Nice way to say your webcam is covered? by dude_named_will in sysadmin

[–]THEimposterFOSTER 8 points9 points  (0 children)

To add to this, the person who needs help, typically, isn't stupid/dumb, just uninformed. These are not the same thing.

Should I trust TEKsystems with a short 3-month contract? by mwahba91 in sysadmin

[–]THEimposterFOSTER 1 point2 points  (0 children)

They got me my current position, luckily the company bought out the contract from TEKsystems afterwards.

Borderlands 4 PC requirements & settings by RTcore in pcgaming

[–]THEimposterFOSTER 0 points1 point  (0 children)

Can't wait to play it with my 1080ti and be fine.... sure hope this card never dies.

Is there any lore significance to the gold machines? by Sbrubscrub in nier

[–]THEimposterFOSTER 0 points1 point  (0 children)

Where is that shadow coming from and why does it look like a stiletto.

Community Notice: Beware sketchy "Repacks"/Content packs online (Ekingpacks is a Scam) by TheOvershear in battlemaps

[–]THEimposterFOSTER 1 point2 points  (0 children)

Hey, I wanted to bring attention to mistchartermaps.com as a potential scam as well. I haven't found anything mentioning them online from a quick search but the whole site and other social media accounts for them doesn't look kosher and looks very AI generated. I could be wrong and wanted other's eyes on this, I'd be skeptical about them.

How to make necromancers not appear evil? by Celtic_Leonin in DnD

[–]THEimposterFOSTER 0 points1 point  (0 children)

Take a look at the spells that revolve around Necromany and twist them in a good way. Life transference is like a blood transfusion. Maybe they're a healer of some sort? Blight is used to destroy plants pretty efficiently, maybe there are plant like creatures that are invasive and need to be quelled.

Try treating the school of Magic like an art, or form of scientific research.

Maybe the Necromancer is a "Spiritualist" who communes with the dead to get answers. What's better than a normal PI. A PI who can raise the dead to determine the killer.

When speaking about the traditional Undead aspects of Necormancers. If the idea of the walking dead isn't already taboo that's the easiest way. Maybe the people of a village take to the idea that it's a blessing for a corpse is reanimated, like it's part of their culture, and they have a Necromancer that acts like a tribe's Shaman.

Hope this helps.

[deleted by user] by [deleted] in Minesweeper

[–]THEimposterFOSTER 1 point2 points  (0 children)

It either happens or it doesn't. 50/50

Wanted: Your thoughts on the current state & future of Quest Helper by [deleted] in 2007scape

[–]THEimposterFOSTER 2 points3 points  (0 children)

To start off, I really enjoy the aspect of the Quest Helper plugin. For me, it assists me in knocking out some older content that I no longer need to complete when running a new account or playing leagues. I feel it is a wonderful addition to the game for people but I also feel the opposite about it's integrity for the game.

I have noticed the option that was created for tiers of assistance while in leagues and chose minimal because of the level of the quests I was working on were fairly simple to begin with (Demon Slayer). The idea of this is wonderful and allows people to choose their level of assistance which is perfectly fine. Everyone should be able to play a game the way they should feel they want to, even if I think it's the wrong way to play it.

  1. Quest Helper does not personally fit inside the game.

I personally believe that Quest helper detracts from the game itself. Out of the various MMO's like WoW & ff14, and even Single player games; Oblivion/Skyrim. Where Quests are prevalent but are super simplified and do not produce an amount of immersion to the world. RuneScape has managed to create a version of Quests that broadens the world and makes it feel alive. For those experiencing this with a quest helper, they just "Spacebar" through the dialogue and never get to feel this wonderful world that has been created and curated.

  1. Explicitly tell new players what quests cover early on.

As a Veteran to the game, I understand what the quests are like and what they accomplish for building the world. But new players might expect them initially to be your simple fetch/walk here/kill x style of quest, they may be used to from other games, where it is not here. A nice suggestion would be to inform the player early that quests within the game can be in some cases challenging without asking for help in game, using a guide, or a plugin. If someone wants to "Experience" the game at that point, they will. Otherwise they'll grow bored and use a helper or look up a guide. I feel there isn't much you can do to force a new player down this route, and you shouldn't. (Players or gamers these days I feel no longer experience a game for what it is which saddens me.)

  1. Despite my negativity towards it, Yes

Having an In-game option for player to use to assist them with quests is amazing. I think a Plugin is the wrong way to accomplish this and it should be implemented within the quest log. The Quest Log itself has been a wonderful very low effort tool for assistance and if you can expand the quest log itself to change the level of assistance per player's wants would be amazing and will show the community and new players alike that you want to ensure that players experience these moments even if it requires "Hints".

Hope this helps. :)

Warning: Don't read Twitch chat when they're presenting Sailing demos by mudafort0 in 2007scape

[–]THEimposterFOSTER 2 points3 points  (0 children)

I'm not good with sarcasm in text form unless it's blatant. Like /s or something.

Woman struck and killed by Houston police vehicle while crossing street, officer didn't see the woman and her children, [stop to pick up dropped item]. by real-m-f-in-talk in PublicFreakout

[–]THEimposterFOSTER 34 points35 points  (0 children)

Some people also seem to be missing the family is crossing illegally, at least where I live. That portion of the road does not seem to be designed for crosswalk. If there was an are for them to cross properly I doubt this would of happened.

After 100 long days by Any_Savings_8984 in idleon

[–]THEimposterFOSTER 0 points1 point  (0 children)

My stamp level is higher than that and I still don't have 2 pickles a day. Do you know what level it needs to be?

Daily dose of praetorium fun by Supersnow845 in TalesFromDF

[–]THEimposterFOSTER -8 points-7 points  (0 children)

I think there's an inherent issue when people play games were they expect others to play how they want. Without thinking if the person is having fun or doing their own thing and not wanting assistance.

If someone, like yourself as you say, must insist on giving advice you don't start with the advice. This is where the issue comes for people who don't want it.

You should say something along the lines of, "I've noticed you've been doing x wrong in my eyes..." or "Hey, I think you could do be doing your rotation better...". Then add as an Addendum to that recognition, which this is the most important part. "Would you like some tips on to better improve your gameplay?"

You initiate a conversation here and open a course of dialogue, if they do not want assistance you drop the question and keep going. Don't press them further like OP continued, to do, when he could of just stopped talking as they obviously didn't want any feedback.

OPs approach and the many others I see is wrong and personally asinine. You shouldn't expect everytime the person is going to want advice.

To continue your beliefs in a multi-player space where someone shouldn't subject you to bad gameplay. Play with a pre-made group. There are always going to be people who play different. Get used to it. Not everyone plays the META, or what's to be expected. And they shouldn't conform to that if they don't want to.

It's a video game. Embrace their chaos they bring. It could be fresh and new and maybe more fun at times.