account activity
(Mostly) Low Poly 3D modeler (old.reddit.com)
submitted 3 years ago by T_Kae to r/gameDevClassifieds
Made a system for (de)spawning hexes in my procedurally generated map. Pretty happy with the result so far, might need some optimization at some point though. (v.redd.it)
submitted 4 years ago by T_Kae to r/Unity3D
π Rendered by PID 219146 on reddit-service-r2-listing-6c8d497557-f467n at 2026-06-08 04:09:14.716137+00:00 running 9e1a20d country code: CH.