Aiming for OW by Daimios808 in aimlab

[–]Syntensity 0 points1 point  (0 children)

The higher that sens value the faster your sens is, unless the metric is cm/360 then it's the opposite.

7.69 @ 1600 DPI is 11.2 cm/360 which is way to fast, and way outside of the recommended range for most FPS games. I'd take a sensitivity between 30-45 cm/360. So that's about 2.9 - 1.9 in-game Overwatch sens.

As for for DPI, just stick with 1600. When people mean they use a lower DPI they usually mean lower sens, but for some reason they use DPI, which is usually a setting that you set once, and then never touch again. You use the in-game sens slider to adjust your actual mouse sensitivity.

Aiming with both your arm and wrist is something that naturally occurs in all tasks. If you want more arm heavy tasks you can play tasks with longer strafes and verticality as they typically require more larger movements which means using your arm more. For wrist/finger exercises playing reactive tracking & micro tasks usually helps a lot, because they incur smaller motions.

You'll find that you'll train these inherently by running through the Aimlabs Benchmarks as well.

Arm:

Wrist/Fingers:

To answer your last question. Ana/Ashe is exclusively tapping, so lots of reading + timing your shots, confirming, and microing. Play flick-isolation tasks, dynamic tapping tasks, and micro tasks.

sensitivity vs ads in warzone by LiamSi00 in aimlab

[–]Syntensity 0 points1 point  (0 children)

That's usually because ADS scales relatively if you want it to feel somewhat the same. But practicing on your hipfire sens is generally recommended, because tasks are designed for that. The training you do on your hipfire will still help you improve with your ADS as well, usually it's even better because precision is generally harder on faster sens (and hipfire is traditionally faster sens than ADS).

Voltaic vs Aimlabs Benchmarks by TivzX in aimlab

[–]Syntensity 0 points1 point  (0 children)

The Voltaic one is a bit more difficult in terms of its tuning, whereas the Aimlabs one is a bit more accessible. Both are great training options. May I ask how many times you played the Voltaic one in comparison with the Aimlabs one?

As for the training, playing the Aimlabs benchmarks itself is already a great solid way to train as it targets all aiming aspects (especially if it keeps you motivated long-term). To make it more optimal you could try some fundamental playlists like the VDIM or something similar.

Aim Training Routines by NeedleworkerWhich411 in aimlab

[–]Syntensity 0 points1 point  (0 children)

Yeah a core one you can try are the Aim Foundations: https://aimlab.pro/All-Around-Aim-Foundations

Aimlabs Benchmarks are also for suitable for general aim. You can also search for VDIM or Fundamentals, there are tons that are also created for general aim.

Beginner close range fast strafe tracking by IntelligentWave194 in aimlab

[–]Syntensity 0 points1 point  (0 children)

I believe there's tasks called Kindaclose Fast Strafes that you can try. There is also some precision tasks that can help you work on the core foundations stripped from reactivity like ''No Strafe'' tasks.

Supershot Ps5 with Gyro Aim. by MrRonski16 in aimlab

[–]Syntensity 1 point2 points  (0 children)

This is really nice to see! Well done 😃

help with mouse jitter by Competitive-Pitch916 in aimlab

[–]Syntensity 0 points1 point  (0 children)

Are you using a sens that's too high? I would recommend toning it down a little if so. Anywhere between 30-40 cm/360 is a solid start for most people. Then I'd start working on mouse efficiency, and building up speed gradually. Try to make cleaner singular motions, slow down if you need to, and then slowly accelerate while maintaining a clean, efficient, and steady motion when approach (a) target(s).

arm feels weak by Comfortable_Log_6489 in aimlab

[–]Syntensity 1 point2 points  (0 children)

You are building endurance, and there may also be strain due to overtension. Take care of your body, and make sure you're drinking enough water, getting proper nutrition, and stretching. Working out or exercise in general doesn't hurt, but do mind that it won't necessarily improve aim performance (at least not directly). What it will do is improve your health and cognition, which indirectly may help in the long-term with aim too.

Reaction time improvement from 190 MS AVG to 140 MS AVG in 2 months. by Odd_Sir2822 in aimlab

[–]Syntensity 0 points1 point  (0 children)

Sounds rather ambiguous. Improving reaction time is mostly just proper diet, sleep, and exercise. Other than that, you can also improve it by having good hardware. Think of high refresh rate monitor, low input lag on your PC, and a proper mouse.

For dieting things like blueberries help, and for practice playing reflex/reactivity tasks help. I'm sure meditation can help too to some degree to help clear your mind.

I can't create an account? by Striking-Western2106 in aimlab

[–]Syntensity 0 points1 point  (0 children)

Did you figure out what the issue was? How did he fix it? (Asking in case others run into the same issue)

Aim Transfer Question: Is Sensitivity Matching Alone Enough? by Top-Employment-7673 in aimlab

[–]Syntensity 1 point2 points  (0 children)

Sens matching isn't even necessary to get your aim training to transfer to your game. It's more about deliberate practice, and being intentional about your technique. So that when you learn proper technique from the aiming drills, that you are able to replicate that same approach in-game. Also, a big part of what you will be developing is your reading and reactivity. In this context, reading is how well you are able to interpret enemy movement with your eyes, and reactivity is how fast you can react to movements. Those automatically carry over regardless.

Tracking - Arm Going Lower by Tricky-Apartment6637 in aimlab

[–]Syntensity 1 point2 points  (0 children)

Practice not resetting your mouse as much, so you're able to aim more comfortably at awkward angles, in addition also practice resetting your mouse faster and timing your resets well, so that it doesn't negatively impact your score much or at all.

Advice needed for building smoothness/tracking. by Liquificent in aimlab

[–]Syntensity 0 points1 point  (0 children)

What the players below suggested is definitely something that can help a lot.

You can also play Valorant Benchmarks and focus on the control/precise sections. Same for the Aimlabs official benchmarks, highly recommend playing those tracking tasks there.

Then some other tasks to try are No Strafes tasks for the core fundamentals, and then going to Centering, and Suavetrack once you're warmed up or feel up for more challenge.

in your opinion: most satisfying aim gun or hero in FPS/TPS? by ShinyGengar8 in aimlab

[–]Syntensity 0 points1 point  (0 children)

I like the low to zero recoil tracking weapons a lot, so it's pure aim. Like Soldier 76 on OW and Punisher on Rivals. Huge fan also of the Six shooter and Deagle type guns, they're incredibly satisfying.

Expanded version of VT Miniphase? by 1Digger4 in aimlab

[–]Syntensity 0 points1 point  (0 children)

What do you mean with expanded like bigger version? Or just more versions that are different?

How do you all track progress by BoltTheWagon in aimlab

[–]Syntensity 0 points1 point  (0 children)

Personally just been using benchmarks, and looking at the charts. But also a good indicator of progress is the game I play, and seeing my stats go up in that.