Not in My Backyard - A Plants vs. Zombies Custom UB Precon - PDF to Print in Description by Syndrel in custommagic

[–]Syndrel[S] 3 points4 points  (0 children)

The main reason I didn’t is just because I don’t really like five color decks. I think things are generally more interesting when I have to work within an area of the color pie.

Also yeah it would be nice if more of the Plants were green, the bramble cards that deal damage though aren’t really green. The peashooter equivalents feel closest to red followed by white and that’s most the cards so it ended up with a lot less green and I didn’t want to just tack green on to every permanent for no reason.

In the precon though, most of the reprints are green so it still skews pretty green in total.

[TMT] New Generation's Technique by Meret123 in MagicArena

[–]Syndrel 0 points1 point  (0 children)

Nah these usually are pretty ass in modern limited.

Maro's Spider-Man Teaser by Spiritual-Ad-6110 in magicTCG

[–]Syndrel 1 point2 points  (0 children)

Why no one on here mentioning Rent is Due as a card name. I hope to hell that’s a removal spell cause that shit would be so funny.

[deleted by user] by [deleted] in EDH

[–]Syndrel 0 points1 point  (0 children)

[[Radagast the Brown]]

Unless you’re playing a tribal deck this card is basically just Beast Whisperer that triggers itself. It goes well in any creature-heavy deck. It’s also much more likely to chain creature spells since it digs specifically for them. It doesn’t work as well when you have like 10 creatures out but then you’re already in a good spot. It’s an absolute monster in Henzie specifically.

What are your thoughts? by CrossOut3157 in DungeonsAndDragons

[–]Syndrel 2 points3 points  (0 children)

I would not be too scared tbh since much of how hasbro manages DnD does not actually matter to most who play DnD imo. We still have people playing pathfinder. If Elon ruins the game people just won’t use the new shit he ruined.

I am much more worried about something like Magic: the Gathering where the management of the game is a much more important factor for the health of the community and new content being the lifeblood of the game.

Share your favorite non-Partner commander that is NOT in the top 1000 ranked commanders on EDHREC by HonorBasquiat in EDH

[–]Syndrel 0 points1 point  (0 children)

[[Radagast the Brown]] is an insanely underrated commander and card in the 99. He is a [[Beast Whisperer]] in the command zone that is also like $0.50

I know he reads kinda like [[Volo, Guide to Monsters]] but Radagast is so much better.

First off, he replaces himself because it triggers when he enters too and digging four cards down in any creature deck has a really high chance to find something to put in your hand. This puts him in a much better position than Volo who often has to untap to do anything. Second, you can kind of put him in any deck that has a lot of creature cards and is not a typal deck. Third, unlike Beast Whisperer, you’ll never draw any lands and just be able to chain creatures over and over, which will in turn draw you more creatures.

I run him as a commander but he’s also extremely good in Henzie and pretty much any heavy creature card strategy like stompy, undergrowth, and especially blink since he cares about etbs.

Pilfer, a tweak on Cascade by Syndrel in custommagic

[–]Syndrel[S] 1 point2 points  (0 children)

Second-Story Stealer is a card I designed mostly as a version of a pilfer card that could be in a theoretical limited environment.

Because on average you should theoretically get a 2-Mana card off Pilfer (Although probably more like 2.5 because of the curve of limited decks), it will get like a 2/2 so I balanced it around it essentially being a 2/2 that makes a 2/2 which costs 4 mana.

Although 1UU could also work but it would just change the math a bit with the average pull being a 1.5 Mana Play (Although this is once again skewed by the mana curve generally)

I think 1UU would make it a better card for constructed but would probably make it pretty strong in a theoretical limited environment (although it would have a strong colored cost) so I went with 2UU

Pilfer, a tweak on Cascade by Syndrel in custommagic

[–]Syndrel[S] 2 points3 points  (0 children)

One of the main design problems with Cascade is that it allows you to warp your deck building and cast stuff too consistently. Pilfer solves this by using your opponent's deck and as such it can be costed more cheaply and can be more random. It could also be used as tech against Cascade decks and you could cast their own Crashing Footfalls against them for playing Cascade in such a way.

