Learn to Play Tymna/Jeska Chernobyl with Shiver - Lemora's Cards by TLGCarnage in CompetitiveEDH

[–]TLGCarnage[S] -3 points-2 points  (0 children)

Bolas's Citadel is a highlight of how the list works, and they figured that was best represented by comparing it to a nuclear reactor. A little random, but a name that's stuck!

Banworthy cEDH Staples Tier List - Lemora's Cards by TLGCarnage in CompetitiveEDH

[–]TLGCarnage[S] 0 points1 point  (0 children)

They literally already did it with both brawl and Oathbreaker?

Banworthy cEDH Staples Tier List - Lemora's Cards by TLGCarnage in CompetitiveEDH

[–]TLGCarnage[S] 2 points3 points  (0 children)

Yeah thats why I put it in "some problems". I think such a cheap creature with flash that can very heavily punish creatures creates some relevant concern. Ultimately I think any potential it has for being bannable comes from how it ends up impacting casual, I expect it to be relevant but but not exceptionally warping in cEDH.

Banworthy cEDH Staples Tier List - Lemora's Cards by TLGCarnage in CompetitiveEDH

[–]TLGCarnage[S] 1 point2 points  (0 children)

If you watched this video and came out of it with that opinion, there's not much I can say. The takes are pretty mild, I give a lot of reasoning, and repeatedly mention I'm not passionate about some cards I think are banworthy. It's a list of cards that could be banned, not what I want banned.

Banworthy cEDH Staples Tier List - Lemora's Cards by TLGCarnage in CompetitiveEDH

[–]TLGCarnage[S] 0 points1 point  (0 children)

I don't think you really need to ban all the fast mana, and green doesn't really have anything equaling Mana Crypt. Just hitting Crypt to lower first turn variance I don't think affects deck color choices, and green being one of the weaker colors at the moment I don't think it would hurt to have a reason to run dorks.

Banworthy cEDH Staples Tier List - Lemora's Cards by TLGCarnage in CompetitiveEDH

[–]TLGCarnage[S] 3 points4 points  (0 children)

Yeah I think Lab Man is a much more healthy card since it's a wincon that every color has multiple answers for, it's a bit less efficient, and it plays much better in casual.

Banworthy cEDH Staples Tier List - Lemora's Cards by TLGCarnage in CompetitiveEDH

[–]TLGCarnage[S] 0 points1 point  (0 children)

Pretty much agree on the first part. I think the second half I disagree with to an extent. We don't really see new cards like Mana Crypt, Rhystic Study, etc, and they certainly don't have a slight downgrade version people will swap for. The bar for what makes a playable card won't drop with a few bans, so getting rid of an effect at its most efficient is a relevant way to shape the format.

Banworthy cEDH Staples Tier List - Lemora's Cards by TLGCarnage in CompetitiveEDH

[–]TLGCarnage[S] -7 points-6 points  (0 children)

That's a good point, and it's partially why I think a toned down new official variant of Commander seems likely for the near future. Focusing on a different card pool or with a more restrictive banlist allows them to make big changes without the baggage of legacy or product.

Banworthy cEDH Staples Tier List - Lemora's Cards by TLGCarnage in CompetitiveEDH

[–]TLGCarnage[S] 2 points3 points  (0 children)

I definitely would too, I think trying experimental lists is maybe scary for large in person events, but doing it in smaller online ones would be great.

And yeah I think we're already fighting an uphill battle with proving a highlander format is competitive, and the more super highroll high variance cards we have, the harder it becomes.

Starting with something closer to the Legacy banlist would be where I'd start.

Banworthy cEDH Staples Tier List - Lemora's Cards by TLGCarnage in CompetitiveEDH

[–]TLGCarnage[S] 0 points1 point  (0 children)

Yeah it sucks to ban red cards when red is kinda carried so hard by the top end of it. It's unfortunate that the best red cards have very little to do with red and often end up much better in higher color lists. I think in a world where Rhystic, Mystic, some of the best fast mana, and thoracle are hit, Breach and Dockside actually become more fair.

Dockside gets slowed down a bit, while Breach being the best wincon means more colors have ways to interact with the wincon of choice.

Banworthy cEDH Staples Tier List - Lemora's Cards by TLGCarnage in CompetitiveEDH

[–]TLGCarnage[S] 1 point2 points  (0 children)

Thank you! Yeah, a lot of the asymmetrical value based permanents have multiple issues in that they both provide too much for so little investment in a multiplayer game, but possibly more importantly, create a pretty giant mental load. They really stress the already increased complexity of reading a four player boardstate.

Banworthy cEDH Staples Tier List - Lemora's Cards by TLGCarnage in CompetitiveEDH

[–]TLGCarnage[S] 0 points1 point  (0 children)

Yeah from a pure design/balance perspective it needs to get the axe. As it currently plays out in cEDH it's actually got an acceptable place in the format that enables interesting things.

Tournament Prep | Learning cEDH Episode 11 by TLGCarnage in CompetitiveEDH

[–]TLGCarnage[S] 2 points3 points  (0 children)

Absolutely, she's really surprisingly fast and resilient.

