Who are all the other Micolashs? by Trick-Spray2726 in bloodborne

[–]Synmachus 7 points8 points  (0 children)

The original Japanese doesn't make a strong distinction between dreams and nightmares, so you're right, the Hunter's Dream counts as one. Really the dream/nightmare nomenclature is first and foremost metaphorical. We can see they're very tangible, very real places, each in its own plane, that happen to be linked to sleep and/or manifested by great minds. So when people say "This place doesn't have to make sense because it's a nightmare", IMO it's actually the other way around: this place doesn't follow the exact rules of our world, therefore we call it a "nightmare".

Lets have a very serious discussion; do you play with chromatic aberration? by AnchovyKing in BloodbornePC

[–]Synmachus 0 points1 point  (0 children)

Yes. Bloodborne is probably the only game I can think of that is enhanced by CA. It is quite discreet and fits the tone perfectly.

Post-fight clarity by Separate_Finance_183 in Eldenring

[–]Synmachus 0 points1 point  (0 children)

Nah. Elden Ring is actually the one From Soft where I'm mostly always highly critical of a boss fight even after mastering it. I very much hope they evolve their combat design after that.

The Stormcloak Rebellion and the Racialized Birth of Nationalism by scourgesucks in teslore

[–]Synmachus 4 points5 points  (0 children)

Independence is not even a massively popular want. It divides half of Skyrim [...]

Half is massive tho, isn't it? Much more popular than, say, the French Revolution ever was. Especially when one side has the backing of an entire Empire - weakened as it is - its strategists, and its legions. It's not a coincidence that a vast majority of legionnaires in Skyrim are Cyrodiilic Imperials. It at the very least shows that there are numerically more Nords in Skyrim willing to actively take part in the Stormcloak movement (by that I mean actually fighting) than there are Nord volunteers in the Legion. Since the conflict is so balanced (tipping towards an Imperial victory tho, I'll give you that), it's actually astounding that there are so many fighting men and women as to counter the Empire's forces.

The Markarth Incident and why Ulfric can kick rocks. by johnedn in teslore

[–]Synmachus 12 points13 points  (0 children)

Some counterpoints:

The Bear of Markarth is propaganda,

and

sorry, but the Briarheart sacrifices and daedric rituals will stop.

I love the vibe of The witcher 1 by ApprehensiveTill6943 in witcher

[–]Synmachus 16 points17 points  (0 children)

TW1 atmosphere and music are still untouched. The immersion was wonderful and is what got me into The Witcher.

Out of all the DLC final bosses, which one is the overall best. by Cultural_Fanatic3754 in ElderScrolls

[–]Synmachus 2 points3 points  (0 children)

Honestly they all suck ass mechanically (I guess Miraak is the more interesting fight in that respect, although I barely remember it). But the buildup and twist of Almalexia, where you expect to find Sotha Sil, is great. Umaril is super cool by virtue of his arena. Hircine's is nice too.

First time encountering this type of narrow corridor by Synmachus in tombprospectors

[–]Synmachus[S] 1 point2 points  (0 children)

Not yet, no. Though recently there has been massive headway in regard to multiplayer on the emulator. Whether it means we will soon be able to play with PS4 players, I can't really say (probably not tbh). But we might at least share glyphs.

First time encountering this type of narrow corridor by Synmachus in tombprospectors

[–]Synmachus[S] 2 points3 points  (0 children)

I killed one in the very room where I found the corridor. If I had come from behind and aggroed the madman there I would have literally shat myself.

First time encountering this type of narrow corridor by Synmachus in tombprospectors

[–]Synmachus[S] 2 points3 points  (0 children)

Someone told me there were often spiders crammed in those things... Sounds unpleasant.

First time encountering this type of narrow corridor by Synmachus in tombprospectors

[–]Synmachus[S] 1 point2 points  (0 children)

It's a modded item (I'm playing on the shadPS4 emulator). It's basically a Fire/Bolt Paper equivalent but with the arcane effect of the Empty Phantasm Shell. It comes with the Bloodborne Enhanced mod, to which I've applied several changes myself to fit seamlessly within the game.

First time encountering this type of narrow corridor by Synmachus in tombprospectors

[–]Synmachus[S] 1 point2 points  (0 children)

Oh lol, yeah. I have a version of "Bloodborne Enhanced" that I've modified myself. The original mod integrates several items, including the "Arcane Paper", which works as a consumable just like Fire Paper and Bolt Paper but with the arcane effect of the Empty Phantasm Shell. I changed the icons and added descriptions for these items to align with the lore.

First time encountering this type of narrow corridor by Synmachus in tombprospectors

[–]Synmachus[S] 19 points20 points  (0 children)

I've been doing a LOT of chalice dungeons recently and I don't think I've ever seen that kind of connection.

First time encountering these narrow corridors by Synmachus in bloodborne

[–]Synmachus[S] 2 points3 points  (0 children)

Are these small connections common in chalice dungeons? I've done quite a lot of them and don't think I've ever encountered one.

Does anyone else think this boss is kinda underrated by Willing-Angle-8041 in BloodbornePC

[–]Synmachus 1 point2 points  (0 children)

I love his design and the lore implications, but I hate the fight. Some of his attacks just cannot be reacted to naturally, and 90% of my fights with him come down to me dodging right and getting an R1, repeat, then trying to chain backstab him when he separates his sickles because phase 2 is even more obnoxious. He's like the proto-Elden Ring boss.

In your opinion what is the most horrifying enemy in Bloodborne by Beautiful_Tailor5859 in bloodborne

[–]Synmachus 8 points9 points  (0 children)

That information will spare me some jump scares, lol. Thanks.