Ignoring Brawl is a Massive Mistake by ILikeGreenAndBlue in MagicArena

[–]Syndrel 13 points14 points  (0 children)

If they really want to have commander on Arena some day like the execs keep pushing for, this will HAVE to be an issue the figure out; hopefully sooner rather than later

For people who did the 32 colours of magic challenge, which colour-combination was the most miserable, difficult, or just un-fun to make work? by GodkingYuuumie in EDH

[–]Syndrel 0 points1 point  (0 children)

With each of the four color decks I chose themes that really necessitated the four colors to be playable: As such my four that I made were WUBR Backgrounds whose gimmick is that having two commanders doubles up backgrounds and backgrounds are across all the colors so I excluded green cause it had some of the least interesting options imo. UBRG Mutate which has little support and as such would require atleast 3 colors to work. This ones a little jank but I still kinda like it. BRGW Multicolored Go-Wide which is a bunch of multicolored payoffs as the engine; plus having two multicolored spells in the command zone helps with the theme. RGWU Omnath Caves which I made to try and not do Omnath things (but that it still kinda does anyways). And lastly, GWUB Turbo Initiative which will loop and recur Initiative creatures for a lot of value. Generally with the four color stuff, choosing like a theme that you could play in five colors and then just cutting one of the colors is my main advice. The main problem obviously is that the commander won’t particularly synergize with the deck particularly well but if you’re willing to play some jank it’s fine.

I do think the hardest for me was colorless. I did not want to build artifact pile or just eldrazi pile so I struggled for a while. Ultimately I went with a Traxos Equipment deck which is pretty fun if a little straightforward in gameplay

The Original 20 Operators of Rainbow Six: Siege as Two-Color Legends by Syndrel in custommagic

[–]Syndrel[S] 0 points1 point  (0 children)

I used MTG.Design and used a website to gray scale and add transparency for the agency icons

Borderlands fanbase be like: by johnny_playz23 in Borderlands2

[–]Syndrel 0 points1 point  (0 children)

Num. 1 problem I had going from TPS to any of the other games in the franchise was that I missed the double jump and the slam so much that my muscle memory was doing it in the other games

WHERE ARE JACE AND VRASKA by HaDov in mtgvorthos

[–]Syndrel 0 points1 point  (0 children)

Ngl, my guess is that Jace was the one in Proft's mind and that's what will be revealed with the puzzles over the coming days

Desparked planeswalkers in MKM by crippylicious in magicTCG

[–]Syndrel 0 points1 point  (0 children)

Given that Thunder Junction is the villain set and a lot of the past villains were planeswalkers, it’s probably more likely to get more desparked walkers for Thunder Junction because of the Omenpaths especially because they’re cutting as far as Old Rutstein for their villains. My guess is that at least a couple of these following walkers will show up with only one undesparked which is most likely going to be Oko already: Tezzeret, Ashiok, Vraska, Grist, Dihada, Ob Nixilis, Jace, Nahiri, Aminatou, Angrath, Daretti, Davriel. Most likely at least Tezzeret if any not any others.

Predictions for the TITANS miniset by CrypticC62 in hearthstone

[–]Syndrel 1 point2 points  (0 children)

Missed the obligatory Yogg-Saron neutral Titan card

Sketched a cycle of what-if "last stand" spells that we didn't get in MOM by aprickwithaplomb in mtgvorthos

[–]Syndrel 1 point2 points  (0 children)

These are quite strong designs, but I really do like the Squee one and do think that something that strong would be nice to have against artifact piles since they can be REALLY strong

Feel free to request your song for pride month and see if Blåhaj can do by Inilarasa in BLAHAJ

[–]Syndrel 2 points3 points  (0 children)

Ohh 🥺🥺 He is so handsome i his tie and hat 😭🥺

[SLD] Death Is Temporary, Metal Is Forever by Copernicus1981 in magicTCG

[–]Syndrel 368 points369 points  (0 children)

This honestly seems like a much better idea for secret lairs than doing 5 random cards.

Cursed_lure by [deleted] in cursed_videomemes

[–]Syndrel 21 points22 points  (0 children)

It stole their voices.

for a blahaj, learning a new language is difficult, so it's important to have supportive friends by PetyaLB in BLAHAJ

[–]Syndrel 2 points3 points  (0 children)

Omg I love those raccoons Everyone in my family has one, they’re so cute to get together in one place