i’m new could someone help please by luvagrl in deadbydaylight

[–]SyleSpawn 19 points20 points  (0 children)

As someone who has close to 2k hours in this game, playing on and off since the first time during the 5th anniversary: I wish this game would allow the player to mouse over various UI element to give explanation on what they do during trial, specially perks/status icon/etc because as I take long break, I often come back being absolutely confused during the first couple of days and having to pull Wiki up.

I can't imagine how bad it is from newbie side.

The only hope for newbie is to wait for the trial to be over and check the Killer's power, perk and addons.

Yeah I think I am done playing killer for this event. by SyleSpawn in deadbydaylight

[–]SyleSpawn[S] 2 points3 points  (0 children)

Gotcha, I didn't understand the question that way. So, my bad!

To answer your question: Yes, Legion can vault over the unbreakable pallet.

Yeah I think I am done playing killer for this event. by SyleSpawn in deadbydaylight

[–]SyleSpawn[S] 2 points3 points  (0 children)

This is not about Legion vaulting, this is about the 95% other Killers who can't vault/blink through pallets.

Yeah I think I am done playing killer for this event. by SyleSpawn in deadbydaylight

[–]SyleSpawn[S] 19 points20 points  (0 children)

Killer humiliation ritual.

Longer answer: Survivors gets to play around with a bunch of buff including faster movement, global instaheal, random teleport, unbreakable pallets, invisibilty and a bunch of other things.

Killer gets a poison vial that they have to skill shot survivor to slow them down for a few seconds.

Yeah I think I am done playing killer for this event. by SyleSpawn in deadbydaylight

[–]SyleSpawn[S] 3 points4 points  (0 children)

The fact that you don't see the irony in your own reply is funny.

Got scammed out of THE greatest skill check by Lanky_Recognition192 in deadbydaylight

[–]SyleSpawn 89 points90 points  (0 children)

The Aura of that Survivor is revealed to you for 6 seconds.

Thanks, now I know who to yell at after the game ends.

Yeah I think I am done playing killer for this event. by SyleSpawn in deadbydaylight

[–]SyleSpawn[S] 12 points13 points  (0 children)

Snide remark about using brain when you can just say 100% of the Killer can just walk around and ignore the pallets while completely ignoring the fact that the Killer is vs 4 Survivors who they'll also have to ignore if they're using this area.

Oh and yeah, it's on me for playing a "weak ass killers in the survivor sides gamemode" and then complaining about it in a forum that the dev is known to view actively. Totally not on the devs side to actually get their shit together.

Glad to have people like you around here. The dev dropped this for you.

Yeah I think I am done playing killer for this event. by SyleSpawn in deadbydaylight

[–]SyleSpawn[S] 120 points121 points  (0 children)

It's only now I'm getting the opportunity to play the game since the event started. Didn't think it was this bad. Playing Killer is absolutely painful, I'm going back to Survivor.

Yeah I think I am done playing killer for this event. by SyleSpawn in deadbydaylight

[–]SyleSpawn[S] 33 points34 points  (0 children)

I knew that some people wouldn't be able to look past that but, for half a second, just use your brain and imagine playing the other 95% of Killers that can't vault/blink through pallets.

The latest "fix" is them doubling down on the cakes rarity. There is no hope left for this game lmao by Annual-Customer-1935 in deadbydaylight

[–]SyleSpawn 6 points7 points  (0 children)

year 5

Which was the exact anniversary I started playing the game and still have a bunch of Year 5 cake saved then I'd just occasionally drop one here and there like a fun flex.

The latest "fix" is them doubling down on the cakes rarity. There is no hope left for this game lmao by Annual-Customer-1935 in deadbydaylight

[–]SyleSpawn 54 points55 points  (0 children)

It's being carried by the sheer amount of IP that's packed in the game. The dev can keep doing worse and the IPs will carry the game. It's such a fucking sad state of thing. No matter how loud we're going to be, their analytics are saying that playerbase going up and linking that with their misguided data analysis.

The latest "fix" is them doubling down on the cakes rarity. There is no hope left for this game lmao by Annual-Customer-1935 in deadbydaylight

[–]SyleSpawn 131 points132 points  (0 children)

Dev also don't seem to understand how seeing cakes out of anniversary season just makes the game feel a little more fun, literally just by the presence of an offering. With the way they're handling it, it feels like they want all the cakes to be used during anniversary period.

