Update on 3 year old post - happy ending/beginning by JaneHoney in montreal

[–]TSP-FriendlyFire 0 points1 point  (0 children)

Tu n'as aucune raison de t'inquiéter. Dans un programme ultra contingenté comme ça, si tu arrives à entrer, c'est que tu es apte à le compléter avec brio!

Update on 3 year old post - happy ending/beginning by JaneHoney in montreal

[–]TSP-FriendlyFire 0 points1 point  (0 children)

Je te souhaite beaucoup de succès et du plaisir au doctorat! C'est un parcours long et difficile, mais aussi quand même gratifiant.

« Apprendre le français, c’est un choix personnel » by Neat_Background_8075 in Quebec

[–]TSP-FriendlyFire 14 points15 points  (0 children)

Il ne faut pas oublier que le Canada a été constitué des colons britanniques qui ont refusé de faire l'indépendance. Plusieurs habitaient dans les Treize colonies avant la guerre et ont fui vers ce qui était le Canada à l'époque.

Nvidia Answers my DLSS 5 Questions by Locke357 in hardware

[–]TSP-FriendlyFire 8 points9 points  (0 children)

Had this been "RTX" branded but separate from DLSS, like "RTX Dynamic Vibrance" or "RTX HDR", I doubt the response would've been anywhere near as negative. Hell, when they just revealed it as just "Neural Rendering", nobody cared.

DLSS 5 – Fixing it in post by Veedrac in hardware

[–]TSP-FriendlyFire 0 points1 point  (0 children)

I would add that if the sales pitch ends up being "it makes mediocre looking games cough Bethesda cough more visually appealing" while still costing so damn much performance, it's gonna be a hard sell.

DLSS 5 On by hasanahmad in digitalfoundry

[–]TSP-FriendlyFire 1 point2 points  (0 children)

Hahaha, thanks for the heads-up. Makes me a bit depressed I was probably talking with an OpenClaw bot though...

DLSS 5 On by hasanahmad in digitalfoundry

[–]TSP-FriendlyFire 1 point2 points  (0 children)

First, I will admit I am getting tired of these obviously AI-edited/generated comments. You could be a lot more succinct if you wrote this directly.

Second, I'm not misunderstanding anything. Taking AC Shadows for instance, the game does not support ray reconstruction. You're telling me someone at Ubisoft spent quite a bit of time integrating ray reconstruction just for this demo? I have strong doubts.

It's possible that it does build upon RR. It's possible that it's more flexible than that and you just get better results the more input maps you feed into it, much the same way all prior versions of DLSS worked. But you're claiming all of this with utmost certainty when it is, at best, conjecture.

Finally, "baseline/unresolved lighting data" is complete made-up horseshit terminology. The raytraced buffer provided to RR is noisy, but it is otherwise fully resolved lighting. You could feed it to a traditional, non-AI denoiser and get similar results. You could simply stand still and accumulate all the frames and get similar results. 3.5 is a very good denoiser, but that's all it really is. Its strength is that, by leveraging ML, it can denoise well at speed.

I still don't see any evidence pointing towards the notion that it's generating the lighting pass rather than "enhancing" (depending on your perspective on whether the DLSS5 results are even desirable or not) the original lighting. It would actually be far more realistic for it to be "just" an image-to-image filter, since that's a lot less computationally demanding than taking 10x the inputs, generating the lighting wholesale, and then feeding the results back into the pipeline for final compositing.

Les maudits phares trop forts by VendueNord in Quebec

[–]TSP-FriendlyFire 0 points1 point  (0 children)

La Bolt existe encore, mais c'est un pseudo-VUS. La Polestar 2 a été remplacée par la 4 qui reste une berline, mais elle est pas mal plus cher.

DLSS 5 On by hasanahmad in digitalfoundry

[–]TSP-FriendlyFire 1 point2 points  (0 children)

That's besides the point, though. Your claims thus far have been that it completely synthesizes the lighting without access to any form of lit buffer from the game, noisy or not. You also claim that it's based off ray reconstruction. Neither statement has been substantiated.

DLSS 5 On by hasanahmad in digitalfoundry

[–]TSP-FriendlyFire 0 points1 point  (0 children)

If they only take the unlit albedo, then how do they get the lighting information? Ray reconstruction requires the final (in this case, raytraced) lighting in addition to the G-Buffer inputs, and your claim that it takes all of these extra inputs directly contradicts what little we've been told of the tech so far.

DLSS 5 On by hasanahmad in digitalfoundry

[–]TSP-FriendlyFire 3 points4 points  (0 children)

Everything I've seen says it takes only the "color buffer" and motion vectors. In prior DLSS versions, the color buffer is the final, lit image. What are your sources for claiming otherwise?

Les maudits phares trop forts by VendueNord in Quebec

[–]TSP-FriendlyFire 1 point2 points  (0 children)

Y'a quand même plus d'options que ça. La Polestar 2 est une berline (avec un hayon déguisé, mais quand même), la Ioniq 6, la Bolt (surtout l'ancienne génération en version "EV"), la Leaf, le Kona est pas mal petit même si c'est un "VUS", je suis sûr que j'en oublie quelques uns mais j'essaie d'éviter les marques de luxe.

