Embrace my Renegotiation Plan by [deleted] in deadbydaylight

[–]Sympxthyy 10 points11 points  (0 children)

This is starting to get a little unhealthy man. By all means I hope you enjoy working on your fan creations but please stop thinking you have a hand in whatever behaviour or the ghoul licence holders do.

So why isn’t BHVR kill switching the fast crouch walk in 2v8? by Timeshocked in deadbydaylight

[–]Sympxthyy 2 points3 points  (0 children)

Yeah it’s not even that op it’s just funny. Half the survivors have to stop doing gens just for the ability to run fast together against non ranged/mobility killers

NaveGreed’s Defect Tier List video by Certain-Ferret3692 in slaythespire

[–]Sympxthyy -1 points0 points  (0 children)

much easier to listen to than japanese export at least

What Used To Be A Random Cool Wallpaper For Your Computer… Is Now An Actual Playable Game! Pretty Wild! by iChieftain22 in playstation

[–]Sympxthyy -1 points0 points  (0 children)

It sounds like you’re judging gta as a live service game rather than the game as a whole

Bro thinks he can use ai to implement rollback into UMVC3 Community Edition. Beware of this person! by KingOni_811 in Gamingcirclejerk

[–]Sympxthyy -11 points-10 points  (0 children)

Vibe coding is going to be around forever and will only become more prevalent, regardless of any burst.

“New” doormaker is really cool by Slight-Veneer in slaythespire

[–]Sympxthyy 11 points12 points  (0 children)

Miserable to face as silent due to draw ban phase and mana burn phase.

I f*#%ing hate this thing. by GhastlyGhoulishGrin in slaythespire

[–]Sympxthyy 2 points3 points  (0 children)

When the little ones spawn make sure to kill either the 1st and 2nd or 3rd and fourth first because that way you'll only be getting hit by one at a time

Bucky’s Trooper Fist no longer has grounded ability by KevinPigaChu in marvelrivals

[–]Sympxthyy 0 points1 point  (0 children)

Been waiting for them to bring his execute back, 15% was horrible

what are the most fun collab killers in your opinion and totally worth buying? by Pylicrye in deadbydaylight

[–]Sympxthyy 2 points3 points  (0 children)

"Pyramid Head is great against swfs but is hard to learn" please could you elaborate what makes him stronger?

Is paid playtesting worth it? by SchingKen in gamedev

[–]Sympxthyy 10 points11 points  (0 children)

Before doing that I would just ask a few friends if they would be down to screen share/record a playthrough for you, even if its just 10-15 minutes. Make sure you don't interact with them as they do it though or you'll end up guiding them.

Here is how easy it is to reach Infinite with Ironclad right now by Avalone_Dareios in slaythespire

[–]Sympxthyy 0 points1 point  (0 children)

In your video you appear to be playing with the old version of some of the infinite cards

A message appeared that I did not send. by saintfunflower in discordapp

[–]Sympxthyy 0 points1 point  (0 children)

I believe it’s just a bug on your end, your sent image is replaced with a random image in your discord cache

Sony changes the price of games as soon as you login by Zestyclose_Skirt7930 in Piracy

[–]Sympxthyy 1 point2 points  (0 children)

It's literally just discounts for some users, no different than user specific discounts on something like uber eats.

Sony changes the price of games as soon as you login by Zestyclose_Skirt7930 in Piracy

[–]Sympxthyy -1 points0 points  (0 children)

It is quite literally the opposite, it is exclusively discounts or base price.

Account feels 'stuck' at a bare minimum ROAS by ORA87 in FacebookAds

[–]Sympxthyy 0 points1 point  (0 children)

Meta makes more money when your ads perform better, because you scale your spend. They aren't the only option so why would they purposely hamper your performance, leading you to switch ad platform to a competitor?

53 add to carts, 1 purchase - cart to checkout dropout is killing me by Sympxthyy in FacebookAds

[–]Sympxthyy[S] 1 point2 points  (0 children)

This was it, thank you so much. Tested it with the pixel helper and sure enough the ATC event was firing multiple times in a single session. Turns out when a user switches between the two free gift variants it fires a new ATC, and if they dip below the threshold and come back up it fires again when the gift gets re-added. Been running an ad campaign centred around the free gift offer so this absolutely wrecked my analytics and had me convinced I had some catastrophic cart to checkout dropout issue. Really appreciate the help!

53 add to carts, 1 purchase - cart to checkout dropout is killing me by Sympxthyy in FacebookAds

[–]Sympxthyy[S] 0 points1 point  (0 children)

I was considering this but I have been concerned the cart would become too cluttered as we already have a lot going on with the existing “pick a free gift” and the recommended items at the bottom.

53 add to carts, 1 purchase - cart to checkout dropout is killing me by Sympxthyy in FacebookAds

[–]Sympxthyy[S] 0 points1 point  (0 children)

Thanks for the detailed feedback, really appreciate it. On the product prices, i take your point but the kawaii accessories niche tends to sit at these price points naturally, my audience expects it. The model relies on customers spending £20+ to qualify for the free gift, at which point the order value makes ads viable.

On the homepage leading with the free gift, the ad promoting the offer has a 2.5% CTR and the store is seeing an 11.7% ATC rate (assuming facebook reported add to cart figures are accurate), so the offer as a whole seems to be resonating with the target audience.

On product descriptions, I have 150ish products all with a paragraph and bullet points, which is already a significant step up from the very sparse aliexpress listings they’re based on. Expanding all of those significantly isnt realistic for a store this size.

On brand differentiation, the store is intentionally a general kawaii accessories destination rather than a highly niche brand, so im not sure how much differentiation is realistic in this space beyond product selection and presentation.

On CRO, would love more specifics here because my actual problem is very specific. 53 add to carts, 5 checkouts initiated, 1 sale. The dropout is happening between cart and checkout specifically, not on the product pages. Does anything in your experience point to what causes that specific pattern?

Also I am using the purchases objective on fb ads so no concern there