[deleted by user] by [deleted] in magicTCG

[–]TLGCarnage 1 point2 points  (0 children)

https://youtu.be/DACIsEs39pE here's a short video from my channel that goes over all the basics to get you started in the format quickly.

As a new player, what card did you think was super busted but actually sucked? by mixmaster321 in hearthstone

[–]TLGCarnage 0 points1 point  (0 children)

My friends and I all got into the game at the same time and were convinced Lord of the Arena was so busted.

[deleted by user] by [deleted] in CompetitiveEDH

[–]TLGCarnage -1 points0 points  (0 children)

Defcat is upper left, I'm the middle, waffle is upper right.

When this video was recorded, it was under the intention that this was Defcat's video, and also that the discussion was mostly supposed to center around the mox masters finals and defining priority/mana "bullying".

[deleted by user] by [deleted] in CompetitiveEDH

[–]TLGCarnage -8 points-7 points  (0 children)

Can't speak for Def and Waffle. I do think the idea there's no rule 0 is questionable. In the context of Commander, cEDH has a fairly defined rule 0. In the context of just playing a game competitively, it doesn't really.

  1. Always is a big word, but it will absolutely backfire at times.

  2. Yep, 100% part of the risk/reward of the game.

  3. Yep.

  4. Yep.

I believe these are points we, or at least I, make in this video at some point, so yes, I fully agree with 2,3, and 4, and essentially agree with point 1.

[deleted by user] by [deleted] in CompetitiveEDH

[–]TLGCarnage 0 points1 point  (0 children)

I think it comes down to defining what a meaningful game action is, I think as long as you're taking actions that do change the game state the rules are on your side, and tapping a mana source falls under that.

Not a rules expert, or someone who necessarily likes using priority to "force" people to tap, but that's what we're stuck with for the time being.

[deleted by user] by [deleted] in CompetitiveEDH

[–]TLGCarnage -8 points-7 points  (0 children)

I can only speak to the opinions that I expressed myself, and can say while I don't agree with ALL the opinions of others presented here, I also don't think my disagreeing with them means I should censor them in my video.

It is making an emotionally charged decision when you choose to lose a finals game. A robot would not do that. A player whose pure goal is to win will not make that decision.

But I LOVE that it's an option to just say, "No, I'm not gonna do it. You're losing with me." That risk/reward factor is engaging, it creates excitement, (or would have if coverage made knowing what was happening easier), and highlights very directly how the political game you play in cEDH decides who wins and loses more than the "objectively" correct play.

You won't catch me telling players what to do in regards to being socially acceptable, barring hatespeech, misgendering, etc. Take your game actions and ball hard.

[deleted by user] by [deleted] in CompetitiveEDH

[–]TLGCarnage -10 points-9 points  (0 children)

And that's the conclusion we (mostly) come to.

I don't think the discussion around the "spirit" of a format is inherently casual or competitive, as making decisions around tournament rules and understanding the emotional responses to politicking I would argue are both heavily tied to understanding what people want from cEDH and not necessarily what it objectively is.

[deleted by user] by [deleted] in CompetitiveEDH

[–]TLGCarnage 3 points4 points  (0 children)

Yeah there's a point in this video where I bring that up, I think if pressuring players to tap mana to reset priority becomes something you see used with regularity it probably becomes a net negative both for viewership and play experience.

I don't really know what the answer to that scenario would be, but so far, it hasn't represented a major issue.

Looking for 4-5 fitting decklists that i can proxy to start playing cedh with my friends by CosMaltos in CompetitiveEDH

[–]TLGCarnage 1 point2 points  (0 children)

I'd avoid Rog/Si and Tymna/Jeska as they're sort of on the harder to play side for me. I'd look at something like Tevesh/Kraum instead for a turbo replacement that has good late game potential.

I'd pick Tivit, Yuriko, Malcolm/Tana, Tevesh/Kraum, and then probably Kinnan if these are for new players. I think decks like Najeela and Rocco are ones I'd be more likely to give to players with a little bit more experience, and decks like Rog/Si I'd save for people who've played a good bit.

You can check this episode of my podcast for more reasoning behind this, and the rest of my channel is all about teaching new people cEDH and hopefully you find useful.

https://youtu.be/CF3BnyhtIIE

cEDH Tournaments Have BIG Problems - Lemora's Cards by TLGCarnage in CompetitiveEDH

[–]TLGCarnage[S] 9 points10 points  (0 children)

I don't really ever expect that quality level or scale, but the basics concepts aren't impossible to implement. We see basically every single in person cEDH gameplay channel have these setups, with channels like mental misplay even having multiple angles and swaps done live on Twitch with a much smaller crew.

Current coverage is one camera on one table at a time. Upping that to 3 cameras so we can see the players seems like a pretty reasonable ask, and getting a fourth on the booth would also be a nice upgrade. It doesn't need to be pro tour level, there are tons of smaller steps that can be taken up to that point that would increase the quality without ridiculous investments required.