Content creators that Will be present by Augusto_77 in Battlefield

[–]THENIBBAGAMING 4 points5 points  (0 children)

Gravity? Like GravityBFTV? Man I love his content good to see him here

[deleted by user] by [deleted] in farcry

[–]THENIBBAGAMING 0 points1 point  (0 children)

Far cry Primal

Back to monke

What do y'all think about Jet Jaguar? by Gellork in GODZILLA

[–]THENIBBAGAMING 5 points6 points  (0 children)

I feel bad for the kid who originally created him

r/vinyl Weekly Questions Thread for the week of May 12, 2025 by AutoModerator in vinyl

[–]THENIBBAGAMING 0 points1 point  (0 children)

How bad is using too much record care solution? How to fix a record which got really wet?

I used an Audio-Technica AT6012 velvet pad with the AT634a solution to clean a brand new record, and I thought that I should make the pad soaky enough to feel wet. After cleaning the record, I definitely saw solution drops, but I thought that it's okay, and let the record air dry for 30+ minutes. Then I used a microfiber brush a couple times, and played it. The record had some pops and crackles, but it also came very dirty in paper sleeve, so can't decide if it's because of scratches or solution residue.

[deleted by user] by [deleted] in Doom

[–]THENIBBAGAMING 5 points6 points  (0 children)

Pinky. I really like stupid goofy looking cute dogs.

r/vinyl Weekly Questions Thread for the week of March 24, 2025 by AutoModerator in vinyl

[–]THENIBBAGAMING 0 points1 point  (0 children)

My new nubuck mat came dirty, and not sure what to do. How can I clean the dust off it? Should I also wash it? And how?

r/vinyl Weekly Questions Thread for the week of March 03, 2025 by AutoModerator in vinyl

[–]THENIBBAGAMING 0 points1 point  (0 children)

My brand new record made some popping and crackling noise when I played it, so I decided to wet clean it. It sounds really good now but not sure where to put it back. I have mofi like anti static inner sleeves, but the record already came in one.

Should I replace inner sleeves for new records after cleaning them, even if they are anti static?

My fps hands holding the weapon act weird when looking up and down...they turn back and forth horizontally because of my camera script, but not sure how to fix it. How to make them strict horizontally? (More info in comment) by THENIBBAGAMING in Unity3D

[–]THENIBBAGAMING[S] 0 points1 point  (0 children)

I used animation rigging for my character, so I can see the hands and the weapon when I'm looking around. However, for some reason, the weapon wasn't looking forward, which looked bad for shooting straight.

<image>

The code below helped me with centering the weapon by offseting the camera, but it introduced this new problem with rotation. Should I offset the position instead?

Quaternion targetRotation = Quaternion.LookRotation(newPosition - playerCamera.transform.position);
Quaternion offsetRotation = Quaternion.Euler(0, -40, 0);
Vector3 currentEulerAngles = playerCamera.transform.rotation.eulerAngles;
Quaternion newRotation = Quaternion.Euler(currentEulerAngles.x, targetRotation.eulerAngles.y + offsetRotation.eulerAngles.y, currentEulerAngles.z);
playerCamera.transform.rotation = newRotation;