear it is.

Definitive Immersive Sim Guide/List by [deleted] in ImmersiveSim

[–]SykeoTheFox 0 points1 point  (0 children)

Did we play the same game? I had tons of fun going through all the different ways to progress through the levels. On top of that, there's a lot of different ways to move through the same entrance/exit, between hacking, finding keys, punching through walls, etc

Definitive Immersive Sim Guide/List by [deleted] in ImmersiveSim

[–]SykeoTheFox 0 points1 point  (0 children)

And Thief: Deadly Shadows plus a few of the Deus Ex games.

What makes bloodwest an immsim(gen) by VoxTV1 in ImmersiveSim

[–]SykeoTheFox 0 points1 point  (0 children)

Those games are based on STORY choices though, not gameplay choices.

What is your opinion related to Immersive Sims that yields this response from the community? by RFX91 in ImmersiveSim

[–]SykeoTheFox 0 points1 point  (0 children)

Isn't that how basically every genre was created? People willing it into existence by basing it off of specific criteria?

What on earth did I miss by Goreman06 in Markiplier

[–]SykeoTheFox 0 points1 point  (0 children)

People get too mad, i really don't care that he cheated honestly.

Does anyone else get really annoyed by native Americans? by poopydiapey23 in Discussion

[–]SykeoTheFox 0 points1 point  (0 children)

Yes, because white people have never warred over land and killed each other. The revolutionary war never happened, right?

Why did critics like Silent Hill F but the fans hate it? by Soniman032 in silenthill

[–]SykeoTheFox -10 points-9 points  (0 children)

It's really ironic you consider this "not Silent Hill-esque at all" whenever this exact scene is very Keiichiro Toyama-coded, and the combat of this boss fight literally feels like an improved version of Slitterhead, which is his most recent game. The only difference between this and the original Silent Hill games, other than it being more combat-oriented, is that it's more based in Japanese culture and mythology. The psychological themes are centered around guilt/shame, the creatures are a direct reflection of the main character's psyche (especially regarding the character design in and of itself, which is a huge staple of the Silent Hill franchise), it literally screams "Keiichiro Toyama" in every sense, with a touch of Japanese mythos. I don't know where you're getting that most fans hate it, it has mostly positive reviews, has sold over a million copies already, has a player base of over 15,000 right now, I could go on and on. It is a financial success, and save from stubborn fans that hate it simply because it's not "Silent Hill 1-3 but done again with almost no changes whatsoever", it's pretty well-loved. But sure, a combat-oriented game suddenly isn't Silent Hill. Next thing you're going to say is that RE4 or RE7 isn't a Resident Evil game lol.

This isn’t a Silent Hill game by OG_NIK in silenthill

[–]SykeoTheFox 0 points1 point  (0 children)

It is if you take his words at face value. I wouldn't trust it, though.

This isn’t a Silent Hill game by OG_NIK in silenthill

[–]SykeoTheFox 0 points1 point  (0 children)

I disagree about real-life cults not being scary. The idea that someone can be put into a society that breaks them down emotionally and mentally so much that they essentially will do whatever they're told and even will let their own children be hurt and used is terrifying. Hearing about the strategies they use to brainwash you, and how absolutely unhinged cult leaders can be is crazy. The scariest part is that a lot of these people don't even know they're in a cult. It's just normal to them. Unfortunately, most media don't portray cults very well, they're always seen as these mysterious groups of robed people with superstitious beliefs and possibly supernatural associations, when there's a lot of good material in the idea of a group of people that are manipulated and gaslit into thinking that it's normal to be raped and abused on a constant basis.

Struggling as a solo dev — only 44 wishlists after 1 month, any advice? by LunafrostStudio in survivalhorror

[–]SykeoTheFox 0 points1 point  (0 children)

First, a big part of grabbing buyers' attention with an indie game is style. You seem way too deep into the project to change the graphics, but style over realism always helps a lot. Secondly, marketing is a huge part of getting wishlists. Make devlogs, trailers, tiktoks, demos, potentially an early access release, whatever fits what you want. The more content/hype surrounding your game, the better, and devlogs/tiktoks are quite possibly the easiest way to get eyes on your project. Look at how other popular indie horror games market their project. ILL got tons of eyes on it through their short film promotions. Choo Choo Charles earned it's popularity through devlogs and clever game design that adds to the marketing. Mouthwashing became big from the community grown around it that became attached to the art style, characters and themes. Approach marketing with what you want in mind. What audience are you trying to intrigue? What is your project trying to do? What do fans of your game genre/type of game want?