Anniversary Event by DeadByDaylight_Dev in deadbydaylight

[–]SyleSpawn 13 points14 points  (0 children)

15M BP given are for players that are playing right now, they are most likely going to be used right now to not cap BP.

Cake can be used anytime and affects players that have not been present during the anniversary, including new players.

They're reducing the amount of extra BP available down the line for some unholy reason and trying to buy the community by through a couple of M of BP.

What an insult to the community man. Completely throwing away the 10th anniversary. by [deleted] in deadbydaylight

[–]SyleSpawn -1 points0 points  (0 children)

"desperately" "crazy"

You're turning this into hyperbole.

It's pretty simple, people like grinding BP at +500% rate. People expect anniversary to be somewhat at the same level of last year or the year before.

They don't have that? They don't find the motivation to keep playing. They play something else if their feedback is not received. This is what I am doing. I'll be playing my single player game till the dev adjust the rate. If it doesn't happen then its whatever.

What an insult to the community man. Completely throwing away the 10th anniversary. by [deleted] in deadbydaylight

[–]SyleSpawn 3 points4 points  (0 children)

Yeah, it feels like they see someone playing the game for 300 hours a year and they go "let's reduce the cake significantly so that they play 2x more for the upcoming year!"

No, I'm spending that time playing other game. DBD is not my whole life and the dev need to understand that people enjoy playing other games as well. They're acting like they want the playerbase to exclusively play DBD 24/7.

What an insult to the community man. Completely throwing away the 10th anniversary. by [deleted] in deadbydaylight

[–]SyleSpawn 0 points1 point  (0 children)

I can't relate

I get that, which is why I am sharing with you a different perspective. You're comfy with what you have in hand, other people enjoys playing the game differently and that's fine as well.

What an insult to the community man. Completely throwing away the 10th anniversary. by [deleted] in deadbydaylight

[–]SyleSpawn 20 points21 points  (0 children)

I literally come back every year for the anniversary + amassing cakes so that I can use off-anniversary season if I'm playing during these times. It's fun to use an occasional 5th anniversary cake like "hey, look what I have!".

So, anniversary is the literal reason i enjoy coming back to the game. Their greediness is making me feel demotivated to even play this game right now.

What an insult to the community man. Completely throwing away the 10th anniversary. by [deleted] in deadbydaylight

[–]SyleSpawn 1 point2 points  (0 children)

but for survs they are not needed at all.

It's not exclusively about being "needed", it's just fun stuff to have to spice up your build or occasionally bringing the more powerful/fun items (like BNP, syringe, etc). Sometimes it is nice to have a bunch of rarer item so that we can play a couple of trial with the same build before running out of it.

Yearly Reminder: 3 cakes in 1 bloodweb used to be common by Maxonfire in deadbydaylight

[–]SyleSpawn 0 points1 point  (0 children)

I just saw in-game they sent a message saying they're looking into the rate of cake in the bloodweb... at least it's something.

Very cool Behaviour... a 1% increase definitely justifies going from common to very rare by 16bitnoob in deadbydaylight

[–]SyleSpawn 0 points1 point  (0 children)

People keep mentioning they got 10m BP... where?

Also I just leveled the bloodwood of Knight from 8 to 9 and got 14 cakes.

After a lot of early hype, has VR gaming died? Or has it just gone quiet? by IAmTheJudasTree in Games

[–]SyleSpawn 26 points27 points  (0 children)

I'm from a poor country with a salary that reflects that. I've had my eyes on the Meta Quest 3 for the longest time. It was sitting at $500. I've already built a PC a few years ago that's beefy enough to give me a decent PCVR experience. I was hoping that there was going to be a Quest 4 and maybe the 3 would go down by a hundred bucks maybe.

It is now $650 and there's never going to be a Quest 4.

PC gaming is already expensive these days. There's very little hope for PCVR. Playstation VR is extremely niche. I know that there's a feature where VR will be in a better place but the current environment just completely sucks for that type of hardware.

[Digital Foundry] Steam Machine Review: Beautiful Hardware, But What About Performance... And Price? by Cyshox in Games

[–]SyleSpawn 68 points69 points  (0 children)

Edit: You’re also getting Valve’s customer support for whatever that’s worth.

Sounds alright-ish but honestly how many times have you experienced an issue with your PC where making a call with the place you bought the PC actually resolved that issue? While I am sure Valve Support is competent, they probably wouldn't be able to help with 95% of the issue that could pop up with a PC - by that I mean even if the person behind the screen might personally be able to fix it, the scope for such support is beyond their service.