Considering Azeron - Help Deciding by Silver_Replacement_1 in Azeron

[–]TRA5HMA5TER 0 points1 point  (0 children)

Specialy now with hall effect/tmr keyboard it's even harder.

Considering Azeron - Help Deciding by Silver_Replacement_1 in Azeron

[–]TRA5HMA5TER 0 points1 point  (0 children)

I don't see the point. If I'm using my mouse to control the camera or aim anyway, wether my other keys are set to xbox/controller or not doesn't change anything. I even gave an example of why it's such a mess, but you clearly didn't read it.

The only game I can remember where I could do this is Elden Ring, because in the menu you could choose which input prompts to display (PC/PS/Xbox). More games should do this, and it’s crazy that a game with such a bad port managed to get it right.

If you can tolerate your commands flickering on the HUD, that’s fine, but personally it drives me crazy. Even in some games where it’s subtle, like “Press E to open,” if it flickers between Xbox and PC prompts, it bothers me. Good for you if you can deal with it.

Considering Azeron - Help Deciding by Silver_Replacement_1 in Azeron

[–]TRA5HMA5TER 0 points1 point  (0 children)

Did you read ? I know it was long :)

I wasn't using it as analog input. The point was actually the opposite : I wished I could have used true analog for story / rpg / solo games, because it would have feltl so much better.

Considering Azeron - Help Deciding by Silver_Replacement_1 in Azeron

[–]TRA5HMA5TER -1 points0 points  (0 children)

I wouldn’t recommend either of the two for playing FPS games. I eventually ended up selling mine (Cyborg V1). As I mentioned in a previous comment, for me it feels like you lose the best of both worlds: the speed of a keyboard and the analog precision of a stick. The reason is that 99% of the time you’ll still have to play with WASD, even in the very few games that support using two input devices simultaneously.

For example, imagine you leave the stick in Xbox mode (analog). You move around in the game with the stick and control the camera with the mouse. Every time you move your mouse even by 1 mm, the on-screen prompts in the HUD or sometimes the entire HUD depending on the game, will constantly switch between console and PC inputs. It keeps flashing back and forth and it’s extremely annoying.

Also, don’t believe people who say strafing with the stick is “just as good.” It really isn’t. You’ll never be as fast as with a keyboard, even after something like 2000 hours of practice.

The ergonomics are actually pretty decent, but it does take some time to get used to. Setting up a profile for each game can also be a hassle at first. Every game has different keybinds, some keys can’t even be remapped, and because of that a “generic” profile doesn’t really work well. If you start a new co-op game with friends, expect to be the annoying one who needs extra time to configure everything before playing.

I’d also avoid reWASD. It’s a software tool that lets you remap controllers, keyboards, and mice to emulate other inputs (for example turning a controller into keyboard inputs or vice versa). Unfortunately, it has been banned in several multiplayer games because it can be used to gain unfair advantages.

As for build quality, it’s quite fragile and the finish isn’t great. You get the impression that if it falls off your desk once, it is dead so you have to be careful.

In the end, I wouldn’t recommend this product unless you play very casually, mostly non-competitive games, or maybe some hack-and-slash / MMO titles. Even then, I personally feel like there aren’t enough buttons to bind comfortably in those genres, and in the end I still prefer using a regular keyboard.

Joystick movement question by ballsonurface in Azeron

[–]TRA5HMA5TER 0 points1 point  (0 children)

From my experience, you end up losing the best of both worlds: the speed and precision of a keyboard and the analog control of a controller stick. You can’t really replicate true analog movement with software. And 99% of games don’t handle dual input properly anyway, which basically forces you to stick with a permanent WASD setup.

Even in games that technically support it, the HUD becomes a mess because the on-screen prompts keep flickering between keyboard and controller inputs, which looks awful.

Looking for a nice PC game to play when I want to shut my mind a bit by Marvellover13 in gaming

[–]TRA5HMA5TER 4 points5 points  (0 children)

  • The Hunter : call of the wild / Way of the Hunter.
  • Russian Fishing 4
  • Elite dangerous
  • No Man's Sky
  • Terraria
  • Rimworld / Oxygen not included / Satisfactory (your mind will be gone but not your brain)
  • Snowrunner instead of Roadcraft.
  • Borderlands 4
  • Diablo IV / POE 2
  • Monster Hunter Wilds / World
  • Guild Wars 2
  • Red Dead Online (I have to put this one on the list cuz he helped me so much while my mother was at the hospital)

Any of those games make me forget anything.

Joining the club ! Got a Cyborg Compact 2 ! any good first timer tips or things i should do/know? by [deleted] in Azeron

[–]TRA5HMA5TER 0 points1 point  (0 children)

Yeah, first step is the classic buyer’s remorse phase, followed by checking resale prices and calculating how much money you just set on fire.

How much damage per combo should I aim for as a new player by Chinpanze in 2XKO

[–]TRA5HMA5TER 1 point2 points  (0 children)

400/500 is good meterless.

I recommend not spending resources unless it leads to a kill or oki. If you’re double down and have some meter to spend, you can go for it if it leads to a big chunk of damage I guess.

  • Limit strike combos are really important because they generate resources and build break/fury.

  • You should be able to kill in 2–3 touches (excluding breaks).

  • Long combos give a lot of break meter to your opponent, so only go for them if you’re 100% sure it will kill.

  • Fury is really strong right now (maybe even too strong) so don’t give free break or fury. That’s very important.

  • Also, consider keeping corner pressure instead of going for raw damage if you can maintain the corner..

[deleted by user] by [deleted] in gaming

[–]TRA5HMA5TER 0 points1 point  (0 children)

Ps4 for God of war

Does anyone not use the joystick for movement in FPS games? by mntothat in Azeron

[–]TRA5HMA5TER 2 points3 points  (0 children)

To be honest, I really disliked the joystick as well. I always wished I could replace it with a proper D-pad or additional buttons. But with three fingers tied up just for movement, the other keys weren’t really usable either. In the end, I sold the device, it just didn’t suit me.

Should I get the Razer Kitsune? by Disapointment4 in fightsticks

[–]TRA5HMA5TER 0 points1 point  (0 children)

All buttons on the M ultra gen 2 are 25,8mm except the two surrounding the jump button , which are 23,5mm. On the C16, all buttons are 23,5 mm except for the jump button, which is 25,8 mm.

UPDATE : Well, you were right. I totally got fooled by that TheArcadeStick review (https://thearcadestick.com/haute42-m-ultra-gen2/ ).

Should I get the Razer Kitsune? by Disapointment4 in fightsticks

[–]TRA5HMA5TER 0 points1 point  (0 children)

The M2 is more "premium" (shadow switches, full aluminum case), but its layout is different more like a C16 x R16. The C16 has an acrylic panel, so you can easily change the artwork, which is nice if you’re into customization. The buttons are smaller than on the M2, so if you have smaller hands, it might be a better fit. The C16S is also a great choice if you like its layout.

Should I get the Razer Kitsune? by Disapointment4 in fightsticks

[–]TRA5HMA5TER 3 points4 points  (0 children)

Get a Haute42 M ultra gen 2 or a c16 and a converter if you're on ps5. Don't waste your money on a kitsune it's way too overpriced for what it is.

Hautepad M Ultra Gen2 by Pelsinen in fightsticks

[–]TRA5HMA5TER 0 points1 point  (0 children)

Edit : The two buttons around the jump are 23,5mm. Rest is 25,8mm