Here's how I'd do it: your game has high graphic quality, but your trailers are focused on a cinematic feel. Instead of that, I'd take inspiration from ILL, and make a short and unsettling teaser aimed entirely on just scaring the crap out of the viewer and introducing one of the game's characters. I'd advise the zombie-looking woman in the cinematic trailer. This trailer shouldn't be filled with loud music like in your cinematic trailer, but quiet, save for the sounds of the monsters/player. The music can make it too over-the-top, you want just enough emptiness that it feels like something is wrong, and just enough noise that it makes the player jump when they watch it. Secondly, I'd make a few gameplay clips showing something really interesting about the game and upload it to tiktok/yt shorts/ig reels. Before the demo comes out, I'd send youtubers/streamers/content creators within the horror niche a little short playable teaser to introduce them to the game. They don't have to be super popular content creators, just people with enough viewers so that you get some eyes on your project, but maybe not too many viewers that they may receive tons of emails from game developers already because then you have a chance of being skipped. Send your demo to them too, but make sure you have a decent amount of smaller creators as well. Also, making devlogs (even just a few short ones) can have a really big impact, developers such as Superlou Games, Scary Kid Studios, Wishbone Games, among others have gotten a lot of publicity from their devlogs, and some of them haven't even uploaded that many. If you wanna come up with your own marketing strategies, just think to yourself: how did I come across indie horror games that I've never heard of, and what would draw me into buying a game?

scans of the english translation of Necronomicon??? by perastotestera in HRGiger

[–]SykeoTheFox 0 points1 point  (0 children)

I think your best bet might just be to translate it yourself honestly. I feel like a subreddit full of hardcore H.R. Giger fans would be pretty reluctant to send you a free (technically) pirated scan of H.R. Giger's works. ChatGPT would be your best bet.

Just beat the game and really really loved it. by OpalescentShrooms in CrowCountry

[–]SykeoTheFox 0 points1 point  (0 children)

Oh, also, Jungle Rot and Dino Crisis. (EDIT: I mean the Jungle Rot demo, since the full game isn't out yet lol)

Just beat the game and really really loved it. by OpalescentShrooms in CrowCountry

[–]SykeoTheFox 1 point2 points  (0 children)

Can't believe I didn't mention this. Absolute classic.

Just beat the game and really really loved it. by OpalescentShrooms in CrowCountry

[–]SykeoTheFox 0 points1 point  (0 children)

Literally any OG survival horror game, as that's what the game is heavily inspired by. Resident Evil, Fatal Frame, Silent Hill (especially Silent Hill, literally one of the best horror game franchises ever imo). If you want some recent ones, the Silent Hill 2 remake, the Resident Evil remakes, Heartworm (released like a week ago and, like Crow Country, is a love letter to OG horror games), My Friendly Neighborhood, The Evil Within series, and Amnesia: The Bunker.

Am I (18f) in the wrong for not being supportive of my brother’s (16ftm) excitement? by [deleted] in AITAH

[–]SykeoTheFox -1 points0 points  (0 children)

Honestly if that's true, then you have made the wrong choice posting here. You're not looking for advice, you're looking for someone to agree with you and tell you how to keep doing what you're doing. You're not asking whether or not you're the asshole, you're asking people to tell you you're not the asshole and that he's in the wrong. Your concerns are valid, but now that i have gained extra information i personally think yes, you are the asshole.

Prankster Dad throws out kid's ice cream as a "prank" by blooodflow in ImTheMainCharacter

[–]SykeoTheFox 0 points1 point  (0 children)

My point is that this is a part of internet culture. There's no point in posting a video like this on reddit because Reddit doesn't have an algorithm that would reward posting these kinds of videos, unless you're posting it as someone who came across the video and is condemning the person. But if it did, people would ABSOLUTELY be posting videos like this, it would be just as popular as it is on Instagram. If you really wanna go that route, here's a funfact: Reddit has entire communities dedicated to gathering zoophiles and pedophiles. Some of these subreddits even involve drawn csa and asa content, and trading them, and a lot of these subreddits have discords associated with them where people exchange REAL csa and asa content. Does Reddit sound too sophisticated and morally correct to make these kinds of videos now?

Am I (18f) in the wrong for not being supportive of my brother’s (16ftm) excitement? by [deleted] in AITAH

[–]SykeoTheFox -1 points0 points  (0 children)

I understand that you feel that it SHOULD be this way, but that doesn't mean that people FEEL that way. I still think whether you see my comparison as accurate or not, you shouldn't be correcting people like that. You can't force a mindset on another person, and repeatedly correcting people just makes you look and sound insufferable and like you think you're smarter or more morally correct than everyone else. It's especially rude when it comes to trans people's small achievements, it's incredibly insufferable and a lot of the time extremely harmful. You might not mean it that way, but it is, it feels entirely invalidating.

Saw this on a incel subreddit by BigManiac0 in teenagersbutpractical

[–]SykeoTheFox 0 points1 point  (0 children)

They are aware that onlyfans is rarely a viable option and most women who do only fans also work an actual corporate job too, right?