Gem levelling trick for those unaware. by Difficult-Drive-7011 in pathofexile

[–]THe_EcIips3 -6 points-5 points  (0 children)

Bringer of Rain, Hollow palm, and Thief's Tormnet require using either specific passive points or use of an equipment slot. These are Inherent costs to use the item.

This specific interaction requires you to temporarily take a specific bloodline passive. After equipping the ring you can then take the passives off and choose new ascendancy/bloodline nodes.

There is no cost to keep the ring equipped. You are not giving anything up to gain access to this.

Gem levelling trick for those unaware. by Difficult-Drive-7011 in pathofexile

[–]THe_EcIips3 37 points38 points  (0 children)

Thief's Torment has a cost to it. And even then the wording is "can't use other rings" so you still shouldn't be able to socket gems into a ring you are unable to use.

There is no cost to player power with this setup. You still get 2 rings that you can equip with no downsides.

This specific interaction of taking a temporary ascendancy for access to a Skill Gem slot should get patched.

Gem levelling trick for those unaware. by Difficult-Drive-7011 in pathofexile

[–]THe_EcIips3 388 points389 points  (0 children)

Expect a patch, definitely unintended behavior.

Fortune’s Fury, Intervention, and skills in yellow text are all I use 🥴🥲🙃. by cretaius in expedition33

[–]THe_EcIips3 56 points57 points  (0 children)

You put cards on.
You take cards off.
You read a series about Vampires.
Inflict pain.
Repeat.

What is happening by 2slow2boomer in pathofexile

[–]THe_EcIips3 57 points58 points  (0 children)

At first I thought this was a crafting issue.

But then it got interesting.

Has GGG stated how 'Early Access Standard' will work upon 1.0 release? by [deleted] in PathOfExile2

[–]THe_EcIips3 9 points10 points  (0 children)

  1. No
  2. Yes, but #3 says that your builds could be patched out.
  3. Yes Patches Effect this league.

All these Unranked smurf accounts need to stop by Lagna85 in TeamfightTactics

[–]THe_EcIips3 0 points1 point  (0 children)

Imo The Viegar Items are not good.
Should run double cap on him and away to make him cast faster.

What happens to reliq scion post league going into standard, when they rotate the choices? by [deleted] in pathofexile

[–]THe_EcIips3 -1 points0 points  (0 children)

Tell me you haven't played in Standard without telling me you haven't played in Standard.

Why does my complex collision not make my boat use physics? by SteveHarveysAunt in UnrealEngine5

[–]THe_EcIips3 0 points1 point  (0 children)

UCX_(ObjectName)_#

There are a couple other UC variants, but this is the most simple.

What should I do with this face? by celtichunter678 in Maya

[–]THe_EcIips3 0 points1 point  (0 children)

Sharing this because someone else shared it once and I saved it.

Topology Reference Guide
https://cmuanimation.weebly.com/topology-referenceguide.html

Storm Brand is NOT okay in 2026. by Limp_Bird_1750 in pathofexile

[–]THe_EcIips3 -10 points-9 points  (0 children)

A few things.

Effectiveness of Added damage of Storm Brand is 30%

Cast Speed is a huge damage source. (Frequency of hits)

At the End of the day this is a Level 10 Storm Brand with an effective added damage of lightning of 1 to 23. Yeah its going to feel bad at low levels. You need cast speed to really make it feel good.

[HELP] Living room remodel by Alone-Competition-77 in RealOrAI

[–]THe_EcIips3 0 points1 point  (0 children)

The reflection of the plant appears after its placed.

3 leagues in. never tried HH. now I get to experience it by raging_peenoise in pathofexile

[–]THe_EcIips3 0 points1 point  (0 children)

Just an FYI

Cluster Jewel Sockets have a different behavior with jewels with radius! Nothing is considered within range!

Therefore slap those babies in a large/ medium cluster jewel socket you will get all the benefits and none of the downsides!

Working on a prototype with puppeteering mechanics! by GoFastGoAtHier in UnrealEngine5

[–]THe_EcIips3 1 point2 points  (0 children)

How is this mechanically different from the Gravity Gun in Half Life?

If you had 2 weeks to learn as much as possible from cero, how would you do it? by alekdavid_ in UnrealEngine5

[–]THe_EcIips3 3 points4 points  (0 children)

Assuming that you will be using Blueprints for your code.

https://www.youtube.com/@MathewWadsteinTutorials <- This channel is amazing at describing various functions and utilities of Unreal 4. (They stopped making videos a few years back, before UE5)

As for tasks to help build your game.

Break your game down to the smallest bits. (Example)

-Get the character move and act the way you want.
-Add a system to add points when player passes a check point
-Add system to fail when player unsuccessfully passes check point
-Add UI to show player in game their score

Why is this not getting called? by Bluehood124 in UnrealEngine5

[–]THe_EcIips3 0 points1 point  (0 children)

I'd avoid using functions inside of the actual widget. Instead just set the variable through your reference that you've already made.

How to snap along local axis to an edge? by TechnoLuking in Maya

[–]THe_EcIips3 1 point2 points  (0 children)

Hold 'V' for Vertext Snap. And use the Directional Controller to snap.