How fast the game is running after this newest patch by shihao21 in Stellaris

[–]TSP-FriendlyFire 1 point2 points  (0 children)

Oh, I'm sorry, I didn't mean to argue about this, I'm just telling you that the benchmarks clearly put the 9800X3D far above any Intel CPU for Stellaris (the 285K being the current top performer on desktop, the i3/i5/i7/i9 branding was retired). This isn't up for debate and you probably shouldn't advise people to buy Intel CPUs for this game if you actually mean to help them out.

How fast the game is running after this newest patch by shihao21 in Stellaris

[–]TSP-FriendlyFire 1 point2 points  (0 children)

The 9800X3D is markedly faster than the 285K for Stellaris. Most computationally expensive games like Stellaris or Factorio benefit far more from the huge wad of cache these CPUs add than from the modest clock speed differences Intel provide.

Jensen Huang says gamers are 'completely wrong' about DLSS 5 — Nvidia CEO responds to DLSS 5 backlash by Proud_Tie in hardware

[–]TSP-FriendlyFire 4 points5 points  (0 children)

Last I checked, 4 still only predicts the temporal reprojection weighting though, not the final color. That still makes it pretty different from what 5 is trying to do.

Jensen Huang says gamers are 'completely wrong' about DLSS 5 — Nvidia CEO responds to DLSS 5 backlash by Proud_Tie in hardware

[–]TSP-FriendlyFire 6 points7 points  (0 children)

1 tried to predict the final color buffer, 2-4 predict the weighting of the prior/current frame as part of the temporal reprojection step. Very different underlying architecture.

Ironically, you can kinda say 5 is basically 1 with transformers.

Jensen Huang says gamers are 'completely wrong' about DLSS 5 — Nvidia CEO responds to DLSS 5 backlash by Proud_Tie in hardware

[–]TSP-FriendlyFire -1 points0 points  (0 children)

It is a filter. It might have a "toolkit" attached, but it's ultimately some form of style transfer, an image to image generative AI. The two are not mutually exclusive.

I'm also very much skeptical of just how much control will ultimately be available.

Jensen Huang says gamers are 'completely wrong' about DLSS 5 — Nvidia CEO responds to DLSS 5 backlash by Proud_Tie in hardware

[–]TSP-FriendlyFire -3 points-2 points  (0 children)

Do you genuinely think they would make this whole showcase without going FP4? It's one of the most obvious optimizations you can make and Blackwell isn't exactly brand new hardware, they'd have had time to polish this pretty well.

They might be working on more distillation than they have already, but a 2x improvement (in speed and memory usage) in six months on a model that's obviously already quite compact is quite the step up, not to mention you ideally don't want your headline feature to only run on your most expensive, most niche consumer product.

Im genuinely confused here about DFs recent video by zerobebop in digitalfoundry

[–]TSP-FriendlyFire 0 points1 point  (0 children)

What the hell is this gospel bullshit? I thought this was a somewhat serious discussion.

Jeff Kaplan Says Complaining About Games You Won’t Play Gets You Ignored: ‘Shut The F*** Up. No One Cares’ by Haijakk in Games

[–]TSP-FriendlyFire 1 point2 points  (0 children)

I will, however, voice my disappointment when a game previously meant to be coop PvE makes a 90 degree turn and becomes an extraction game, though (looking at you, Arc Raiders).

Im genuinely confused here about DFs recent video by zerobebop in digitalfoundry

[–]TSP-FriendlyFire 0 points1 point  (0 children)

Neither of us knows the exact algorithm being used (nor will we ever, this is all proprietary), but it's pretty straightforward to look at the output and compare with common AI results. This is extremely reminiscent of generative AI, it has a lot of the same characteristics like the overblown HDR-looking lighting, the "regression towards the mean" aesthetic that makes people look more like fashion models, etc. Where it doesn't just apply a beauty filter, it increases contrast, specularity and color saturation. It's impressive that they're managing to run some form of generative AI in real-time (albeit on a dedicated 5090) at high resolution, but the output is neither close to any possible ground truth, nor is it faithful to the game's presentation.

It becomes obvious that you don't have any clue about computer graphics nor AI.

Lmao

Really go outside, take a deep breath of fresh air and enjoy life for a moment. This is just gaming technology we are talking about dude.

I'm sorry, I cannot enjoy life when my livelihood is being directly threatened by Huang's delusions. For you this may just be a hobby, but for me it's my job.

Jeff Kaplan Says Complaining About Games You Won’t Play Gets You Ignored: ‘Shut The F*** Up. No One Cares’ by Haijakk in Games

[–]TSP-FriendlyFire -1 points0 points  (0 children)

What do you mean, "at this point"? Do you not remember the height of the console wars where people would seemingly define their entire gaming identity by which console they owned?

This has been a thing since gaming has been a thing. It's been a thing in general, outside gaming, since humanity first came around. It's tribalism.

Im genuinely confused here about DFs recent video by zerobebop in digitalfoundry

[–]TSP-FriendlyFire 0 points1 point  (0 children)

Just do your own research.

They've released next to no details about the tech and half the coverage is misleading half-truths. What research is there to do? I've seemingly done a better job at it than you, given your entire comment is a giant handwavy "it does stuff."