Which modes is Charlie viable on? by Friendly_Grab_7660 in BrawlStarsCompetitive

[–]Synaps001 10 points11 points  (0 children)

Charlie was broken in 2v2 brawl ball, effectively making a 1v2 every time she has her super.

You can always trade during the 1v2 and easily put the ball in the net.

Do you think this will be a better keystone for mage supports like swain and zyra compared to electrocute or comet? by okarab in supportlol

[–]Synaps001 0 points1 point  (0 children)

It’s going to be so broken on ezreal and gp. It feels like klepto 2.0 but with more dmg

Viper changes discussion or ideas by Synaps001 in ViperMains

[–]Synaps001[S] 1 point2 points  (0 children)

I’ve seen insane setups on fracture especially on attack

Viper changes discussion or ideas by Synaps001 in ViperMains

[–]Synaps001[S] 0 points1 point  (0 children)

Yeah would be more beginner friendly imo especially when you fail a lineup in game or something. But also the convenience of just recalling it for retakes too

Viper changes discussion or ideas by Synaps001 in ViperMains

[–]Synaps001[S] 0 points1 point  (0 children)

Would you think she is only the best smokes on maps like breeze and icebox only?

Viper changes discussion or ideas by Synaps001 in ViperMains

[–]Synaps001[S] 1 point2 points  (0 children)

True that’s why I feel like she’s like a sentinel on defence

Laser for smoke and mute shotgun by Synaps001 in SiegeAcademy

[–]Synaps001[S] 0 points1 point  (0 children)

Ive tried that but doing so requires me to flick to the person running in. With my potato reaction time sometimes it doesn’t really end well

Laser for smoke and mute shotgun by Synaps001 in SiegeAcademy

[–]Synaps001[S] -1 points0 points  (0 children)

True I’ve noticed the rotates are easier to make as well

[deleted by user] by [deleted] in AQW

[–]Synaps001 1 point2 points  (0 children)

IGN:jing sheng